xref: /libCEED/examples/fluids/qfunctions/shocktube.h (revision c2cc34eeef4dafbcd1d00ef770c45974c5ea3da2)
1 // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 /// @file
9 /// Shock tube initial condition and Euler equation operator for Navier-Stokes example using PETSc - modified from eulervortex.h
10 
11 // Model from:
12 //   On the Order of Accuracy and Numerical Performance of Two Classes of Finite Volume WENO Schemes, Zhang, Zhang, and Shu (2011).
13 #include <ceed.h>
14 #include <math.h>
15 
16 #include "utils.h"
17 
18 typedef struct SetupContextShock_ *SetupContextShock;
19 struct SetupContextShock_ {
20   CeedScalar theta0;
21   CeedScalar thetaC;
22   CeedScalar P0;
23   CeedScalar N;
24   CeedScalar cv;
25   CeedScalar cp;
26   CeedScalar time;
27   CeedScalar mid_point;
28   CeedScalar P_high;
29   CeedScalar rho_high;
30   CeedScalar P_low;
31   CeedScalar rho_low;
32 };
33 
34 typedef struct ShockTubeContext_ *ShockTubeContext;
35 struct ShockTubeContext_ {
36   CeedScalar Cyzb;
37   CeedScalar Byzb;
38   CeedScalar c_tau;
39   bool       implicit;
40   bool       yzb;
41   int        stabilization;
42 };
43 
44 // *****************************************************************************
45 // This function sets the initial conditions
46 //
47 //   Temperature:
48 //     T   = P / (rho * R)
49 //   Density:
50 //     rho = 1.0        if x <= mid_point
51 //         = 0.125      if x >  mid_point
52 //   Pressure:
53 //     P   = 1.0        if x <= mid_point
54 //         = 0.1        if x >  mid_point
55 //   Velocity:
56 //     u   = 0
57 //   Velocity/Momentum Density:
58 //     Ui  = rho ui
59 //   Total Energy:
60 //     E   = P / (gamma - 1) + rho (u u)/2
61 //
62 // Constants:
63 //   cv              ,  Specific heat, constant volume
64 //   cp              ,  Specific heat, constant pressure
65 //   mid_point       ,  Location of initial domain mid_point
66 //   gamma  = cp / cv,  Specific heat ratio
67 //
68 // *****************************************************************************
69 
70 // *****************************************************************************
71 // This helper function provides support for the exact, time-dependent solution (currently not implemented) and IC formulation for Euler traveling
72 // vortex
73 // *****************************************************************************
74 CEED_QFUNCTION_HELPER CeedInt Exact_ShockTube(CeedInt dim, CeedScalar time, const CeedScalar X[], CeedInt Nf, CeedScalar q[], void *ctx) {
75   // Context
76   const SetupContextShock context   = (SetupContextShock)ctx;
77   const CeedScalar        mid_point = context->mid_point;  // Midpoint of the domain
78   const CeedScalar        P_high    = context->P_high;     // Driver section pressure
79   const CeedScalar        rho_high  = context->rho_high;   // Driver section density
80   const CeedScalar        P_low     = context->P_low;      // Driven section pressure
81   const CeedScalar        rho_low   = context->rho_low;    // Driven section density
82 
83   // Setup
84   const CeedScalar gamma = 1.4;   // ratio of specific heats
85   const CeedScalar x     = X[0];  // Coordinates
86 
87   CeedScalar rho, P, u[3] = {0.};
88 
89   // Initial Conditions
90   if (x <= mid_point + 200 * CEED_EPSILON) {
91     rho = rho_high;
92     P   = P_high;
93   } else {
94     rho = rho_low;
95     P   = P_low;
96   }
97 
98   // Assign exact solution
99   q[0] = rho;
100   q[1] = rho * u[0];
101   q[2] = rho * u[1];
102   q[3] = rho * u[2];
103   q[4] = P / (gamma - 1.0) + rho * (u[0] * u[0]) / 2.;
104 
105   // Return
106   return 0;
107 }
108 
109 // *****************************************************************************
110 // Helper function for computing flux Jacobian
111 // *****************************************************************************
112 CEED_QFUNCTION_HELPER void ConvectiveFluxJacobian_Euler(CeedScalar dF[3][5][5], const CeedScalar rho, const CeedScalar u[3], const CeedScalar E,
113                                                         const CeedScalar gamma) {
114   CeedScalar u_sq = u[0] * u[0] + u[1] * u[1] + u[2] * u[2];  // Velocity square
115   for (CeedInt i = 0; i < 3; i++) {                           // Jacobian matrices for 3 directions
116     for (CeedInt j = 0; j < 3; j++) {                         // Rows of each Jacobian matrix
117       dF[i][j + 1][0] = ((i == j) ? ((gamma - 1.) * (u_sq / 2.)) : 0.) - u[i] * u[j];
118       for (CeedInt k = 0; k < 3; k++) {  // Columns of each Jacobian matrix
119         dF[i][0][k + 1]     = ((i == k) ? 1. : 0.);
120         dF[i][j + 1][k + 1] = ((j == k) ? u[i] : 0.) + ((i == k) ? u[j] : 0.) - ((i == j) ? u[k] : 0.) * (gamma - 1.);
121         dF[i][4][k + 1]     = ((i == k) ? (E * gamma / rho - (gamma - 1.) * u_sq / 2.) : 0.) - (gamma - 1.) * u[i] * u[k];
122       }
123       dF[i][j + 1][4] = ((i == j) ? (gamma - 1.) : 0.);
124     }
125     dF[i][4][0] = u[i] * ((gamma - 1.) * u_sq - E * gamma / rho);
126     dF[i][4][4] = u[i] * gamma;
127   }
128 }
129 
130 // *****************************************************************************
131 // Helper function for calculating the covariant length scale in the direction of some 3 element input vector
132 //
133 // Where
134 //  vec         = vector that length is measured in the direction of
135 //  h           = covariant element length along vec
136 // *****************************************************************************
137 CEED_QFUNCTION_HELPER CeedScalar Covariant_length_along_vector(CeedScalar vec[3], const CeedScalar dXdx[3][3]) {
138   CeedScalar vec_norm            = sqrt(vec[0] * vec[0] + vec[1] * vec[1] + vec[2] * vec[2]);
139   CeedScalar vec_dot_jacobian[3] = {0.0};
140   for (CeedInt i = 0; i < 3; i++) {
141     for (CeedInt j = 0; j < 3; j++) {
142       vec_dot_jacobian[i] += dXdx[j][i] * vec[i];
143     }
144   }
145   CeedScalar norm_vec_dot_jacobian =
146       sqrt(vec_dot_jacobian[0] * vec_dot_jacobian[0] + vec_dot_jacobian[1] * vec_dot_jacobian[1] + vec_dot_jacobian[2] * vec_dot_jacobian[2]);
147   CeedScalar h = 2.0 * vec_norm / norm_vec_dot_jacobian;
148   return h;
149 }
150 
151 // *****************************************************************************
152 // Helper function for computing Tau elements (stabilization constant)
153 //   Model from:
154 //     Stabilized Methods for Compressible Flows, Hughes et al 2010
155 //
156 //   Spatial criterion #2 - Tau is a 3x3 diagonal matrix
157 //   Tau[i] = c_tau h[i] Xi(Pe) / rho(A[i]) (no sum)
158 //
159 // Where
160 //   c_tau     = stabilization constant (0.5 is reported as "optimal")
161 //   h[i]      = 2 length(dxdX[i])
162 //   Pe        = Peclet number ( Pe = sqrt(u u) / dot(dXdx,u) diffusivity )
163 //   Xi(Pe)    = coth Pe - 1. / Pe (1. at large local Peclet number )
164 //   rho(A[i]) = spectral radius of the convective flux Jacobian i, wave speed in direction i
165 // *****************************************************************************
166 CEED_QFUNCTION_HELPER void Tau_spatial(CeedScalar Tau_x[3], const CeedScalar dXdx[3][3], const CeedScalar u[3], const CeedScalar sound_speed,
167                                        const CeedScalar c_tau) {
168   for (CeedInt i = 0; i < 3; i++) {
169     // length of element in direction i
170     CeedScalar h = 2 / sqrt(dXdx[0][i] * dXdx[0][i] + dXdx[1][i] * dXdx[1][i] + dXdx[2][i] * dXdx[2][i]);
171     // fastest wave in direction i
172     CeedScalar fastest_wave = fabs(u[i]) + sound_speed;
173     Tau_x[i]                = c_tau * h / fastest_wave;
174   }
175 }
176 
177 // *****************************************************************************
178 // This QFunction sets the initial conditions for shock tube
179 // *****************************************************************************
180 CEED_QFUNCTION(ICsShockTube)(void *ctx, CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
181   // Inputs
182   const CeedScalar(*X)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[0];
183 
184   // Outputs
185   CeedScalar(*q0)[CEED_Q_VLA] = (CeedScalar(*)[CEED_Q_VLA])out[0];
186 
187   CeedPragmaSIMD
188       // Quadrature Point Loop
189       for (CeedInt i = 0; i < Q; i++) {
190     const CeedScalar x[] = {X[0][i], X[1][i], X[2][i]};
191     CeedScalar       q[5];
192 
193     Exact_ShockTube(3, 0., x, 5, q, ctx);
194 
195     for (CeedInt j = 0; j < 5; j++) q0[j][i] = q[j];
196   }  // End of Quadrature Point Loop
197 
198   // Return
199   return 0;
200 }
201 
202 // *****************************************************************************
203 // This QFunction implements the following formulation of Euler equations with explicit time stepping method
204 //
205 // This is 3D Euler for compressible gas dynamics in conservation form with state variables of density, momentum density, and total energy density.
206 //
207 // State Variables: q = ( rho, U1, U2, U3, E )
208 //   rho - Mass Density
209 //   Ui  - Momentum Density,      Ui = rho ui
210 //   E   - Total Energy Density,  E  = P / (gamma - 1) + rho (u u)/2
211 //
212 // Euler Equations:
213 //   drho/dt + div( U )                   = 0
214 //   dU/dt   + div( rho (u x u) + P I3 )  = 0
215 //   dE/dt   + div( (E + P) u )           = 0
216 //
217 // Equation of State:
218 //   P = (gamma - 1) (E - rho (u u) / 2)
219 //
220 // Constants:
221 //   cv              ,  Specific heat, constant volume
222 //   cp              ,  Specific heat, constant pressure
223 //   g               ,  Gravity
224 //   gamma  = cp / cv,  Specific heat ratio
225 // *****************************************************************************
226 CEED_QFUNCTION(EulerShockTube)(void *ctx, CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
227   // Inputs
228   const CeedScalar(*q)[CEED_Q_VLA]     = (const CeedScalar(*)[CEED_Q_VLA])in[0];
229   const CeedScalar(*dq)[5][CEED_Q_VLA] = (const CeedScalar(*)[5][CEED_Q_VLA])in[1];
230   const CeedScalar(*q_data)            = in[2];
231 
232   // Outputs
233   CeedScalar(*v)[CEED_Q_VLA]     = (CeedScalar(*)[CEED_Q_VLA])out[0];
234   CeedScalar(*dv)[5][CEED_Q_VLA] = (CeedScalar(*)[5][CEED_Q_VLA])out[1];
235 
236   const CeedScalar gamma = 1.4;
237 
238   ShockTubeContext context = (ShockTubeContext)ctx;
239   const CeedScalar Cyzb    = context->Cyzb;
240   const CeedScalar Byzb    = context->Byzb;
241   const CeedScalar c_tau   = context->c_tau;
242 
243   CeedPragmaSIMD
244       // Quadrature Point Loop
245       for (CeedInt i = 0; i < Q; i++) {
246     // Setup
247     // -- Interp in
248     const CeedScalar rho      = q[0][i];
249     const CeedScalar u[3]     = {q[1][i] / rho, q[2][i] / rho, q[3][i] / rho};
250     const CeedScalar E        = q[4][i];
251     const CeedScalar drho[3]  = {dq[0][0][i], dq[1][0][i], dq[2][0][i]};
252     const CeedScalar dU[3][3] = {
253         {dq[0][1][i], dq[1][1][i], dq[2][1][i]},
254         {dq[0][2][i], dq[1][2][i], dq[2][2][i]},
255         {dq[0][3][i], dq[1][3][i], dq[2][3][i]}
256     };
257     const CeedScalar dE[3] = {dq[0][4][i], dq[1][4][i], dq[2][4][i]};
258     CeedScalar       wdetJ, dXdx[3][3];
259     QdataUnpack_3D(Q, i, q_data, &wdetJ, dXdx);
260     // dU/dx
261     CeedScalar du[3][3]        = {{0}};
262     CeedScalar drhodx[3]       = {0};
263     CeedScalar dEdx[3]         = {0};
264     CeedScalar dUdx[3][3]      = {{0}};
265     CeedScalar dXdxdXdxT[3][3] = {{0}};
266     for (CeedInt j = 0; j < 3; j++) {
267       for (CeedInt k = 0; k < 3; k++) {
268         du[j][k] = (dU[j][k] - drho[k] * u[j]) / rho;
269         drhodx[j] += drho[k] * dXdx[k][j];
270         dEdx[j] += dE[k] * dXdx[k][j];
271         for (CeedInt l = 0; l < 3; l++) {
272           dUdx[j][k] += dU[j][l] * dXdx[l][k];
273           dXdxdXdxT[j][k] += dXdx[j][l] * dXdx[k][l];  // dXdx_j,k * dXdx_k,j
274         }
275       }
276     }
277 
278     const CeedScalar E_kinetic = 0.5 * rho * (u[0] * u[0] + u[1] * u[1] + u[2] * u[2]), E_internal = E - E_kinetic,
279                      P = E_internal * (gamma - 1);  // P = pressure
280 
281     // The Physics
282     // Zero v and dv so all future terms can safely sum into it
283     for (CeedInt j = 0; j < 5; j++) {
284       v[j][i] = 0;
285       for (CeedInt k = 0; k < 3; k++) dv[k][j][i] = 0;
286     }
287 
288     // -- Density
289     // ---- u rho
290     for (CeedInt j = 0; j < 3; j++) dv[j][0][i] += wdetJ * (rho * u[0] * dXdx[j][0] + rho * u[1] * dXdx[j][1] + rho * u[2] * dXdx[j][2]);
291     // -- Momentum
292     // ---- rho (u x u) + P I3
293     for (CeedInt j = 0; j < 3; j++) {
294       for (CeedInt k = 0; k < 3; k++) {
295         dv[k][j + 1][i] += wdetJ * ((rho * u[j] * u[0] + (j == 0 ? P : 0)) * dXdx[k][0] + (rho * u[j] * u[1] + (j == 1 ? P : 0)) * dXdx[k][1] +
296                                     (rho * u[j] * u[2] + (j == 2 ? P : 0)) * dXdx[k][2]);
297       }
298     }
299     // -- Total Energy Density
300     // ---- (E + P) u
301     for (CeedInt j = 0; j < 3; j++) dv[j][4][i] += wdetJ * (E + P) * (u[0] * dXdx[j][0] + u[1] * dXdx[j][1] + u[2] * dXdx[j][2]);
302 
303     // -- YZB stabilization
304     if (context->yzb) {
305       CeedScalar drho_norm    = 0.0;    // magnitude of the density gradient
306       CeedScalar j_vec[3]     = {0.0};  // unit vector aligned with the density gradient
307       CeedScalar h_shock      = 0.0;    // element lengthscale
308       CeedScalar acoustic_vel = 0.0;    // characteristic velocity, acoustic speed
309       CeedScalar tau_shock    = 0.0;    // timescale
310       CeedScalar nu_shock     = 0.0;    // artificial diffusion
311 
312       // Unit vector aligned with the density gradient
313       drho_norm = sqrt(drhodx[0] * drhodx[0] + drhodx[1] * drhodx[1] + drhodx[2] * drhodx[2]);
314       for (CeedInt j = 0; j < 3; j++) j_vec[j] = drhodx[j] / (drho_norm + 1e-20);
315 
316       if (drho_norm == 0.0) {
317         nu_shock = 0.0;
318       } else {
319         h_shock = Covariant_length_along_vector(j_vec, dXdx);
320         h_shock /= Cyzb;
321         acoustic_vel = sqrt(gamma * P / rho);
322         tau_shock    = h_shock / (2 * acoustic_vel) * pow(drho_norm * h_shock / rho, Byzb);
323         nu_shock     = fabs(tau_shock * acoustic_vel * acoustic_vel);
324       }
325 
326       for (CeedInt j = 0; j < 3; j++) dv[j][0][i] -= wdetJ * nu_shock * drhodx[j];
327 
328       for (CeedInt k = 0; k < 3; k++) {
329         for (CeedInt j = 0; j < 3; j++) dv[j][k][i] -= wdetJ * nu_shock * du[k][j];
330       }
331 
332       for (CeedInt j = 0; j < 3; j++) dv[j][4][i] -= wdetJ * nu_shock * dEdx[j];
333     }
334 
335     // Stabilization
336     // Need the Jacobian for the advective fluxes for stabilization
337     //    indexed as: jacob_F_conv[direction][flux component][solution component]
338     CeedScalar jacob_F_conv[3][5][5] = {{{0.}}};
339     ConvectiveFluxJacobian_Euler(jacob_F_conv, rho, u, E, gamma);
340 
341     // dqdx collects drhodx, dUdx and dEdx in one vector
342     CeedScalar dqdx[5][3];
343     for (CeedInt j = 0; j < 3; j++) {
344       dqdx[0][j] = drhodx[j];
345       dqdx[4][j] = dEdx[j];
346       for (CeedInt k = 0; k < 3; k++) dqdx[k + 1][j] = dUdx[k][j];
347     }
348 
349     // strong_conv = dF/dq * dq/dx    (Strong convection)
350     CeedScalar strong_conv[5] = {0};
351     for (CeedInt j = 0; j < 3; j++) {
352       for (CeedInt k = 0; k < 5; k++) {
353         for (CeedInt l = 0; l < 5; l++) strong_conv[k] += jacob_F_conv[j][k][l] * dqdx[l][j];
354       }
355     }
356 
357     // Stabilization
358     // -- Tau elements
359     const CeedScalar sound_speed = sqrt(gamma * P / rho);
360     CeedScalar       Tau_x[3]    = {0.};
361     Tau_spatial(Tau_x, dXdx, u, sound_speed, c_tau);
362 
363     CeedScalar stab[5][3] = {0};
364     switch (context->stabilization) {
365       case 0:  // Galerkin
366         break;
367       case 1:  // SU
368         for (CeedInt j = 0; j < 3; j++) {
369           for (CeedInt k = 0; k < 5; k++) {
370             for (CeedInt l = 0; l < 5; l++) {
371               stab[k][j] += jacob_F_conv[j][k][l] * Tau_x[j] * strong_conv[l];
372             }
373           }
374         }
375         for (CeedInt j = 0; j < 5; j++) {
376           for (CeedInt k = 0; k < 3; k++) dv[k][j][i] -= wdetJ * (stab[j][0] * dXdx[k][0] + stab[j][1] * dXdx[k][1] + stab[j][2] * dXdx[k][2]);
377         }
378         break;
379     }
380 
381   }  // End Quadrature Point Loop
382 
383   // Return
384   return 0;
385 }
386