xref: /libCEED/examples/petsc/qfunctions/bps/bp2.h (revision 3d8e882215d238700cdceb37404f76ca7fa24eaa) !
1*3d8e8822SJeremy L Thompson // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2*3d8e8822SJeremy L Thompson // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3cb32e2e7SValeria Barra //
4*3d8e8822SJeremy L Thompson // SPDX-License-Identifier: BSD-2-Clause
5cb32e2e7SValeria Barra //
6*3d8e8822SJeremy L Thompson // This file is part of CEED:  http://github.com/ceed
7cb32e2e7SValeria Barra 
8cb32e2e7SValeria Barra /// @file
9cb32e2e7SValeria Barra /// libCEED QFunctions for mass operator example using PETSc
10cb32e2e7SValeria Barra 
11f6b55d2cSvaleriabarra #ifndef bp2_h
12f6b55d2cSvaleriabarra #define bp2_h
13f6b55d2cSvaleriabarra 
14cb32e2e7SValeria Barra #include <math.h>
15cb32e2e7SValeria Barra 
16e83e87a5Sjeremylt // -----------------------------------------------------------------------------
17ed264d09SValeria Barra // This QFunction sets up the rhs and true solution for the problem
18cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
19cb32e2e7SValeria Barra CEED_QFUNCTION(SetupMassRhs3)(void *ctx, const CeedInt Q,
20cb32e2e7SValeria Barra                               const CeedScalar *const *in,
21cb32e2e7SValeria Barra                               CeedScalar *const *out) {
22e83e87a5Sjeremylt   const CeedScalar *x = in[0], *w = in[1];
23cb32e2e7SValeria Barra   CeedScalar *true_soln = out[0], *rhs = out[1];
24cb32e2e7SValeria Barra 
25cb32e2e7SValeria Barra   // Quadrature Point Loop
26cb32e2e7SValeria Barra   CeedPragmaSIMD
27cb32e2e7SValeria Barra   for (CeedInt i=0; i<Q; i++) {
28cb32e2e7SValeria Barra     // Component 1
29cb32e2e7SValeria Barra     true_soln[i+0*Q] =  sqrt(x[i]*x[i] + x[i+Q]*x[i+Q] + x[i+2*Q]*x[i+2*Q]);
30cb32e2e7SValeria Barra     // Component 2
3182311801Sjeremylt     true_soln[i+1*Q] = 2 * true_soln[i+0*Q];
32cb32e2e7SValeria Barra     // Component 3
3382311801Sjeremylt     true_soln[i+2*Q] = 3 * true_soln[i+0*Q];
34cb32e2e7SValeria Barra 
35cb32e2e7SValeria Barra     // Component 1
36e83e87a5Sjeremylt     rhs[i+0*Q] = w[i] * true_soln[i+0*Q];
37cb32e2e7SValeria Barra     // Component 2
3882311801Sjeremylt     rhs[i+1*Q] = 2 * rhs[i+0*Q];
39cb32e2e7SValeria Barra     // Component 3
4082311801Sjeremylt     rhs[i+2*Q] = 3 * rhs[i+0*Q];
41cb32e2e7SValeria Barra   } // End of Quadrature Point Loop
42cb32e2e7SValeria Barra   return 0;
43cb32e2e7SValeria Barra }
44cb32e2e7SValeria Barra 
45e83e87a5Sjeremylt // -----------------------------------------------------------------------------
46ed264d09SValeria Barra // This QFunction applies the mass operator for a vector field of 3 components.
47ed264d09SValeria Barra //
48ed264d09SValeria Barra // Inputs:
49ed264d09SValeria Barra //   u     - Input vector at quadrature points
509b072555Sjeremylt //   q_data - Geometric factors
51ed264d09SValeria Barra //
52ed264d09SValeria Barra // Output:
53ed264d09SValeria Barra //   v     - Output vector (test functions) at quadrature points
54ed264d09SValeria Barra //
55cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
56cb32e2e7SValeria Barra CEED_QFUNCTION(Mass3)(void *ctx, const CeedInt Q,
57cb32e2e7SValeria Barra                       const CeedScalar *const *in, CeedScalar *const *out) {
589b072555Sjeremylt   const CeedScalar *u = in[0], *q_data = in[1];
59cb32e2e7SValeria Barra   CeedScalar *v = out[0];
60cb32e2e7SValeria Barra 
61cb32e2e7SValeria Barra   // Quadrature Point Loop
62cb32e2e7SValeria Barra   CeedPragmaSIMD
63cb32e2e7SValeria Barra   for (CeedInt i=0; i<Q; i++) {
64cb32e2e7SValeria Barra     // Component 1
659b072555Sjeremylt     v[i+0*Q] = q_data[i] * u[i+0*Q];
66cb32e2e7SValeria Barra     // Component 2
679b072555Sjeremylt     v[i+1*Q] = q_data[i] * u[i+1*Q];
68cb32e2e7SValeria Barra     // Component 3
699b072555Sjeremylt     v[i+2*Q] = q_data[i] * u[i+2*Q];
70cb32e2e7SValeria Barra   } // End of Quadrature Point Loop
71cb32e2e7SValeria Barra   return 0;
72cb32e2e7SValeria Barra }
73cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
74f6b55d2cSvaleriabarra 
75f6b55d2cSvaleriabarra #endif // bp2_h
76