1 // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors. 2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3 // 4 // SPDX-License-Identifier: BSD-2-Clause 5 // 6 // This file is part of CEED: http://github.com/ceed 7 8 #include <ceed/ceed.h> 9 #include <ceed/backend.h> 10 #include <stddef.h> 11 #include "ceed-cuda-gen.h" 12 #include "ceed-cuda-gen-operator-build.h" 13 #include "../cuda/ceed-cuda-compile.h" 14 15 //------------------------------------------------------------------------------ 16 // Destroy operator 17 //------------------------------------------------------------------------------ 18 static int CeedOperatorDestroy_Cuda_gen(CeedOperator op) { 19 int ierr; 20 CeedOperator_Cuda_gen *impl; 21 ierr = CeedOperatorGetData(op, &impl); CeedChkBackend(ierr); 22 ierr = CeedFree(&impl); CeedChkBackend(ierr); 23 return CEED_ERROR_SUCCESS; 24 } 25 26 static int Waste(int threads_per_sm, int warp_size, int threads_per_elem, 27 int elems_per_block) { 28 int useful_threads_per_block = threads_per_elem * elems_per_block; 29 // round up to nearest multiple of warp_size 30 int block_size = ((useful_threads_per_block + warp_size - 1) / warp_size) * 31 warp_size; 32 int blocks_per_sm = threads_per_sm / block_size; 33 return threads_per_sm - useful_threads_per_block * blocks_per_sm; 34 } 35 36 // Choose the least wasteful block size constrained by blocks_per_sm of 37 // max_threads_per_block. 38 // 39 // The x and y part of block[] contains per-element sizes (specified on input) 40 // while the z part is number of elements. 41 // 42 // Problem setting: we'd like to make occupancy high with relatively few 43 // inactive threads. CUDA (cuOccupancyMaxPotentialBlockSize) can tell us how 44 // many threads can run. 45 // 46 // Note that full occupancy sometimes can't be achieved by one thread block. For 47 // example, an SM might support 1536 threads in total, but only 1024 within a 48 // single thread block. So cuOccupancyMaxPotentialBlockSize may suggest a block 49 // size of 768 so that two blocks can run, versus one block of 1024 will prevent 50 // a second block from running. The cuda-gen kernels are pretty heavy with lots 51 // of instruction-level parallelism (ILP) so we'll generally be okay with 52 // relatvely low occupancy and smaller thread blocks, but we solve a reasonably 53 // general problem here. Empirically, we find that blocks bigger than about 256 54 // have higher latency and worse load balancing when the number of elements is 55 // modest. 56 // 57 // cuda-gen can't choose block sizes arbitrarily; they need to be a multiple of 58 // the number of quadrature points (or number of basis functions). They also 59 // have a lot of __syncthreads(), which is another point against excessively 60 // large thread blocks. Suppose I have elements with 7x7x7 quadrature points. 61 // This will loop over the last dimension, so we have 7*7=49 threads per 62 // element. Suppose we have two elements = 2*49=98 useful threads. CUDA 63 // schedules in units of full warps (32 threads), so 128 CUDA hardware threads 64 // are effectively committed to that block. Now suppose 65 // cuOccupancyMaxPotentialBlockSize returned 352. We can schedule 2 blocks of 66 // size 98 (196 useful threads using 256 hardware threads), but not a third 67 // block (which would need a total of 384 hardware threads). 68 // 69 // If instead, we had packed 3 elements, we'd have 3*49=147 useful threads 70 // occupying 160 slots, and could schedule two blocks. Alternatively, we could 71 // pack a single block of 7 elements (2*49=343 useful threads) into the 354 72 // slots. The latter has the least "waste", but __syncthreads() 73 // over-synchronizes and it might not pay off relative to smaller blocks. 74 static int BlockGridCalculate(CeedInt num_elem, int blocks_per_sm, 75 int max_threads_per_block, int max_threads_z, 76 int warp_size, int block[3], int *grid) { 77 const int threads_per_sm = blocks_per_sm * max_threads_per_block; 78 const int threads_per_elem = block[0] * block[1]; 79 int elems_per_block = 1; 80 int waste = Waste(threads_per_sm, warp_size, threads_per_elem, 1); 81 for (int i = 2; 82 i <= CeedIntMin(max_threads_per_block / threads_per_elem, num_elem); 83 i++) { 84 int i_waste = Waste(threads_per_sm, warp_size, threads_per_elem, i); 85 // We want to minimize waste, but smaller kernels have lower latency and 86 // less __syncthreads() overhead so when a larger block size has the same 87 // waste as a smaller one, go ahead and prefer the smaller block. 88 if (i_waste < waste || (i_waste == waste && threads_per_elem * i <= 128)) { 89 elems_per_block = i; 90 waste = i_waste; 91 } 92 } 93 // In low-order elements, threads_per_elem may be sufficiently low to give 94 // an elems_per_block greater than allowable for the device, so we must check 95 // before setting the z-dimension size of the block. 96 block[2] = CeedIntMin(elems_per_block, max_threads_z); 97 *grid = (num_elem + elems_per_block - 1) / elems_per_block; 98 return CEED_ERROR_SUCCESS; 99 } 100 101 // callback for cuOccupancyMaxPotentialBlockSize, providing the amount of 102 // dynamic shared memory required for a thread block of size threads. 103 static size_t dynamicSMemSize(int threads) { return threads * sizeof(CeedScalar); } 104 105 //------------------------------------------------------------------------------ 106 // Apply and add to output 107 //------------------------------------------------------------------------------ 108 static int CeedOperatorApplyAdd_Cuda_gen(CeedOperator op, CeedVector input_vec, 109 CeedVector output_vec, CeedRequest *request) { 110 int ierr; 111 Ceed ceed; 112 ierr = CeedOperatorGetCeed(op, &ceed); CeedChkBackend(ierr); 113 Ceed_Cuda *cuda_data; 114 ierr = CeedGetData(ceed, &cuda_data); CeedChkBackend(ierr); 115 CeedOperator_Cuda_gen *data; 116 ierr = CeedOperatorGetData(op, &data); CeedChkBackend(ierr); 117 CeedQFunction qf; 118 CeedQFunction_Cuda_gen *qf_data; 119 ierr = CeedOperatorGetQFunction(op, &qf); CeedChkBackend(ierr); 120 ierr = CeedQFunctionGetData(qf, &qf_data); CeedChkBackend(ierr); 121 CeedInt num_elem, num_input_fields, num_output_fields; 122 ierr = CeedOperatorGetNumElements(op, &num_elem); CeedChkBackend(ierr); 123 CeedOperatorField *op_input_fields, *op_output_fields; 124 ierr = CeedOperatorGetFields(op, &num_input_fields, &op_input_fields, 125 &num_output_fields, &op_output_fields); 126 CeedChkBackend(ierr); 127 CeedQFunctionField *qf_input_fields, *qf_output_fields; 128 ierr = CeedQFunctionGetFields(qf, NULL, &qf_input_fields, NULL, 129 &qf_output_fields); 130 CeedChkBackend(ierr); 131 CeedEvalMode eval_mode; 132 CeedVector vec, output_vecs[CEED_FIELD_MAX] = {}; 133 134 // Creation of the operator 135 ierr = CeedCudaGenOperatorBuild(op); CeedChkBackend(ierr); 136 137 // Input vectors 138 for (CeedInt i = 0; i < num_input_fields; i++) { 139 ierr = CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode); 140 CeedChkBackend(ierr); 141 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 142 data->fields.inputs[i] = NULL; 143 } else { 144 // Get input vector 145 ierr = CeedOperatorFieldGetVector(op_input_fields[i], &vec); 146 CeedChkBackend(ierr); 147 if (vec == CEED_VECTOR_ACTIVE) vec = input_vec; 148 ierr = CeedVectorGetArrayRead(vec, CEED_MEM_DEVICE, &data->fields.inputs[i]); 149 CeedChkBackend(ierr); 150 } 151 } 152 153 // Output vectors 154 for (CeedInt i = 0; i < num_output_fields; i++) { 155 ierr = CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode); 156 CeedChkBackend(ierr); 157 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 158 data->fields.outputs[i] = NULL; 159 } else { 160 // Get output vector 161 ierr = CeedOperatorFieldGetVector(op_output_fields[i], &vec); 162 CeedChkBackend(ierr); 163 if (vec == CEED_VECTOR_ACTIVE) vec = output_vec; 164 output_vecs[i] = vec; 165 // Check for multiple output modes 166 CeedInt index = -1; 167 for (CeedInt j = 0; j < i; j++) { 168 if (vec == output_vecs[j]) { 169 index = j; 170 break; 171 } 172 } 173 if (index == -1) { 174 ierr = CeedVectorGetArray(vec, CEED_MEM_DEVICE, &data->fields.outputs[i]); 175 CeedChkBackend(ierr); 176 } else { 177 data->fields.outputs[i] = data->fields.outputs[index]; 178 } 179 } 180 } 181 182 // Get context data 183 ierr = CeedQFunctionGetInnerContextData(qf, CEED_MEM_DEVICE, &qf_data->d_c); 184 CeedChkBackend(ierr); 185 186 // Apply operator 187 void *opargs[] = {(void *) &num_elem, &qf_data->d_c, &data->indices, 188 &data->fields, &data->B, &data->G, &data->W 189 }; 190 const CeedInt dim = data->dim; 191 const CeedInt Q_1d = data->Q_1d; 192 const CeedInt P_1d = data->max_P_1d; 193 const CeedInt thread_1d = CeedIntMax(Q_1d, P_1d); 194 int max_threads_per_block, min_grid_size; 195 CeedChk_Cu(ceed, cuOccupancyMaxPotentialBlockSize(&min_grid_size, 196 &max_threads_per_block, data->op, dynamicSMemSize, 0, 0x10000)); 197 int block[3] = {thread_1d, dim < 2 ? 1 : thread_1d, -1,}, grid; 198 CeedChkBackend(BlockGridCalculate(num_elem, 199 min_grid_size/ cuda_data->device_prop.multiProcessorCount, 200 max_threads_per_block, 201 cuda_data->device_prop.maxThreadsDim[2], 202 cuda_data->device_prop.warpSize, block, &grid)); 203 CeedInt shared_mem = block[0] * block[1] * block[2] * sizeof(CeedScalar); 204 ierr = CeedRunKernelDimSharedCuda(ceed, data->op, grid, block[0], block[1], 205 block[2], shared_mem, opargs); 206 CeedChkBackend(ierr); 207 208 // Restore input arrays 209 for (CeedInt i = 0; i < num_input_fields; i++) { 210 ierr = CeedQFunctionFieldGetEvalMode(qf_input_fields[i], &eval_mode); 211 CeedChkBackend(ierr); 212 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 213 } else { 214 ierr = CeedOperatorFieldGetVector(op_input_fields[i], &vec); 215 CeedChkBackend(ierr); 216 if (vec == CEED_VECTOR_ACTIVE) vec = input_vec; 217 ierr = CeedVectorRestoreArrayRead(vec, &data->fields.inputs[i]); 218 CeedChkBackend(ierr); 219 } 220 } 221 222 // Restore output arrays 223 for (CeedInt i = 0; i < num_output_fields; i++) { 224 ierr = CeedQFunctionFieldGetEvalMode(qf_output_fields[i], &eval_mode); 225 CeedChkBackend(ierr); 226 if (eval_mode == CEED_EVAL_WEIGHT) { // Skip 227 } else { 228 ierr = CeedOperatorFieldGetVector(op_output_fields[i], &vec); 229 CeedChkBackend(ierr); 230 if (vec == CEED_VECTOR_ACTIVE) vec = output_vec; 231 // Check for multiple output modes 232 CeedInt index = -1; 233 for (CeedInt j = 0; j < i; j++) { 234 if (vec == output_vecs[j]) { 235 index = j; 236 break; 237 } 238 } 239 if (index == -1) { 240 ierr = CeedVectorRestoreArray(vec, &data->fields.outputs[i]); 241 CeedChkBackend(ierr); 242 } 243 } 244 } 245 246 // Restore context data 247 ierr = CeedQFunctionRestoreInnerContextData(qf, &qf_data->d_c); 248 CeedChkBackend(ierr); 249 250 return CEED_ERROR_SUCCESS; 251 } 252 253 //------------------------------------------------------------------------------ 254 // Create operator 255 //------------------------------------------------------------------------------ 256 int CeedOperatorCreate_Cuda_gen(CeedOperator op) { 257 int ierr; 258 Ceed ceed; 259 ierr = CeedOperatorGetCeed(op, &ceed); CeedChkBackend(ierr); 260 CeedOperator_Cuda_gen *impl; 261 262 ierr = CeedCalloc(1, &impl); CeedChkBackend(ierr); 263 ierr = CeedOperatorSetData(op, impl); CeedChkBackend(ierr); 264 265 ierr = CeedSetBackendFunction(ceed, "Operator", op, "ApplyAdd", 266 CeedOperatorApplyAdd_Cuda_gen); CeedChkBackend(ierr); 267 ierr = CeedSetBackendFunction(ceed, "Operator", op, "Destroy", 268 CeedOperatorDestroy_Cuda_gen); CeedChkBackend(ierr); 269 return CEED_ERROR_SUCCESS; 270 } 271 272 //------------------------------------------------------------------------------ 273