Searched refs:localState (Results 1 – 2 of 2) sorted by relevance
| /petsc/src/snes/impls/patch/ |
| H A D | snespatch.c | 93 PetscCall(VecDuplicate(patch->localUpdate, &patch->localState)); in PCSetUp_PATCH_Nonlinear() 122 …PetscCall(PCPatch_ScatterLocal_Private(pc, i + pStart, patch->localState, patch->patchState, INSER… in PCApply_PATCH_Nonlinear() 123 …PetscCall(PCPatch_ScatterLocal_Private(pc, i + pStart, patch->localState, patch->patchStateWithAll… in PCApply_PATCH_Nonlinear() 157 PetscCall(VecDestroy(&patch->localState)); in PCReset_PATCH_Nonlinear() 179 …PetscCall(PCPatch_ScatterLocal_Private(pc, i + pStart, patch->patchUpdate, patch->localState, ADD_… in PCUpdateMultiplicative_PATCH_Nonlinear() 258 PetscScalar *localState = NULL; in SNESSolve_Patch() local 295 PetscCall(VecGetArray(pcpatch->localState, &localState)); in SNESSolve_Patch() 296 …PetscCall(PetscSFBcastBegin(pcpatch->sectionSF, MPIU_SCALAR, globalState, localState, MPI_REPLACE)… in SNESSolve_Patch() 297 … PetscCall(PetscSFBcastEnd(pcpatch->sectionSF, MPIU_SCALAR, globalState, localState, MPI_REPLACE)); in SNESSolve_Patch() 298 PetscCall(VecRestoreArray(pcpatch->localState, &localState)); in SNESSolve_Patch()
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| /petsc/include/petsc/private/ |
| H A D | pcpatchimpl.h | 133 Vec localState; /* Scatter vector for state */ member
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