Searched refs:WindowListHead (Results 1 – 1 of 1) sorted by relevance
29 WindowNode WindowListHead = NULL; variable107 current = WindowListHead; in PetscDrawGetMouseButton_Win32()615 newnode->wnext = WindowListHead; in PetscDrawCreate_Win32()618 if (WindowListHead) WindowListHead->wprev = newnode; in PetscDrawCreate_Win32()619 WindowListHead = newnode; in PetscDrawCreate_Win32()694 current = WindowListHead; in OnPaint_Win32()723 current = WindowListHead; in MouseRecord_Win32()761 current = WindowListHead; in OnDestroy_Win32()767 else WindowListHead = current->wnext; in OnDestroy_Win32()