1 // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors. 2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3 // 4 // SPDX-License-Identifier: BSD-2-Clause 5 // 6 // This file is part of CEED: http://github.com/ceed 7 8 #include <ceed.h> 9 #include <ceed/backend.h> 10 #include <ceed/jit-source/cuda/cuda-types.h> 11 #include <cuda.h> 12 #include <cuda_runtime.h> 13 #include <stddef.h> 14 #include <string.h> 15 16 #include "../cuda/ceed-cuda-common.h" 17 #include "../cuda/ceed-cuda-compile.h" 18 #include "ceed-cuda-gen-operator-build.h" 19 #include "ceed-cuda-gen.h" 20 21 //------------------------------------------------------------------------------ 22 // Destroy operator 23 //------------------------------------------------------------------------------ 24 static int CeedOperatorDestroy_Cuda_gen(CeedOperator op) { 25 Ceed ceed; 26 CeedOperator_Cuda_gen *impl; 27 28 CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); 29 CeedCallBackend(CeedOperatorGetData(op, &impl)); 30 if (impl->points.num_per_elem) CeedCallCuda(ceed, cudaFree((void **)impl->points.num_per_elem)); 31 CeedCallBackend(CeedFree(&impl)); 32 CeedCallBackend(CeedDestroy(&ceed)); 33 return CEED_ERROR_SUCCESS; 34 } 35 36 static int Waste(int threads_per_sm, int warp_size, int threads_per_elem, int elems_per_block) { 37 int useful_threads_per_block = threads_per_elem * elems_per_block; 38 // round up to nearest multiple of warp_size 39 int block_size = CeedDivUpInt(useful_threads_per_block, warp_size) * warp_size; 40 int blocks_per_sm = threads_per_sm / block_size; 41 return threads_per_sm - useful_threads_per_block * blocks_per_sm; 42 } 43 44 // Choose the least wasteful block size constrained by blocks_per_sm of max_threads_per_block. 45 // 46 // The x and y part of block[] contains per-element sizes (specified on input) while the z part is number of elements. 47 // 48 // Problem setting: we'd like to make occupancy high with relatively few inactive threads. CUDA (cuOccupancyMaxPotentialBlockSize) can tell us how 49 // many threads can run. 50 // 51 // Note that full occupancy sometimes can't be achieved by one thread block. 52 // For example, an SM might support 1536 threads in total, but only 1024 within a single thread block. 53 // So cuOccupancyMaxPotentialBlockSize may suggest a block size of 768 so that two blocks can run, versus one block of 1024 will prevent a second 54 // block from running. The cuda-gen kernels are pretty heavy with lots of instruction-level parallelism (ILP) so we'll generally be okay with 55 // relatively low occupancy and smaller thread blocks, but we solve a reasonably general problem here. Empirically, we find that blocks bigger than 56 // about 256 have higher latency and worse load balancing when the number of elements is modest. 57 // 58 // cuda-gen can't choose block sizes arbitrarily; they need to be a multiple of the number of quadrature points (or number of basis functions). 59 // They also have a lot of __syncthreads(), which is another point against excessively large thread blocks. 60 // Suppose I have elements with 7x7x7 quadrature points. 61 // This will loop over the last dimension, so we have 7*7=49 threads per element. 62 // Suppose we have two elements = 2*49=98 useful threads. 63 // CUDA schedules in units of full warps (32 threads), so 128 CUDA hardware threads are effectively committed to that block. 64 // Now suppose cuOccupancyMaxPotentialBlockSize returned 352. 65 // We can schedule 2 blocks of size 98 (196 useful threads using 256 hardware threads), but not a third block (which would need a total of 384 66 // hardware threads). 67 // 68 // If instead, we had packed 3 elements, we'd have 3*49=147 useful threads occupying 160 slots, and could schedule two blocks. 69 // Alternatively, we could pack a single block of 7 elements (2*49=343 useful threads) into the 354 slots. 70 // The latter has the least "waste", but __syncthreads() over-synchronizes and it might not pay off relative to smaller blocks. 71 static int BlockGridCalculate(CeedInt num_elem, int blocks_per_sm, int max_threads_per_block, int max_threads_z, int warp_size, int block[3], 72 int *grid) { 73 const int threads_per_sm = blocks_per_sm * max_threads_per_block; 74 const int threads_per_elem = block[0] * block[1]; 75 int elems_per_block = 1; 76 int waste = Waste(threads_per_sm, warp_size, threads_per_elem, 1); 77 78 for (int i = 2; i <= CeedIntMin(max_threads_per_block / threads_per_elem, num_elem); i++) { 79 int i_waste = Waste(threads_per_sm, warp_size, threads_per_elem, i); 80 81 // We want to minimize waste, but smaller kernels have lower latency and less __syncthreads() overhead so when a larger block size has the same 82 // waste as a smaller one, go ahead and prefer the smaller block. 83 if (i_waste < waste || (i_waste == waste && threads_per_elem * i <= 128)) { 84 elems_per_block = i; 85 waste = i_waste; 86 } 87 } 88 // In low-order elements, threads_per_elem may be sufficiently low to give an elems_per_block greater than allowable for the device, so we must 89 // check before setting the z-dimension size of the block. 90 block[2] = CeedIntMin(elems_per_block, max_threads_z); 91 *grid = CeedDivUpInt(num_elem, elems_per_block); 92 return CEED_ERROR_SUCCESS; 93 } 94 95 // callback for cuOccupancyMaxPotentialBlockSize, providing the amount of dynamic shared memory required for a thread block of size threads. 96 static size_t dynamicSMemSize(int threads) { return threads * sizeof(CeedScalar); } 97 98 //------------------------------------------------------------------------------ 99 // Apply and add to output 100 //------------------------------------------------------------------------------ 101 static int CeedOperatorApplyAdd_Cuda_gen(CeedOperator op, CeedVector input_vec, CeedVector output_vec, CeedRequest *request) { 102 bool is_at_points, is_tensor; 103 Ceed ceed; 104 Ceed_Cuda *cuda_data; 105 CeedInt num_elem, num_input_fields, num_output_fields; 106 CeedEvalMode eval_mode; 107 CeedVector output_vecs[CEED_FIELD_MAX] = {NULL}; 108 CeedQFunctionField *qf_input_fields, *qf_output_fields; 109 CeedQFunction_Cuda_gen *qf_data; 110 CeedQFunction qf; 111 CeedOperatorField *op_input_fields, *op_output_fields; 112 CeedOperator_Cuda_gen *data; 113 114 // Check for shared bases 115 CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields)); 116 { 117 bool has_shared_bases = true, is_all_tensor = true, is_all_nontensor = true; 118 119 for (CeedInt i = 0; i < num_input_fields; i++) { 120 CeedBasis basis; 121 122 CeedCallBackend(CeedOperatorFieldGetBasis(op_input_fields[i], &basis)); 123 if (basis != CEED_BASIS_NONE) { 124 bool is_tensor = true; 125 const char *resource; 126 char *resource_root; 127 Ceed basis_ceed; 128 129 CeedCallBackend(CeedBasisIsTensor(basis, &is_tensor)); 130 is_all_tensor &= is_tensor; 131 is_all_nontensor &= !is_tensor; 132 CeedCallBackend(CeedBasisGetCeed(basis, &basis_ceed)); 133 CeedCallBackend(CeedGetResource(basis_ceed, &resource)); 134 CeedCallBackend(CeedGetResourceRoot(basis_ceed, resource, ":", &resource_root)); 135 has_shared_bases &= !strcmp(resource_root, "/gpu/cuda/shared"); 136 CeedCallBackend(CeedFree(&resource_root)); 137 CeedCallBackend(CeedDestroy(&basis_ceed)); 138 } 139 CeedCallBackend(CeedBasisDestroy(&basis)); 140 } 141 142 for (CeedInt i = 0; i < num_output_fields; i++) { 143 CeedBasis basis; 144 145 CeedCallBackend(CeedOperatorFieldGetBasis(op_output_fields[i], &basis)); 146 if (basis != CEED_BASIS_NONE) { 147 bool is_tensor = true; 148 const char *resource; 149 char *resource_root; 150 Ceed basis_ceed; 151 152 CeedCallBackend(CeedBasisIsTensor(basis, &is_tensor)); 153 is_all_tensor &= is_tensor; 154 is_all_nontensor &= !is_tensor; 155 156 CeedCallBackend(CeedBasisGetCeed(basis, &basis_ceed)); 157 CeedCallBackend(CeedGetResource(basis_ceed, &resource)); 158 CeedCallBackend(CeedGetResourceRoot(basis_ceed, resource, ":", &resource_root)); 159 has_shared_bases &= !strcmp(resource_root, "/gpu/cuda/shared"); 160 CeedCallBackend(CeedFree(&resource_root)); 161 CeedCallBackend(CeedDestroy(&basis_ceed)); 162 } 163 CeedCallBackend(CeedBasisDestroy(&basis)); 164 } 165 // -- Fallback to ref if not all bases are shared 166 if (!has_shared_bases || (!is_all_tensor && !is_all_nontensor)) { 167 CeedOperator op_fallback; 168 169 CeedDebug256(CeedOperatorReturnCeed(op), CEED_DEBUG_COLOR_SUCCESS, "Falling back to /gpu/cuda/ref CeedOperator due unsupported bases"); 170 CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback)); 171 CeedCallBackend(CeedOperatorApplyAdd(op_fallback, input_vec, output_vec, request)); 172 return CEED_ERROR_SUCCESS; 173 } 174 } 175 176 CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); 177 CeedCallBackend(CeedGetData(ceed, &cuda_data)); 178 CeedCallBackend(CeedOperatorGetData(op, &data)); 179 CeedCallBackend(CeedOperatorGetQFunction(op, &qf)); 180 CeedCallBackend(CeedQFunctionGetData(qf, &qf_data)); 181 CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem)); 182 CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields)); 183 184 // Creation of the operator 185 CeedCallBackend(CeedOperatorBuildKernel_Cuda_gen(op)); 186 187 // Input vectors 188 for (CeedInt i = 0; i < num_input_fields; i++) { 189 CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); 190 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 191 data->fields.inputs[i] = NULL; 192 } else { 193 bool is_active; 194 CeedVector vec; 195 196 // Get input vector 197 CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); 198 is_active = vec == CEED_VECTOR_ACTIVE; 199 if (is_active) vec = input_vec; 200 CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i])); 201 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); 202 } 203 } 204 205 // Output vectors 206 for (CeedInt i = 0; i < num_output_fields; i++) { 207 CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode)); 208 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 209 data->fields.outputs[i] = NULL; 210 } else { 211 bool is_active; 212 CeedVector vec; 213 214 // Get output vector 215 CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec)); 216 is_active = vec == CEED_VECTOR_ACTIVE; 217 if (is_active) vec = output_vec; 218 output_vecs[i] = vec; 219 // Check for multiple output modes 220 CeedInt index = -1; 221 222 for (CeedInt j = 0; j < i; j++) { 223 if (vec == output_vecs[j]) { 224 index = j; 225 break; 226 } 227 } 228 if (index == -1) { 229 CeedCallBackend(CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.outputs[i])); 230 } else { 231 data->fields.outputs[i] = data->fields.outputs[index]; 232 } 233 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); 234 } 235 } 236 237 // Point coordinates, if needed 238 CeedCallBackend(CeedOperatorIsAtPoints(op, &is_at_points)); 239 if (is_at_points) { 240 // Coords 241 CeedVector vec; 242 243 CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); 244 CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->points.coords)); 245 CeedCallBackend(CeedVectorDestroy(&vec)); 246 247 // Points per elem 248 if (num_elem != data->points.num_elem) { 249 CeedInt *points_per_elem; 250 const CeedInt num_bytes = num_elem * sizeof(CeedInt); 251 CeedElemRestriction rstr_points = NULL; 252 253 data->points.num_elem = num_elem; 254 CeedCallBackend(CeedOperatorAtPointsGetPoints(op, &rstr_points, NULL)); 255 CeedCallBackend(CeedCalloc(num_elem, &points_per_elem)); 256 for (CeedInt e = 0; e < num_elem; e++) { 257 CeedInt num_points_elem; 258 259 CeedCallBackend(CeedElemRestrictionGetNumPointsInElement(rstr_points, e, &num_points_elem)); 260 points_per_elem[e] = num_points_elem; 261 } 262 if (data->points.num_per_elem) CeedCallCuda(ceed, cudaFree((void **)data->points.num_per_elem)); 263 CeedCallCuda(ceed, cudaMalloc((void **)&data->points.num_per_elem, num_bytes)); 264 CeedCallCuda(ceed, cudaMemcpy((void *)data->points.num_per_elem, points_per_elem, num_bytes, cudaMemcpyHostToDevice)); 265 CeedCallBackend(CeedElemRestrictionDestroy(&rstr_points)); 266 CeedCallBackend(CeedFree(&points_per_elem)); 267 } 268 } 269 270 // Get context data 271 CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c)); 272 273 // Apply operator 274 void *opargs[] = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points}; 275 const CeedInt dim = data->dim; 276 const CeedInt Q_1d = data->Q_1d; 277 const CeedInt P_1d = data->max_P_1d; 278 const CeedInt thread_1d = CeedIntMax(Q_1d, P_1d); 279 int max_threads_per_block, min_grid_size, grid; 280 281 CeedCallBackend(CeedOperatorHasTensorBases(op, &is_tensor)); 282 CeedCallCuda(ceed, cuOccupancyMaxPotentialBlockSize(&min_grid_size, &max_threads_per_block, data->op, dynamicSMemSize, 0, 0x10000)); 283 int block[3] = {thread_1d, ((!is_tensor || dim == 1) ? 1 : thread_1d), -1}; 284 285 if (is_tensor) { 286 CeedCallBackend(BlockGridCalculate(num_elem, min_grid_size / cuda_data->device_prop.multiProcessorCount, max_threads_per_block, 287 cuda_data->device_prop.maxThreadsDim[2], cuda_data->device_prop.warpSize, block, &grid)); 288 } else { 289 CeedInt elems_per_block = CeedIntMin(cuda_data->device_prop.maxThreadsDim[2], CeedIntMax(512 / thread_1d, 1)); 290 291 grid = num_elem / elems_per_block + (num_elem % elems_per_block > 0); 292 block[2] = elems_per_block; 293 } 294 CeedInt shared_mem = block[0] * block[1] * block[2] * sizeof(CeedScalar); 295 296 CeedCallBackend(CeedRunKernelDimShared_Cuda(ceed, data->op, grid, block[0], block[1], block[2], shared_mem, opargs)); 297 298 // Restore input arrays 299 for (CeedInt i = 0; i < num_input_fields; i++) { 300 CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode)); 301 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 302 } else { 303 bool is_active; 304 CeedVector vec; 305 306 CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec)); 307 is_active = vec == CEED_VECTOR_ACTIVE; 308 if (is_active) vec = input_vec; 309 CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i])); 310 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); 311 } 312 } 313 314 // Restore output arrays 315 for (CeedInt i = 0; i < num_output_fields; i++) { 316 CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode)); 317 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 318 } else { 319 bool is_active; 320 CeedVector vec; 321 322 CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec)); 323 is_active = vec == CEED_VECTOR_ACTIVE; 324 if (is_active) vec = output_vec; 325 // Check for multiple output modes 326 CeedInt index = -1; 327 328 for (CeedInt j = 0; j < i; j++) { 329 if (vec == output_vecs[j]) { 330 index = j; 331 break; 332 } 333 } 334 if (index == -1) { 335 CeedCallBackend(CeedVectorRestoreArray(vec, &data->fields.outputs[i])); 336 } 337 if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec)); 338 } 339 } 340 341 // Restore point coordinates, if needed 342 if (is_at_points) { 343 CeedVector vec; 344 345 CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec)); 346 CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->points.coords)); 347 CeedCallBackend(CeedVectorDestroy(&vec)); 348 } 349 350 // Restore context data 351 CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c)); 352 CeedCallBackend(CeedDestroy(&ceed)); 353 CeedCallBackend(CeedQFunctionDestroy(&qf)); 354 return CEED_ERROR_SUCCESS; 355 } 356 357 //------------------------------------------------------------------------------ 358 // Create operator 359 //------------------------------------------------------------------------------ 360 int CeedOperatorCreate_Cuda_gen(CeedOperator op) { 361 Ceed ceed; 362 CeedOperator_Cuda_gen *impl; 363 364 CeedCallBackend(CeedOperatorGetCeed(op, &ceed)); 365 CeedCallBackend(CeedCalloc(1, &impl)); 366 CeedCallBackend(CeedOperatorSetData(op, impl)); 367 CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", CeedOperatorApplyAdd_Cuda_gen)); 368 CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "Destroy", CeedOperatorDestroy_Cuda_gen)); 369 CeedCallBackend(CeedDestroy(&ceed)); 370 return CEED_ERROR_SUCCESS; 371 } 372 373 //------------------------------------------------------------------------------ 374