xref: /libCEED/examples/nek/bps/bps.h (revision 381e65939e85104561074440c4dd3dd99bd0efff)
1 // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 #ifndef bps_h
9 #define bps_h
10 
11 #include <math.h>
12 
13 #ifndef M_PI
14 #define M_PI    3.14159265358979323846
15 #endif
16 
17 // *****************************************************************************
18 //   BP 1
19 // *****************************************************************************
20 CEED_QFUNCTION(masssetupf)(void *ctx, CeedInt Q, const CeedScalar *const *in,
21                            CeedScalar *const *out) {
22   CeedScalar *qdata = out[0], *rhs = out[1];
23   const CeedScalar *x = in[0];
24   const CeedScalar *J = in[1];
25   const CeedScalar *w = in[2];
26 
27   // Quadrature Point Loop
28   for (CeedInt i=0; i<Q; i++) {
29     CeedScalar det = (J[i+Q*0]*(J[i+Q*4]*J[i+Q*8] - J[i+Q*5]*J[i+Q*7]) -
30                       J[i+Q*1]*(J[i+Q*3]*J[i+Q*8] - J[i+Q*5]*J[i+Q*6]) +
31                       J[i+Q*2]*(J[i+Q*3]*J[i+Q*7] - J[i+Q*4]*J[i+Q*6]));
32     qdata[i] = det * w[i];
33     rhs[i] = qdata[i] * sqrt(x[i]*x[i] + x[i+Q]*x[i+Q] + x[i+2*Q]*x[i+2*Q]);
34   } // End of Quadrature Point Loop
35   return 0;
36 }
37 
38 CEED_QFUNCTION(massf)(void *ctx, CeedInt Q, const CeedScalar *const *in,
39                       CeedScalar *const *out) {
40   const CeedScalar *u = in[0];
41   const CeedScalar *qdata = in[1];
42   CeedScalar *v = out[0];
43 
44   // Quadrature Point Loop
45   for (CeedInt i=0; i<Q; i++)
46     v[i] = qdata[i] * u[i];
47 
48   return 0;
49 }
50 // *****************************************************************************
51 //   BP 3
52 // *****************************************************************************
53 CEED_QFUNCTION(diffsetupf)(void *ctx, CeedInt Q, const CeedScalar *const *in,
54                            CeedScalar *const *out) {
55   const CeedScalar *x = in[0];
56   const CeedScalar *J = in[1];
57   const CeedScalar *w = in[2];
58   CeedScalar *qdata = out[0], *rhs = out[1];
59 
60   // Quadrature Point Loop
61   for (CeedInt i=0; i<Q; i++) {
62     // Stored in Voigt convention
63     // 0 5 4
64     // 5 1 3
65     // 4 3 2
66     const CeedScalar J11 = J[i+Q*0];
67     const CeedScalar J21 = J[i+Q*1];
68     const CeedScalar J31 = J[i+Q*2];
69     const CeedScalar J12 = J[i+Q*3];
70     const CeedScalar J22 = J[i+Q*4];
71     const CeedScalar J32 = J[i+Q*5];
72     const CeedScalar J13 = J[i+Q*6];
73     const CeedScalar J23 = J[i+Q*7];
74     const CeedScalar J33 = J[i+Q*8];
75     const CeedScalar A11 = J22*J33 - J23*J32;
76     const CeedScalar A12 = J13*J32 - J12*J33;
77     const CeedScalar A13 = J12*J23 - J13*J22;
78     const CeedScalar A21 = J23*J31 - J21*J33;
79     const CeedScalar A22 = J11*J33 - J13*J31;
80     const CeedScalar A23 = J13*J21 - J11*J23;
81     const CeedScalar A31 = J21*J32 - J22*J31;
82     const CeedScalar A32 = J12*J31 - J11*J32;
83     const CeedScalar A33 = J11*J22 - J12*J21;
84     const CeedScalar qw = w[i] / (J11*A11 + J21*A12 + J31*A13);
85     qdata[i+Q*0] = qw * (A11*A11 + A12*A12 + A13*A13);
86     qdata[i+Q*1] = qw * (A21*A21 + A22*A22 + A23*A23);
87     qdata[i+Q*2] = qw * (A31*A31 + A32*A32 + A33*A33);
88     qdata[i+Q*3] = qw * (A21*A31 + A22*A32 + A23*A33);
89     qdata[i+Q*4] = qw * (A11*A31 + A12*A32 + A13*A33);
90     qdata[i+Q*5] = qw * (A11*A21 + A12*A22 + A13*A23);
91     const CeedScalar c[3] = { 0, 1., 2. };
92     const CeedScalar k[3] = { 1., 2., 3. };
93     const CeedScalar rho = w[i] * (J11*A11 + J21*A12 + J31*A13);
94     rhs[i] = rho * M_PI*M_PI * (k[0]*k[0] + k[1]*k[1] + k[2]*k[2]) *
95              sin(M_PI*(c[0] + k[0]*x[i+Q*0])) *
96              sin(M_PI*(c[1] + k[1]*x[i+Q*1])) *
97              sin(M_PI*(c[2] + k[2]*x[i+Q*2]));
98   } // End of Quadrature Point Loop
99   return 0;
100 }
101 
102 CEED_QFUNCTION(diffusionf)(void *ctx, CeedInt Q, const CeedScalar *const *in,
103                            CeedScalar *const *out) {
104   const CeedScalar *ug = in[0];
105   const CeedScalar *qdata = in[1];
106   CeedScalar *vg = out[0];
107 
108   // Quadrature Point Loop
109   for (CeedInt i=0; i<Q; i++) {
110     const CeedScalar ug0 = ug[i+Q*0];
111     const CeedScalar ug1 = ug[i+Q*1];
112     const CeedScalar ug2 = ug[i+Q*2];
113     vg[i+Q*0] = qdata[i+Q*0]*ug0 + qdata[i+Q*5]*ug1 + qdata[i+Q*4]*ug2;
114     vg[i+Q*1] = qdata[i+Q*5]*ug0 + qdata[i+Q*1]*ug1 + qdata[i+Q*3]*ug2;
115     vg[i+Q*2] = qdata[i+Q*4]*ug0 + qdata[i+Q*3]*ug1 + qdata[i+Q*2]*ug2;
116   } // End of Quadrature Point Loop
117   return 0;
118 }
119 
120 #endif // bps_h
121