Searched refs:is_state (Results 1 – 1 of 1) sorted by relevance
97 IS is_state, is_design; in TaoSetup_LCL() local156 PetscCall(ISCreateStride(((PetscObject)lclP->U)->comm, hi - lo, lo, 1, &is_state)); in TaoSetup_LCL()165 …PetscCall(VecScatterCreate(tao->solution, tao->state_is, lclP->U, is_state, &lclP->state_scatter)); in TaoSetup_LCL()167 PetscCall(ISDestroy(&is_state)); in TaoSetup_LCL()