Searched refs:use_precheck (Results 1 – 1 of 1) sorted by relevance
113 PetscInt use_precheck; /* 0=none, 1=version in this file, 2=SNES-provided version */ in main() local137 use_precheck = 0; in main()156 … for use with Picard iteration 1=this version, 2=library", "", use_precheck, &use_precheck, NULL)); in main()158 if (use_precheck == 2) { /* Using library version, get the angle */ in main()223 if (use_precheck == 1) { /* Use the precheck routines in this file */ in main()227 } else if (use_precheck == 2) { /* Use the version provided by the library */ in main()