xref: /libCEED/backends/cuda-gen/ceed-cuda-gen-operator.c (revision dc007f05648c670dfdc3e42fab8d6c1219c0afbb)
1 // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 #include <ceed.h>
9 #include <ceed/backend.h>
10 #include <ceed/jit-source/cuda/cuda-types.h>
11 #include <cuda.h>
12 #include <cuda_runtime.h>
13 #include <stddef.h>
14 #include <string.h>
15 
16 #include "../cuda/ceed-cuda-common.h"
17 #include "../cuda/ceed-cuda-compile.h"
18 #include "ceed-cuda-gen-operator-build.h"
19 #include "ceed-cuda-gen.h"
20 
21 //------------------------------------------------------------------------------
22 // Destroy operator
23 //------------------------------------------------------------------------------
24 static int CeedOperatorDestroy_Cuda_gen(CeedOperator op) {
25   Ceed                   ceed;
26   CeedOperator_Cuda_gen *impl;
27 
28   CeedCallBackend(CeedOperatorGetCeed(op, &ceed));
29   CeedCallBackend(CeedOperatorGetData(op, &impl));
30   if (impl->points.num_per_elem) CeedCallCuda(ceed, cudaFree((void **)impl->points.num_per_elem));
31   CeedCallBackend(CeedFree(&impl));
32   CeedCallBackend(CeedDestroy(&ceed));
33   return CEED_ERROR_SUCCESS;
34 }
35 
36 static int Waste(int threads_per_sm, int warp_size, int threads_per_elem, int elems_per_block) {
37   int useful_threads_per_block = threads_per_elem * elems_per_block;
38   // round up to nearest multiple of warp_size
39   int block_size    = CeedDivUpInt(useful_threads_per_block, warp_size) * warp_size;
40   int blocks_per_sm = threads_per_sm / block_size;
41   return threads_per_sm - useful_threads_per_block * blocks_per_sm;
42 }
43 
44 // Choose the least wasteful block size constrained by blocks_per_sm of max_threads_per_block.
45 //
46 // The x and y part of block[] contains per-element sizes (specified on input) while the z part is number of elements.
47 //
48 // Problem setting: we'd like to make occupancy high with relatively few inactive threads. CUDA (cuOccupancyMaxPotentialBlockSize) can tell us how
49 // many threads can run.
50 //
51 // Note that full occupancy sometimes can't be achieved by one thread block.
52 // For example, an SM might support 1536 threads in total, but only 1024 within a single thread block.
53 // So cuOccupancyMaxPotentialBlockSize may suggest a block size of 768 so that two blocks can run, versus one block of 1024 will prevent a second
54 // block from running. The cuda-gen kernels are pretty heavy with lots of instruction-level parallelism (ILP) so we'll generally be okay with
55 // relatively low occupancy and smaller thread blocks, but we solve a reasonably general problem here. Empirically, we find that blocks bigger than
56 // about 256 have higher latency and worse load balancing when the number of elements is modest.
57 //
58 // cuda-gen can't choose block sizes arbitrarily; they need to be a multiple of the number of quadrature points (or number of basis functions).
59 // They also have a lot of __syncthreads(), which is another point against excessively large thread blocks.
60 // Suppose I have elements with 7x7x7 quadrature points.
61 // This will loop over the last dimension, so we have 7*7=49 threads per element.
62 // Suppose we have two elements = 2*49=98 useful threads.
63 // CUDA schedules in units of full warps (32 threads), so 128 CUDA hardware threads are effectively committed to that block.
64 // Now suppose cuOccupancyMaxPotentialBlockSize returned 352.
65 // We can schedule 2 blocks of size 98 (196 useful threads using 256 hardware threads), but not a third block (which would need a total of 384
66 // hardware threads).
67 //
68 // If instead, we had packed 3 elements, we'd have 3*49=147 useful threads occupying 160 slots, and could schedule two blocks.
69 // Alternatively, we could pack a single block of 7 elements (2*49=343 useful threads) into the 354 slots.
70 // The latter has the least "waste", but __syncthreads() over-synchronizes and it might not pay off relative to smaller blocks.
71 static int BlockGridCalculate(CeedInt num_elem, int blocks_per_sm, int max_threads_per_block, int max_threads_z, int warp_size, int block[3],
72                               int *grid) {
73   const int threads_per_sm   = blocks_per_sm * max_threads_per_block;
74   const int threads_per_elem = block[0] * block[1];
75   int       elems_per_block  = 1;
76   int       waste            = Waste(threads_per_sm, warp_size, threads_per_elem, 1);
77 
78   for (int i = 2; i <= CeedIntMin(max_threads_per_block / threads_per_elem, num_elem); i++) {
79     int i_waste = Waste(threads_per_sm, warp_size, threads_per_elem, i);
80 
81     // We want to minimize waste, but smaller kernels have lower latency and less __syncthreads() overhead so when a larger block size has the same
82     // waste as a smaller one, go ahead and prefer the smaller block.
83     if (i_waste < waste || (i_waste == waste && threads_per_elem * i <= 128)) {
84       elems_per_block = i;
85       waste           = i_waste;
86     }
87   }
88   // In low-order elements, threads_per_elem may be sufficiently low to give an elems_per_block greater than allowable for the device, so we must
89   // check before setting the z-dimension size of the block.
90   block[2] = CeedIntMin(elems_per_block, max_threads_z);
91   *grid    = CeedDivUpInt(num_elem, elems_per_block);
92   return CEED_ERROR_SUCCESS;
93 }
94 
95 // callback for cuOccupancyMaxPotentialBlockSize, providing the amount of dynamic shared memory required for a thread block of size threads.
96 static size_t dynamicSMemSize(int threads) { return threads * sizeof(CeedScalar); }
97 
98 //------------------------------------------------------------------------------
99 // Apply and add to output
100 //------------------------------------------------------------------------------
101 static int CeedOperatorApplyAdd_Cuda_gen(CeedOperator op, CeedVector input_vec, CeedVector output_vec, CeedRequest *request) {
102   bool                    is_at_points, is_tensor;
103   Ceed                    ceed;
104   Ceed_Cuda              *cuda_data;
105   CeedInt                 num_elem, num_input_fields, num_output_fields;
106   CeedEvalMode            eval_mode;
107   CeedVector              output_vecs[CEED_FIELD_MAX] = {NULL};
108   CeedQFunctionField     *qf_input_fields, *qf_output_fields;
109   CeedQFunction_Cuda_gen *qf_data;
110   CeedQFunction           qf;
111   CeedOperatorField      *op_input_fields, *op_output_fields;
112   CeedOperator_Cuda_gen  *data;
113 
114   // Check for shared bases
115   CeedCallBackend(CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, &num_output_fields, &op_output_fields));
116   {
117     bool has_shared_bases = true, is_all_tensor = true, is_all_nontensor = true;
118 
119     for (CeedInt i = 0; i < num_input_fields; i++) {
120       CeedBasis basis;
121 
122       CeedCallBackend(CeedOperatorFieldGetBasis(op_input_fields[i], &basis));
123       if (basis != CEED_BASIS_NONE) {
124         bool        is_tensor = true;
125         const char *resource;
126         char       *resource_root;
127         Ceed        basis_ceed;
128 
129         CeedCallBackend(CeedBasisIsTensor(basis, &is_tensor));
130         is_all_tensor    &= is_tensor;
131         is_all_nontensor &= !is_tensor;
132         CeedCallBackend(CeedBasisGetCeed(basis, &basis_ceed));
133         CeedCallBackend(CeedGetResource(basis_ceed, &resource));
134         CeedCallBackend(CeedGetResourceRoot(basis_ceed, resource, ":", &resource_root));
135         has_shared_bases &= !strcmp(resource_root, "/gpu/cuda/shared");
136         CeedCallBackend(CeedFree(&resource_root));
137         CeedCallBackend(CeedDestroy(&basis_ceed));
138       }
139       CeedCallBackend(CeedBasisDestroy(&basis));
140     }
141 
142     for (CeedInt i = 0; i < num_output_fields; i++) {
143       CeedBasis basis;
144 
145       CeedCallBackend(CeedOperatorFieldGetBasis(op_output_fields[i], &basis));
146       if (basis != CEED_BASIS_NONE) {
147         bool        is_tensor = true;
148         const char *resource;
149         char       *resource_root;
150         Ceed        basis_ceed;
151 
152         CeedCallBackend(CeedBasisIsTensor(basis, &is_tensor));
153         is_all_tensor    &= is_tensor;
154         is_all_nontensor &= !is_tensor;
155 
156         CeedCallBackend(CeedBasisGetCeed(basis, &basis_ceed));
157         CeedCallBackend(CeedGetResource(basis_ceed, &resource));
158         CeedCallBackend(CeedGetResourceRoot(basis_ceed, resource, ":", &resource_root));
159         has_shared_bases &= !strcmp(resource_root, "/gpu/cuda/shared");
160         CeedCallBackend(CeedFree(&resource_root));
161         CeedCallBackend(CeedDestroy(&basis_ceed));
162       }
163       CeedCallBackend(CeedBasisDestroy(&basis));
164     }
165     // -- Fallback to ref if not all bases are shared
166     if (!has_shared_bases || (!is_all_tensor && !is_all_nontensor)) {
167       CeedOperator op_fallback;
168 
169       CeedDebug256(CeedOperatorReturnCeed(op), CEED_DEBUG_COLOR_SUCCESS, "Falling back to /gpu/cuda/ref CeedOperator due to large non-tensor bases");
170       CeedCallBackend(CeedOperatorGetFallback(op, &op_fallback));
171       CeedCallBackend(CeedOperatorApplyAdd(op_fallback, input_vec, output_vec, request));
172       return CEED_ERROR_SUCCESS;
173     }
174   }
175 
176   CeedCallBackend(CeedOperatorGetCeed(op, &ceed));
177   CeedCallBackend(CeedGetData(ceed, &cuda_data));
178   CeedCallBackend(CeedOperatorGetData(op, &data));
179   CeedCallBackend(CeedOperatorGetQFunction(op, &qf));
180   CeedCallBackend(CeedQFunctionGetData(qf, &qf_data));
181   CeedCallBackend(CeedOperatorGetNumElements(op, &num_elem));
182   CeedCallBackend(CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, &qf_output_fields));
183 
184   // Creation of the operator
185   CeedCallBackend(CeedOperatorBuildKernel_Cuda_gen(op));
186 
187   // Input vectors
188   for (CeedInt i = 0; i < num_input_fields; i++) {
189     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode));
190     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
191       data->fields.inputs[i] = NULL;
192     } else {
193       bool       is_active;
194       CeedVector vec;
195 
196       // Get input vector
197       CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec));
198       is_active = vec == CEED_VECTOR_ACTIVE;
199       if (is_active) vec = input_vec;
200       CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i]));
201       if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec));
202     }
203   }
204 
205   // Output vectors
206   for (CeedInt i = 0; i < num_output_fields; i++) {
207     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode));
208     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
209       data->fields.outputs[i] = NULL;
210     } else {
211       bool       is_active;
212       CeedVector vec;
213 
214       // Get output vector
215       CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec));
216       is_active = vec == CEED_VECTOR_ACTIVE;
217       if (is_active) vec = output_vec;
218       output_vecs[i] = vec;
219       // Check for multiple output modes
220       CeedInt index = -1;
221 
222       for (CeedInt j = 0; j < i; j++) {
223         if (vec == output_vecs[j]) {
224           index = j;
225           break;
226         }
227       }
228       if (index == -1) {
229         CeedCallBackend(CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.outputs[i]));
230       } else {
231         data->fields.outputs[i] = data->fields.outputs[index];
232       }
233       if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec));
234     }
235   }
236 
237   // Point coordinates, if needed
238   CeedCallBackend(CeedOperatorIsAtPoints(op, &is_at_points));
239   if (is_at_points) {
240     // Coords
241     CeedVector vec;
242 
243     CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec));
244     CeedCallBackend(CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->points.coords));
245     CeedCallBackend(CeedVectorDestroy(&vec));
246 
247     // Points per elem
248     if (num_elem != data->points.num_elem) {
249       CeedInt            *points_per_elem;
250       const CeedInt       num_bytes   = num_elem * sizeof(CeedInt);
251       CeedElemRestriction rstr_points = NULL;
252 
253       data->points.num_elem = num_elem;
254       CeedCallBackend(CeedOperatorAtPointsGetPoints(op, &rstr_points, NULL));
255       CeedCallBackend(CeedCalloc(num_elem, &points_per_elem));
256       for (CeedInt e = 0; e < num_elem; e++) {
257         CeedInt num_points_elem;
258 
259         CeedCallBackend(CeedElemRestrictionGetNumPointsInElement(rstr_points, e, &num_points_elem));
260         points_per_elem[e] = num_points_elem;
261       }
262       if (data->points.num_per_elem) CeedCallCuda(ceed, cudaFree((void **)data->points.num_per_elem));
263       CeedCallCuda(ceed, cudaMalloc((void **)&data->points.num_per_elem, num_bytes));
264       CeedCallCuda(ceed, cudaMemcpy((void *)data->points.num_per_elem, points_per_elem, num_bytes, cudaMemcpyHostToDevice));
265       CeedCallBackend(CeedElemRestrictionDestroy(&rstr_points));
266       CeedCallBackend(CeedFree(&points_per_elem));
267     }
268   }
269 
270   // Get context data
271   CeedCallBackend(CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c));
272 
273   // Apply operator
274   void         *opargs[]  = {(void *)&num_elem, &qf_data->d_c, &data->indices, &data->fields, &data->B, &data->G, &data->W, &data->points};
275   const CeedInt dim       = data->dim;
276   const CeedInt Q_1d      = data->Q_1d;
277   const CeedInt P_1d      = data->max_P_1d;
278   const CeedInt thread_1d = CeedIntMax(Q_1d, P_1d);
279   int           max_threads_per_block, min_grid_size, grid;
280 
281   CeedCallBackend(CeedOperatorHasTensorBases(op, &is_tensor));
282   CeedCallCuda(ceed, cuOccupancyMaxPotentialBlockSize(&min_grid_size, &max_threads_per_block, data->op, dynamicSMemSize, 0, 0x10000));
283   int block[3] = {thread_1d, ((!is_tensor || dim == 1) ? 1 : thread_1d), -1};
284 
285   CeedCallBackend(BlockGridCalculate(num_elem, min_grid_size / cuda_data->device_prop.multiProcessorCount, max_threads_per_block,
286                                      cuda_data->device_prop.maxThreadsDim[2], cuda_data->device_prop.warpSize, block, &grid));
287   CeedInt shared_mem = block[0] * block[1] * block[2] * sizeof(CeedScalar);
288 
289   CeedCallBackend(CeedRunKernelDimShared_Cuda(ceed, data->op, grid, block[0], block[1], block[2], shared_mem, opargs));
290 
291   // Restore input arrays
292   for (CeedInt i = 0; i < num_input_fields; i++) {
293     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode));
294     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
295     } else {
296       bool       is_active;
297       CeedVector vec;
298 
299       CeedCallBackend(CeedOperatorFieldGetVector(op_input_fields[i], &vec));
300       is_active = vec == CEED_VECTOR_ACTIVE;
301       if (is_active) vec = input_vec;
302       CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i]));
303       if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec));
304     }
305   }
306 
307   // Restore output arrays
308   for (CeedInt i = 0; i < num_output_fields; i++) {
309     CeedCallBackend(CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode));
310     if (eval_mode == CEED_EVAL_WEIGHT) {  // Skip
311     } else {
312       bool       is_active;
313       CeedVector vec;
314 
315       CeedCallBackend(CeedOperatorFieldGetVector(op_output_fields[i], &vec));
316       is_active = vec == CEED_VECTOR_ACTIVE;
317       if (is_active) vec = output_vec;
318       // Check for multiple output modes
319       CeedInt index = -1;
320 
321       for (CeedInt j = 0; j < i; j++) {
322         if (vec == output_vecs[j]) {
323           index = j;
324           break;
325         }
326       }
327       if (index == -1) {
328         CeedCallBackend(CeedVectorRestoreArray(vec, &data->fields.outputs[i]));
329       }
330       if (!is_active) CeedCallBackend(CeedVectorDestroy(&vec));
331     }
332   }
333 
334   // Restore point coordinates, if needed
335   if (is_at_points) {
336     CeedVector vec;
337 
338     CeedCallBackend(CeedOperatorAtPointsGetPoints(op, NULL, &vec));
339     CeedCallBackend(CeedVectorRestoreArrayRead(vec, &data->points.coords));
340     CeedCallBackend(CeedVectorDestroy(&vec));
341   }
342 
343   // Restore context data
344   CeedCallBackend(CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c));
345   CeedCallBackend(CeedDestroy(&ceed));
346   CeedCallBackend(CeedQFunctionDestroy(&qf));
347   return CEED_ERROR_SUCCESS;
348 }
349 
350 //------------------------------------------------------------------------------
351 // Create operator
352 //------------------------------------------------------------------------------
353 int CeedOperatorCreate_Cuda_gen(CeedOperator op) {
354   Ceed                   ceed;
355   CeedOperator_Cuda_gen *impl;
356 
357   CeedCallBackend(CeedOperatorGetCeed(op, &ceed));
358   CeedCallBackend(CeedCalloc(1, &impl));
359   CeedCallBackend(CeedOperatorSetData(op, impl));
360   CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", CeedOperatorApplyAdd_Cuda_gen));
361   CeedCallBackend(CeedSetBackendFunction(ceed, "Operator", op, "Destroy", CeedOperatorDestroy_Cuda_gen));
362   CeedCallBackend(CeedDestroy(&ceed));
363   return CEED_ERROR_SUCCESS;
364 }
365 
366 //------------------------------------------------------------------------------
367