xref: /libCEED/backends/cuda-gen/ceed-cuda-gen-operator.c (revision 5aed82e4fa97acf4ba24a7f10a35f5303a6798e0)
1 // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 #include <ceed.h>
9 #include <ceed/backend.h>
10 #include <ceed/jit-source/cuda/cuda-types.h>
11 #include <stddef.h>
12 
13 #include "../cuda/ceed-cuda-common.h"
14 #include "../cuda/ceed-cuda-compile.h"
15 #include "ceed-cuda-gen-operator-build.h"
16 #include "ceed-cuda-gen.h"
17 
18 //------------------------------------------------------------------------------
19 // Destroy operator
20 //------------------------------------------------------------------------------
21 static int CeedOperatorDestroy_Cuda_gen(CeedOperator op) {
22   CeedOperator_Cuda_gen *impl;
23 
24   CeedCallBackend(CeedOperatorGetData(op, &impl));
25   CeedCallBackend(CeedFree(&impl));
26   return CEED_ERROR_SUCCESS;
27 }
28 
29 static int Waste(int threads_per_sm, int warp_size, int threads_per_elem, int elems_per_block) {
30   int useful_threads_per_block = threads_per_elem * elems_per_block;
31   // round up to nearest multiple of warp_size
32   int block_size    = CeedDivUpInt(useful_threads_per_block, warp_size) * warp_size;
33   int blocks_per_sm = threads_per_sm / block_size;
34   return threads_per_sm - useful_threads_per_block * blocks_per_sm;
35 }
36 
37 // Choose the least wasteful block size constrained by blocks_per_sm of max_threads_per_block.
38 //
39 // The x and y part of block[] contains per-element sizes (specified on input) while the z part is number of elements.
40 //
41 // Problem setting: we'd like to make occupancy high with relatively few inactive threads. CUDA (cuOccupancyMaxPotentialBlockSize) can tell us how
42 // many threads can run.
43 //
44 // Note that full occupancy sometimes can't be achieved by one thread block.
45 // For example, an SM might support 1536 threads in total, but only 1024 within a single thread block.
46 // So cuOccupancyMaxPotentialBlockSize may suggest a block size of 768 so that two blocks can run, versus one block of 1024 will prevent a second
47 // block from running. The cuda-gen kernels are pretty heavy with lots of instruction-level parallelism (ILP) so we'll generally be okay with
48 // relatively low occupancy and smaller thread blocks, but we solve a reasonably general problem here. Empirically, we find that blocks bigger than
49 // about 256 have higher latency and worse load balancing when the number of elements is modest.
50 //
51 // cuda-gen can't choose block sizes arbitrarily; they need to be a multiple of the number of quadrature points (or number of basis functions).
52 // They also have a lot of __syncthreads(), which is another point against excessively large thread blocks.
53 // Suppose I have elements with 7x7x7 quadrature points.
54 // This will loop over the last dimension, so we have 7*7=49 threads per element.
55 // Suppose we have two elements = 2*49=98 useful threads.
56 // CUDA schedules in units of full warps (32 threads), so 128 CUDA hardware threads are effectively committed to that block.
57 // Now suppose cuOccupancyMaxPotentialBlockSize returned 352.
58 // We can schedule 2 blocks of size 98 (196 useful threads using 256 hardware threads), but not a third block (which would need a total of 384
59 // hardware threads).
60 //
61 // If instead, we had packed 3 elements, we'd have 3*49=147 useful threads occupying 160 slots, and could schedule two blocks.
62 // Alternatively, we could pack a single block of 7 elements (2*49=343 useful threads) into the 354 slots.
63 // The latter has the least "waste", but __syncthreads() over-synchronizes and it might not pay off relative to smaller blocks.
64 static int BlockGridCalculate(CeedInt num_elem, int blocks_per_sm, int max_threads_per_block, int max_threads_z, int warp_size, int block[3],
65                               int *grid) {
66   const int threads_per_sm   = blocks_per_sm * max_threads_per_block;
67   const int threads_per_elem = block[0] * block[1];
68   int       elems_per_block  = 1;
69   int       waste            = Waste(threads_per_sm, warp_size, threads_per_elem, 1);
70 
71   for (int i = 2; i <= CeedIntMin(max_threads_per_block / threads_per_elem, num_elem); i++) {
72     int i_waste = Waste(threads_per_sm, warp_size, threads_per_elem, i);
73 
74     // We want to minimize waste, but smaller kernels have lower latency and less __syncthreads() overhead so when a larger block size has the same
75     // waste as a smaller one, go ahead and prefer the smaller block.
76     if (i_waste < waste || (i_waste == waste && threads_per_elem * i <= 128)) {
77       elems_per_block = i;
78       waste           = i_waste;
79     }
80   }
81   // In low-order elements, threads_per_elem may be sufficiently low to give an elems_per_block greater than allowable for the device, so we must
82   // check before setting the z-dimension size of the block.
83   block[2] = CeedIntMin(elems_per_block, max_threads_z);
84   *grid    = CeedDivUpInt(num_elem, elems_per_block);
85   return CEED_ERROR_SUCCESS;
86 }
87 
88 // callback for cuOccupancyMaxPotentialBlockSize, providing the amount of dynamic shared memory required for a thread block of size threads.
89 static size_t dynamicSMemSize(int threads) { return threads * sizeof(CeedScalar); }
90 
91 //------------------------------------------------------------------------------
92 // Apply and add to output
93 //------------------------------------------------------------------------------
94 static int CeedOperatorApplyAdd_Cuda_gen(CeedOperator op, CeedVector input_vec, CeedVector output_vec, CeedRequest *request) {
95   Ceed                    ceed;
96   Ceed_Cuda              *cuda_data;
97   CeedInt                 num_elem, num_input_fields, num_output_fields;
98   CeedEvalMode            eval_mode;
99   CeedVector              output_vecs[CEED_FIELD_MAX] = {NULL};
100   CeedQFunctionField     *qf_input_fields, *qf_output_fields;
101   CeedQFunction_Cuda_gen *qf_data;
102   CeedQFunction           qf;
103   CeedOperatorField      *op_input_fields, *op_output_fields;
104   CeedOperator_Cuda_gen  *data;
105 
106   CeedCallBackend(CeedOperatorGetCeed(op, &ceed));
107   CeedCallBackend(CeedGetData(ceed, &cuda_data));
108   CeedCallBackend(CeedOperatorGetData(op, &data));
109   CeedCallBackend(CeedOperatorGetQFunction(op, &qf));
110   CeedCallBackend(CeedQFunctionGetData(qf, &qf_data));
111   CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem));
112   CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields));
113   CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields));
114 
115   // Check for tensor-product bases
116   {
117     bool has_tensor_bases;
118 
119     CeedCallBackend(CeedOperatorHasTensorBases(op, &has_tensor_bases));
120     // -- Fallback to ref if not all bases are tensor-product
121     if (!has_tensor_bases) {
122       CeedOperator op_fallback;
123 
124       CeedDebug256(ceed, CEED_DEBUG_COLOR_SUCCESS, "Falling back to /gpu/cuda/ref CeedOperator due to non-tensor bases");
125       CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback));
126       CeedCallBackend(CeedOperatorApplyAdd(op_fallback, input_vec, output_vec, request));
127       return CEED_ERROR_SUCCESS;
128     }
129   }
130 
131   // Creation of the operator
132   CeedCallBackend(CeedOperatorBuildKernel_Cuda_gen(op));
133 
134   // Input vectors
135   for (CeedInt i = 0; i < num_input_fields; i++) {
136     CeedVector vec;
137 
138     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode));
139     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
140       data->fields.inputs[i] = NULL;
141     } else {
142       // Get input vector
143       CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec));
144       if (vec == CEED_VECTOR_ACTIVE) vec = input_vec;
145       CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i]));
146     }
147   }
148 
149   // Output vectors
150   for (CeedInt i = 0; i < num_output_fields; i++) {
151     CeedVector vec;
152 
153     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode));
154     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
155       data->fields.outputs[i] = NULL;
156     } else {
157       // Get output vector
158       CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec));
159       if (vec == CEED_VECTOR_ACTIVE) vec = output_vec;
160       output_vecs[i] = vec;
161       // Check for multiple output modes
162       CeedInt index = -1;
163 
164       for (CeedInt j = 0; j < i; j++) {
165         if (vec == output_vecs[j]) {
166           index = j;
167           break;
168         }
169       }
170       if (index == -1) {
171         CeedCallBackend(CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.outputs[i]));
172       } else {
173         data->fields.outputs[i] = data->fields.outputs[index];
174       }
175     }
176   }
177 
178   // Get context data
179   CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c));
180 
181   // Apply operator
182   void         *opargs[]  = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W};
183   const CeedInt dim       = data->dim;
184   const CeedInt Q_1d      = data->Q_1d;
185   const CeedInt P_1d      = data->max_P_1d;
186   const CeedInt thread_1d = CeedIntMax(Q_1d, P_1d);
187   int           max_threads_per_block, min_grid_size;
188 
189   CeedCallCuda(ceed, cuOccupancyMaxPotentialBlockSize(&min_grid_size, &max_threads_per_block, data->op, dynamicSMemSize, 0, 0x10000));
190   int block[3] =
191       {
192           thread_1d,
193           dim < 2 ? 1 : thread_1d,
194           -1,
195       },
196       grid;
197 
198   CeedCallBackend(BlockGridCalculate(num_elem, min_grid_size / cuda_data->device_prop.multiProcessorCount, max_threads_per_block,
199                                      cuda_data->device_prop.maxThreadsDim[2], cuda_data->device_prop.warpSize, block, &grid));
200   CeedInt shared_mem = block[0] * block[1] * block[2] * sizeof(CeedScalar);
201 
202   CeedCallBackend(CeedRunKernelDimShared_Cuda(ceed, data->op, grid, block[0], block[1], block[2], shared_mem, opargs));
203 
204   // Restore input arrays
205   for (CeedInt i = 0; i < num_input_fields; i++) {
206     CeedVector vec;
207 
208     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode));
209     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
210     } else {
211       CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec));
212       if (vec == CEED_VECTOR_ACTIVE) vec = input_vec;
213       CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i]));
214     }
215   }
216 
217   // Restore output arrays
218   for (CeedInt i = 0; i < num_output_fields; i++) {
219     CeedVector vec;
220 
221     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode));
222     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
223     } else {
224       CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec));
225       if (vec == CEED_VECTOR_ACTIVE) vec = output_vec;
226       // Check for multiple output modes
227       CeedInt index = -1;
228       for (CeedInt j = 0; j < i; j++) {
229         if (vec == output_vecs[j]) {
230           index = j;
231           break;
232         }
233       }
234       if (index == -1) {
235         CeedCallBackend(CeedVectorRestoreArray(vec, &data->fields.outputs[i]));
236       }
237     }
238   }
239 
240   // Restore context data
241   CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c));
242   return CEED_ERROR_SUCCESS;
243 }
244 
245 //------------------------------------------------------------------------------
246 // Create operator
247 //------------------------------------------------------------------------------
248 int CeedOperatorCreate_Cuda_gen(CeedOperator op) {
249   Ceed                   ceed;
250   CeedOperator_Cuda_gen *impl;
251 
252   CeedCallBackend(CeedOperatorGetCeed(op, &ceed));
253   CeedCallBackend(CeedCalloc(1, &impl));
254   CeedCallBackend(CeedOperatorSetData(op, impl));
255   CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", CeedOperatorApplyAdd_Cuda_gen));
256   CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "Destroy", CeedOperatorDestroy_Cuda_gen));
257   return CEED_ERROR_SUCCESS;
258 }
259 
260 //------------------------------------------------------------------------------
261