Searched refs:VERTEX_TYPE_RESERVOIR (Results 1 – 4 of 4) sorted by relevance
7 #define VERTEX_TYPE_RESERVOIR 0 macro
86 } else if (vertex->type == VERTEX_TYPE_RESERVOIR) { in FormFunction_Water()216 } else if (vertex->type == VERTEX_TYPE_RESERVOIR) { in SetInitialGuess_Water()
210 vert[nv].type = VERTEX_TYPE_RESERVOIR; in WaterReadData()
311 } else if (vertex->type == VERTEX_TYPE_RESERVOIR) { in SetInitialGuess()