xref: /libCEED/examples/petsc/qfunctions/bps/bp4.h (revision 13921685346cfad96119dcd8a0eb3be08260e4ff)
1cb32e2e7SValeria Barra // Copyright (c) 2017, Lawrence Livermore National Security, LLC. Produced at
2cb32e2e7SValeria Barra // the Lawrence Livermore National Laboratory. LLNL-CODE-734707. All Rights
3cb32e2e7SValeria Barra // reserved. See files LICENSE and NOTICE for details.
4cb32e2e7SValeria Barra //
5cb32e2e7SValeria Barra // This file is part of CEED, a collection of benchmarks, miniapps, software
6cb32e2e7SValeria Barra // libraries and APIs for efficient high-order finite element and spectral
7cb32e2e7SValeria Barra // element discretizations for exascale applications. For more information and
8cb32e2e7SValeria Barra // source code availability see http://github.com/ceed.
9cb32e2e7SValeria Barra //
10cb32e2e7SValeria Barra // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC,
11cb32e2e7SValeria Barra // a collaborative effort of two U.S. Department of Energy organizations (Office
12cb32e2e7SValeria Barra // of Science and the National Nuclear Security Administration) responsible for
13cb32e2e7SValeria Barra // the planning and preparation of a capable exascale ecosystem, including
14cb32e2e7SValeria Barra // software, applications, hardware, advanced system engineering and early
15cb32e2e7SValeria Barra // testbed platforms, in support of the nation's exascale computing imperative.
16cb32e2e7SValeria Barra 
17cb32e2e7SValeria Barra /// @file
18cb32e2e7SValeria Barra /// libCEED QFunctions for diffusion operator example using PETSc
19cb32e2e7SValeria Barra 
20f6b55d2cSvaleriabarra #ifndef bp4_h
21f6b55d2cSvaleriabarra #define bp4_h
22f6b55d2cSvaleriabarra 
23f6b55d2cSvaleriabarra #ifndef __CUDACC__
24f6b55d2cSvaleriabarra #  include <math.h>
25f6b55d2cSvaleriabarra #endif
26f6b55d2cSvaleriabarra 
27*13921685Svaleriabarra // *****************************************************************************
28*13921685Svaleriabarra // This QFunction sets up the rhs and true solution for the problem
29*13921685Svaleriabarra // *****************************************************************************
30*13921685Svaleriabarra 
31cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
32cb32e2e7SValeria Barra CEED_QFUNCTION(SetupDiffRhs3)(void *ctx, CeedInt Q,
33cb32e2e7SValeria Barra                               const CeedScalar *const *in,
34cb32e2e7SValeria Barra                               CeedScalar *const *out) {
35cb32e2e7SValeria Barra #ifndef M_PI
36cb32e2e7SValeria Barra #  define M_PI    3.14159265358979323846
37cb32e2e7SValeria Barra #endif
38cb32e2e7SValeria Barra   const CeedScalar *x = in[0], *J = in[1], *w = in[2];
39cb32e2e7SValeria Barra   CeedScalar *true_soln = out[0], *rhs = out[1];
40cb32e2e7SValeria Barra 
41cb32e2e7SValeria Barra   // Quadrature Point Loop
42cb32e2e7SValeria Barra   CeedPragmaSIMD
43cb32e2e7SValeria Barra   for (CeedInt i=0; i<Q; i++) {
44cb32e2e7SValeria Barra     const CeedScalar J11 = J[i+Q*0];
45cb32e2e7SValeria Barra     const CeedScalar J21 = J[i+Q*1];
46cb32e2e7SValeria Barra     const CeedScalar J31 = J[i+Q*2];
47cb32e2e7SValeria Barra     const CeedScalar J12 = J[i+Q*3];
48cb32e2e7SValeria Barra     const CeedScalar J22 = J[i+Q*4];
49cb32e2e7SValeria Barra     const CeedScalar J32 = J[i+Q*5];
50cb32e2e7SValeria Barra     const CeedScalar J13 = J[i+Q*6];
51cb32e2e7SValeria Barra     const CeedScalar J23 = J[i+Q*7];
52cb32e2e7SValeria Barra     const CeedScalar J33 = J[i+Q*8];
53cb32e2e7SValeria Barra     const CeedScalar A11 = J22*J33 - J23*J32;
54cb32e2e7SValeria Barra     const CeedScalar A12 = J13*J32 - J12*J33;
55cb32e2e7SValeria Barra     const CeedScalar A13 = J12*J23 - J13*J22;
56cb32e2e7SValeria Barra 
57cb32e2e7SValeria Barra     const CeedScalar c[3] = { 0, 1., 2. };
58cb32e2e7SValeria Barra     const CeedScalar k[3] = { 1., 2., 3. };
59cb32e2e7SValeria Barra 
60cb32e2e7SValeria Barra     // Component 1
61cb32e2e7SValeria Barra     true_soln[i+0*Q] = sin(M_PI*(c[0] + k[0]*x[i+Q*0])) *
62cb32e2e7SValeria Barra                        sin(M_PI*(c[1] + k[1]*x[i+Q*1])) *
63cb32e2e7SValeria Barra                        sin(M_PI*(c[2] + k[2]*x[i+Q*2]));
64cb32e2e7SValeria Barra     // Component 2
6582311801Sjeremylt     true_soln[i+1*Q] = 2 * true_soln[i+0*Q];
66cb32e2e7SValeria Barra     // Component 3
6782311801Sjeremylt     true_soln[i+2*Q] = 3 * true_soln[i+0*Q];
68cb32e2e7SValeria Barra 
69cb32e2e7SValeria Barra     const CeedScalar rho = w[i] * (J11*A11 + J21*A12 + J31*A13);
70cb32e2e7SValeria Barra     // Component 1
71cb32e2e7SValeria Barra     rhs[i+0*Q] = rho * M_PI*M_PI * (k[0]*k[0] + k[1]*k[1] + k[2]*k[2]) *
72cb32e2e7SValeria Barra                  true_soln[i+0*Q];
73cb32e2e7SValeria Barra     // Component 2
7482311801Sjeremylt     rhs[i+1*Q] = 2 * rhs[i+0*Q];
75cb32e2e7SValeria Barra     // Component 3
7682311801Sjeremylt     rhs[i+2*Q] = 3 * rhs[i+0*Q];
77cb32e2e7SValeria Barra   } // End of Quadrature Point Loop
78cb32e2e7SValeria Barra 
79cb32e2e7SValeria Barra   return 0;
80cb32e2e7SValeria Barra }
81cb32e2e7SValeria Barra 
82ed264d09SValeria Barra // *****************************************************************************
83ed264d09SValeria Barra // This QFunction applies the diffusion operator for a vector field of 3 components.
84ed264d09SValeria Barra //
85ed264d09SValeria Barra // Inputs:
86ed264d09SValeria Barra //   ug     - Input vector Jacobian at quadrature points
87ed264d09SValeria Barra //   qdata  - Geometric factors
88ed264d09SValeria Barra //
89ed264d09SValeria Barra // Output:
90ed264d09SValeria Barra //   vJ     - Output vector (test functions) Jacobian at quadrature points
91ed264d09SValeria Barra //
92ed264d09SValeria Barra // *****************************************************************************
93ed264d09SValeria Barra 
94cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
95cb32e2e7SValeria Barra CEED_QFUNCTION(Diff3)(void *ctx, CeedInt Q,
96cb32e2e7SValeria Barra                      const CeedScalar *const *in, CeedScalar *const *out) {
97cb32e2e7SValeria Barra   const CeedScalar *ug = in[0], *qd = in[1];
98cb32e2e7SValeria Barra   CeedScalar *vg = out[0];
99cb32e2e7SValeria Barra 
100cb32e2e7SValeria Barra   // Quadrature Point Loop
101cb32e2e7SValeria Barra   CeedPragmaSIMD
102cb32e2e7SValeria Barra   for (CeedInt i=0; i<Q; i++) {
103cb32e2e7SValeria Barra     // Read spatial derivatives of u components
104cb32e2e7SValeria Barra     const CeedScalar uJ[3][3]        = {{ug[i+(0+0*3)*Q],
105cb32e2e7SValeria Barra                                          ug[i+(0+1*3)*Q],
106cb32e2e7SValeria Barra                                          ug[i+(0+2*3)*Q]},
107cb32e2e7SValeria Barra                                         {ug[i+(1+0*3)*Q],
108cb32e2e7SValeria Barra                                          ug[i+(1+1*3)*Q],
109cb32e2e7SValeria Barra                                          ug[i+(1+2*3)*Q]},
110cb32e2e7SValeria Barra                                         {ug[i+(2+0*3)*Q],
111cb32e2e7SValeria Barra                                          ug[i+(2+1*3)*Q],
112cb32e2e7SValeria Barra                                          ug[i+(2+2*3)*Q]}
113cb32e2e7SValeria Barra                                        };
114cb32e2e7SValeria Barra     // Read qdata (dXdxdXdxT symmetric matrix)
115cb32e2e7SValeria Barra     const CeedScalar dXdxdXdxT[3][3] = {{qd[i+0*Q],
116cb32e2e7SValeria Barra                                          qd[i+1*Q],
117cb32e2e7SValeria Barra                                          qd[i+2*Q]},
118cb32e2e7SValeria Barra                                         {qd[i+1*Q],
119cb32e2e7SValeria Barra                                          qd[i+3*Q],
120cb32e2e7SValeria Barra                                          qd[i+4*Q]},
121cb32e2e7SValeria Barra                                         {qd[i+2*Q],
122cb32e2e7SValeria Barra                                          qd[i+4*Q],
123cb32e2e7SValeria Barra                                          qd[i+5*Q]}
124cb32e2e7SValeria Barra                                        };
125cb32e2e7SValeria Barra 
126cb32e2e7SValeria Barra     for (int k=0; k<3; k++) // k = component
127cb32e2e7SValeria Barra       for (int j=0; j<3; j++) // j = direction of vg
128cb32e2e7SValeria Barra         vg[i+(k+j*3)*Q] = (uJ[k][0] * dXdxdXdxT[0][j] +
129cb32e2e7SValeria Barra                            uJ[k][1] * dXdxdXdxT[1][j] +
130cb32e2e7SValeria Barra                            uJ[k][2] * dXdxdXdxT[2][j]);
131cb32e2e7SValeria Barra   } // End of Quadrature Point Loop
132cb32e2e7SValeria Barra 
133cb32e2e7SValeria Barra   return 0;
134cb32e2e7SValeria Barra }
135cb32e2e7SValeria Barra // -----------------------------------------------------------------------------
136f6b55d2cSvaleriabarra 
137f6b55d2cSvaleriabarra #endif // bp4_h
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