Searched refs:functype (Results 1 – 8 of 8) sorted by relevance
14 if (snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_UNPRECONDITIONED; in SNESSetUp_NRichardson()48 if (snes->npc && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NRichardson()63 if (snes->npc && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NRichardson()114 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NRichardson()
80 SNESFunctionType functype; in SNESGetNPCFunction() local89 PetscCall(SNESGetFunctionType(snes->npc, &functype)); in SNESGetNPCFunction()93 …NE && normschedule != SNES_NORM_INITIAL_ONLY && (npcside == PC_RIGHT || functype == SNES_FUNCTION_… in SNESGetNPCFunction()
1849 snes->functype = SNES_FUNCTION_DEFAULT; in SNESCreate()1991 if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSetInitialFunction()2180 snes->functype = type; in SNESSetFunctionType()2202 *type = snes->functype; in SNESGetFunctionType()3437 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSetUp()
17 if (snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUNCTION_UNPRECONDITIONED; in SNESSetUp_NCG()209 if (snes->npc && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NCG()228 if (snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NCG()283 if (snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NCG()
157 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_NEWTONLS()206 } else if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_NEWTONLS()296 …if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUN… in SNESSetUp_NEWTONLS()
97 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_PRECONDITIONED) { in SNESSolve_QN()131 if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_QN()204 if (snes->npc && snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_UNPRECONDITIONED) { in SNESSolve_QN()270 …if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUN… in SNESSetUp_QN()
46 …PetscCheck(!snes->npc || snes->npcside != PC_LEFT || snes->functype != SNES_FUNCTION_UNPRECONDITIO… in SNESSetUp_NGMRES()47 …if (snes->npcside == PC_LEFT && snes->functype == SNES_FUNCTION_DEFAULT) snes->functype = SNES_FUN… in SNESSetUp_NGMRES()
122 SNESFunctionType functype; /* Function type for the SNES instance */ member