xref: /libCEED/examples/petsc/qfunctions/bps/bp3sphere.h (revision 3d8e882215d238700cdceb37404f76ca7fa24eaa)
1*3d8e8822SJeremy L Thompson // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2*3d8e8822SJeremy L Thompson // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3ed264d09SValeria Barra //
4*3d8e8822SJeremy L Thompson // SPDX-License-Identifier: BSD-2-Clause
5*3d8e8822SJeremy L Thompson //
6*3d8e8822SJeremy L Thompson // This file is part of CEED:  http://github.com/ceed element and spectral
7ed264d09SValeria Barra // element discretizations for exascale applications. For more information and
8*3d8e8822SJeremy L Thompson // source code availability see http://github.com/ceed
9ed264d09SValeria Barra //
10ed264d09SValeria Barra // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC,
11ed264d09SValeria Barra // a collaborative effort of two U.S. Department of Energy organizations (Office
12ed264d09SValeria Barra // of Science and the National Nuclear Security Administration) responsible for
13ed264d09SValeria Barra // the planning and preparation of a capable exascale ecosystem, including
14ed264d09SValeria Barra // software, applications, hardware, advanced system engineering and early
15ed264d09SValeria Barra // testbed platforms, in support of the nation's exascale computing imperative.
16ed264d09SValeria Barra 
17ed264d09SValeria Barra /// @file
18ed264d09SValeria Barra /// libCEED QFunctions for diffusion operator example for a scalar field on the sphere using PETSc
19ed264d09SValeria Barra 
20f6b55d2cSvaleriabarra #ifndef bp3sphere_h
21f6b55d2cSvaleriabarra #define bp3sphere_h
22f6b55d2cSvaleriabarra 
23ed264d09SValeria Barra #include <math.h>
24ed264d09SValeria Barra 
25e83e87a5Sjeremylt // -----------------------------------------------------------------------------
26ed264d09SValeria Barra // This QFunction sets up the geometric factors required for integration and
27ed264d09SValeria Barra //   coordinate transformations when reference coordinates have a different
28ed264d09SValeria Barra //   dimension than the one of physical coordinates
29ed264d09SValeria Barra //
30ed264d09SValeria Barra // Reference (parent) 2D coordinates: X \in [-1, 1]^2
31ed264d09SValeria Barra //
32ed264d09SValeria Barra // Global 3D physical coordinates given by the mesh: xx \in [-R, R]^3
33ed264d09SValeria Barra //   with R radius of the sphere
34ed264d09SValeria Barra //
35ed264d09SValeria Barra // Local 3D physical coordinates on the 2D manifold: x \in [-l, l]^3
36ed264d09SValeria Barra //   with l half edge of the cube inscribed in the sphere
37ed264d09SValeria Barra //
38ed264d09SValeria Barra // Change of coordinates matrix computed by the library:
39ed264d09SValeria Barra //   (physical 3D coords relative to reference 2D coords)
40ed264d09SValeria Barra //   dxx_j/dX_i (indicial notation) [3 * 2]
41ed264d09SValeria Barra //
42ed264d09SValeria Barra // Change of coordinates x (on the 2D manifold) relative to xx (phyisical 3D):
43ed264d09SValeria Barra //   dx_i/dxx_j (indicial notation) [3 * 3]
44ed264d09SValeria Barra //
45ed264d09SValeria Barra // Change of coordinates x (on the 2D manifold) relative to X (reference 2D):
46ed264d09SValeria Barra //   (by chain rule)
47ed264d09SValeria Barra //   dx_i/dX_j [3 * 2] = dx_i/dxx_k [3 * 3] * dxx_k/dX_j [3 * 2]
48ed264d09SValeria Barra //
499b072555Sjeremylt // mod_J is given by the magnitude of the cross product of the columns of dx_i/dX_j
50ed264d09SValeria Barra //
519b072555Sjeremylt // The quadrature data is stored in the array q_data.
52ed264d09SValeria Barra //
53ed264d09SValeria Barra // We require the determinant of the Jacobian to properly compute integrals of
54ed264d09SValeria Barra //   the form: int( u v )
55ed264d09SValeria Barra //
569b072555Sjeremylt // q_data[0]: mod_J * w
57ed264d09SValeria Barra //
58ed264d09SValeria Barra // We use the Moore–Penrose (left) pseudoinverse of dx_i/dX_j, to compute dX_i/dx_j (and its transpose),
59ed264d09SValeria Barra //   needed to properly compute integrals of the form: int( gradv gradu )
60ed264d09SValeria Barra //
61ed264d09SValeria Barra // dX_i/dx_j [2 * 3] = (dx_i/dX_j)+ = (dxdX^T dxdX)^(-1) dxdX
62ed264d09SValeria Barra //
63ac4340cfSJed Brown // and the product simplifies to yield the contravariant metric tensor
64ac4340cfSJed Brown //
65ac4340cfSJed Brown // g^{ij} = dX_i/dx_k dX_j/dx_k = (dxdX^T dxdX)^{-1}
66ac4340cfSJed Brown //
6708fade8cSvaleriabarra // Stored: g^{ij} (in Voigt convention) in
6808fade8cSvaleriabarra //
699b072555Sjeremylt //   q_data[1:3]: [dXdxdXdxT00 dXdxdXdxT01]
7008fade8cSvaleriabarra //               [dXdxdXdxT01 dXdxdXdxT11]
71ed264d09SValeria Barra // -----------------------------------------------------------------------------
72ed264d09SValeria Barra CEED_QFUNCTION(SetupDiffGeo)(void *ctx, CeedInt Q,
73ed264d09SValeria Barra                              const CeedScalar *const *in,
74ed264d09SValeria Barra                              CeedScalar *const *out) {
75ed264d09SValeria Barra   const CeedScalar *X = in[0], *J = in[1], *w = in[2];
769b072555Sjeremylt   CeedScalar *q_data = out[0];
77ed264d09SValeria Barra 
78ed264d09SValeria Barra   // Quadrature Point Loop
79ed264d09SValeria Barra   CeedPragmaSIMD
80ed264d09SValeria Barra   for (CeedInt i=0; i<Q; i++) {
81ed264d09SValeria Barra     // Read global Cartesian coordinates
82ed264d09SValeria Barra     const CeedScalar xx[3] = {X[i+0*Q],
83ed264d09SValeria Barra                               X[i+1*Q],
84ed264d09SValeria Barra                               X[i+2*Q]
85ed264d09SValeria Barra                              };
86ed264d09SValeria Barra 
87ed264d09SValeria Barra     // Read dxxdX Jacobian entries, stored as
88ed264d09SValeria Barra     // 0 3
89ed264d09SValeria Barra     // 1 4
90ed264d09SValeria Barra     // 2 5
91ed264d09SValeria Barra     const CeedScalar dxxdX[3][2] = {{J[i+Q*0],
92ed264d09SValeria Barra                                      J[i+Q*3]},
93ed264d09SValeria Barra                                     {J[i+Q*1],
94ed264d09SValeria Barra                                      J[i+Q*4]},
95ed264d09SValeria Barra                                     {J[i+Q*2],
96ed264d09SValeria Barra                                      J[i+Q*5]}
97ed264d09SValeria Barra                                    };
98ed264d09SValeria Barra 
99ed264d09SValeria Barra     // Setup
100ed264d09SValeria Barra     // x = xx (xx^T xx)^{-1/2}
101ed264d09SValeria Barra     // dx/dxx = I (xx^T xx)^{-1/2} - xx xx^T (xx^T xx)^{-3/2}
1029b072555Sjeremylt     const CeedScalar mod_xx_sq = xx[0]*xx[0]+xx[1]*xx[1]+xx[2]*xx[2];
1039b072555Sjeremylt     CeedScalar xx_sq[3][3];
104ed264d09SValeria Barra     for (int j=0; j<3; j++)
105ed264d09SValeria Barra       for (int k=0; k<3; k++)
1069b072555Sjeremylt         xx_sq[j][k] = xx[j]*xx[k] / (sqrt(mod_xx_sq) * mod_xx_sq);
107ed264d09SValeria Barra 
1089b072555Sjeremylt     const CeedScalar dxdxx[3][3] = {{1./sqrt(mod_xx_sq) - xx_sq[0][0],
1099b072555Sjeremylt                                      -xx_sq[0][1],
1109b072555Sjeremylt                                      -xx_sq[0][2]},
1119b072555Sjeremylt                                     {-xx_sq[1][0],
1129b072555Sjeremylt                                      1./sqrt(mod_xx_sq) - xx_sq[1][1],
1139b072555Sjeremylt                                      -xx_sq[1][2]},
1149b072555Sjeremylt                                     {-xx_sq[2][0],
1159b072555Sjeremylt                                      -xx_sq[2][1],
1169b072555Sjeremylt                                      1./sqrt(mod_xx_sq) - xx_sq[2][2]}
117ed264d09SValeria Barra                                    };
118ed264d09SValeria Barra 
119ed264d09SValeria Barra     CeedScalar dxdX[3][2];
120ed264d09SValeria Barra     for (int j=0; j<3; j++)
121ed264d09SValeria Barra       for (int k=0; k<2; k++) {
122ed264d09SValeria Barra         dxdX[j][k] = 0;
123ed264d09SValeria Barra         for (int l=0; l<3; l++)
124ed264d09SValeria Barra           dxdX[j][k] += dxdxx[j][l]*dxxdX[l][k];
125ed264d09SValeria Barra       }
126ed264d09SValeria Barra 
127ed264d09SValeria Barra     // J is given by the cross product of the columns of dxdX
128ed264d09SValeria Barra     const CeedScalar J[3]= {dxdX[1][0]*dxdX[2][1] - dxdX[2][0]*dxdX[1][1],
129ed264d09SValeria Barra                             dxdX[2][0]*dxdX[0][1] - dxdX[0][0]*dxdX[2][1],
130ed264d09SValeria Barra                             dxdX[0][0]*dxdX[1][1] - dxdX[1][0]*dxdX[0][1]
131ed264d09SValeria Barra                            };
132ed264d09SValeria Barra 
133ed264d09SValeria Barra     // Use the magnitude of J as our detJ (volume scaling factor)
1349b072555Sjeremylt     const CeedScalar mod_J = sqrt(J[0]*J[0]+J[1]*J[1]+J[2]*J[2]);
135ed264d09SValeria Barra 
1369b072555Sjeremylt     // Interp-to-Interp q_data
1379b072555Sjeremylt     q_data[i+Q*0] = mod_J * w[i];
138ed264d09SValeria Barra 
13908fade8cSvaleriabarra     // dxdX_k,j * dxdX_j,k
140ed264d09SValeria Barra     CeedScalar dxdXTdxdX[2][2];
141ed264d09SValeria Barra     for (int j=0; j<2; j++)
142ed264d09SValeria Barra       for (int k=0; k<2; k++) {
143ed264d09SValeria Barra         dxdXTdxdX[j][k] = 0;
144ed264d09SValeria Barra         for (int l=0; l<3; l++)
145ed264d09SValeria Barra           dxdXTdxdX[j][k] += dxdX[l][j]*dxdX[l][k];
146ed264d09SValeria Barra       }
147ed264d09SValeria Barra 
148ed264d09SValeria Barra     const CeedScalar detdxdXTdxdX =  dxdXTdxdX[0][0] * dxdXTdxdX[1][1]
149ed264d09SValeria Barra                                     -dxdXTdxdX[1][0] * dxdXTdxdX[0][1];
150ed264d09SValeria Barra 
15108fade8cSvaleriabarra     // Compute inverse of dxdXTdxdX, which is the 2x2 contravariant metric tensor g^{ij}
1529b072555Sjeremylt     CeedScalar dxdXTdxdX_inv[2][2];
1539b072555Sjeremylt     dxdXTdxdX_inv[0][0] =  dxdXTdxdX[1][1] / detdxdXTdxdX;
1549b072555Sjeremylt     dxdXTdxdX_inv[0][1] = -dxdXTdxdX[0][1] / detdxdXTdxdX;
1559b072555Sjeremylt     dxdXTdxdX_inv[1][0] = -dxdXTdxdX[1][0] / detdxdXTdxdX;
1569b072555Sjeremylt     dxdXTdxdX_inv[1][1] =  dxdXTdxdX[0][0] / detdxdXTdxdX;
157ed264d09SValeria Barra 
158ed264d09SValeria Barra     // Stored in Voigt convention
1599b072555Sjeremylt     q_data[i+Q*1] = dxdXTdxdX_inv[0][0];
1609b072555Sjeremylt     q_data[i+Q*2] = dxdXTdxdX_inv[1][1];
1619b072555Sjeremylt     q_data[i+Q*3] = dxdXTdxdX_inv[0][1];
162ed264d09SValeria Barra   } // End of Quadrature Point Loop
163ed264d09SValeria Barra 
164ed264d09SValeria Barra   // Return
165ed264d09SValeria Barra   return 0;
166ed264d09SValeria Barra }
167ed264d09SValeria Barra 
168e83e87a5Sjeremylt // -----------------------------------------------------------------------------
169ed264d09SValeria Barra // This QFunction sets up the rhs and true solution for the problem
170ed264d09SValeria Barra // -----------------------------------------------------------------------------
171ed264d09SValeria Barra CEED_QFUNCTION(SetupDiffRhs)(void *ctx, CeedInt Q,
172ed264d09SValeria Barra                              const CeedScalar *const *in,
173ed264d09SValeria Barra                              CeedScalar *const *out) {
174ed264d09SValeria Barra   // Inputs
1759b072555Sjeremylt   const CeedScalar *X = in[0], *q_data = in[1];
176ed264d09SValeria Barra   // Outputs
177ed264d09SValeria Barra   CeedScalar *true_soln = out[0], *rhs = out[1];
178ed264d09SValeria Barra 
179ed264d09SValeria Barra   // Context
180ed264d09SValeria Barra   const CeedScalar *context = (const CeedScalar*)ctx;
181ed264d09SValeria Barra   const CeedScalar R        = context[0];
182ed264d09SValeria Barra 
183ed264d09SValeria Barra   // Quadrature Point Loop
184ed264d09SValeria Barra   CeedPragmaSIMD
185ed264d09SValeria Barra   for (CeedInt i=0; i<Q; i++) {
186ed264d09SValeria Barra     // Read global Cartesian coordinates
187ed264d09SValeria Barra     CeedScalar x = X[i+Q*0], y = X[i+Q*1], z = X[i+Q*2];
188ed264d09SValeria Barra     // Normalize quadrature point coordinates to sphere
189ed264d09SValeria Barra     CeedScalar rad = sqrt(x*x + y*y + z*z);
190ed264d09SValeria Barra     x *= R / rad;
191ed264d09SValeria Barra     y *= R / rad;
192ed264d09SValeria Barra     z *= R / rad;
193ed264d09SValeria Barra     // Compute latitude and longitude
194ed264d09SValeria Barra     const CeedScalar theta  = asin(z / R); // latitude
195ed264d09SValeria Barra     const CeedScalar lambda = atan2(y, x); // longitude
196ed264d09SValeria Barra 
197ed264d09SValeria Barra     true_soln[i+Q*0] = sin(lambda) * cos(theta);
198ed264d09SValeria Barra 
1999b072555Sjeremylt     rhs[i+Q*0] = q_data[i+Q*0] * 2 * sin(lambda)*cos(theta) / (R*R);
200ed264d09SValeria Barra 
201ed264d09SValeria Barra   } // End of Quadrature Point Loop
202ed264d09SValeria Barra 
203ed264d09SValeria Barra   return 0;
204ed264d09SValeria Barra }
205ed264d09SValeria Barra 
206e83e87a5Sjeremylt // -----------------------------------------------------------------------------
207ed264d09SValeria Barra // This QFunction applies the diffusion operator for a scalar field.
208ed264d09SValeria Barra //
209ed264d09SValeria Barra // Inputs:
210ed264d09SValeria Barra //   ug     - Input vector gradient at quadrature points
2119b072555Sjeremylt //   q_data  - Geometric factors
212ed264d09SValeria Barra //
213ed264d09SValeria Barra // Output:
214ed264d09SValeria Barra //   vg     - Output vector (test functions) gradient at quadrature points
215ed264d09SValeria Barra //
216ed264d09SValeria Barra // -----------------------------------------------------------------------------
217ed264d09SValeria Barra CEED_QFUNCTION(Diff)(void *ctx, CeedInt Q,
218ed264d09SValeria Barra                      const CeedScalar *const *in, CeedScalar *const *out) {
219ed264d09SValeria Barra   // Inputs
2209b072555Sjeremylt   const CeedScalar *ug = in[0], *q_data = in[1];
221ed264d09SValeria Barra   // Outputs
222ed264d09SValeria Barra   CeedScalar *vg = out[0];
223ed264d09SValeria Barra 
224ed264d09SValeria Barra   // Quadrature Point Loop
225ed264d09SValeria Barra   CeedPragmaSIMD
226ed264d09SValeria Barra   for (CeedInt i=0; i<Q; i++) {
227ed264d09SValeria Barra     // Read spatial derivatives of u
228ed264d09SValeria Barra     const CeedScalar du[2]            =  {ug[i+Q*0],
229ed264d09SValeria Barra                                           ug[i+Q*1]
230ed264d09SValeria Barra                                          };
2319b072555Sjeremylt     // Read q_data
2329b072555Sjeremylt     const CeedScalar w_det_J          =   q_data[i+Q*0];
2339b072555Sjeremylt     // -- Grad-to-Grad q_data
234ed264d09SValeria Barra     // ---- dXdx_j,k * dXdx_k,j
2359b072555Sjeremylt     const CeedScalar dXdxdXdx_T[2][2] = {{q_data[i+Q*1],
2369b072555Sjeremylt                                           q_data[i+Q*3]},
2379b072555Sjeremylt                                          {q_data[i+Q*3],
2389b072555Sjeremylt                                           q_data[i+Q*2]}
239ed264d09SValeria Barra                                         };
240ed264d09SValeria Barra 
241ed264d09SValeria Barra     for (int j=0; j<2; j++) // j = direction of vg
2429b072555Sjeremylt       vg[i+j*Q] = w_det_J * (du[0] * dXdxdXdx_T[0][j] +
2439b072555Sjeremylt                              du[1] * dXdxdXdx_T[1][j]);
244ed264d09SValeria Barra 
245ed264d09SValeria Barra   } // End of Quadrature Point Loop
246ed264d09SValeria Barra 
247ed264d09SValeria Barra   return 0;
248ed264d09SValeria Barra }
249ed264d09SValeria Barra // -----------------------------------------------------------------------------
250f6b55d2cSvaleriabarra 
251f6b55d2cSvaleriabarra #endif // bp3sphere_h
252