xref: /libCEED/examples/petsc/qfunctions/bps/bp4.h (revision e26ec02599109ff3515b5118893f538030923aec)
1 // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 /// @file
9 /// libCEED QFunctions for diffusion operator example using PETSc
10 
11 #ifndef bp4_h
12 #define bp4_h
13 
14 #include <ceed.h>
15 #include <math.h>
16 
17 // -----------------------------------------------------------------------------
18 // This QFunction sets up the rhs and true solution for the problem
19 // -----------------------------------------------------------------------------
20 CEED_QFUNCTION(SetupDiffRhs3)(void *ctx, CeedInt Q,
21                               const CeedScalar *const *in,
22                               CeedScalar *const *out) {
23 #ifndef M_PI
24 #  define M_PI    3.14159265358979323846
25 #endif
26   const CeedScalar *x = in[0], *w = in[1];
27   CeedScalar *true_soln = out[0], *rhs = out[1];
28 
29   // Quadrature Point Loop
30   CeedPragmaSIMD
31   for (CeedInt i=0; i<Q; i++) {
32     const CeedScalar c[3] = { 0, 1., 2. };
33     const CeedScalar k[3] = { 1., 2., 3. };
34 
35     // Component 1
36     true_soln[i+0*Q] = sin(M_PI*(c[0] + k[0]*x[i+Q*0])) *
37                        sin(M_PI*(c[1] + k[1]*x[i+Q*1])) *
38                        sin(M_PI*(c[2] + k[2]*x[i+Q*2]));
39     // Component 2
40     true_soln[i+1*Q] = 2 * true_soln[i+0*Q];
41     // Component 3
42     true_soln[i+2*Q] = 3 * true_soln[i+0*Q];
43 
44     // Component 1
45     rhs[i+0*Q] = w[i+Q*6] * M_PI*M_PI * (k[0]*k[0] + k[1]*k[1] + k[2]*k[2]) *
46                  true_soln[i+0*Q];
47     // Component 2
48     rhs[i+1*Q] = 2 * rhs[i+0*Q];
49     // Component 3
50     rhs[i+2*Q] = 3 * rhs[i+0*Q];
51   } // End of Quadrature Point Loop
52 
53   return 0;
54 }
55 
56 // -----------------------------------------------------------------------------
57 // This QFunction applies the diffusion operator for a vector field of 3 components.
58 //
59 // Inputs:
60 //   ug     - Input vector Jacobian at quadrature points
61 //   q_data  - Geometric factors
62 //
63 // Output:
64 //   vJ     - Output vector (test functions) Jacobian at quadrature points
65 //
66 // -----------------------------------------------------------------------------
67 CEED_QFUNCTION(Diff3)(void *ctx, CeedInt Q,
68                      const CeedScalar *const *in, CeedScalar *const *out) {
69   const CeedScalar *ug = in[0], *qd = in[1];
70   CeedScalar *vg = out[0];
71 
72   // Quadrature Point Loop
73   CeedPragmaSIMD
74   for (CeedInt i=0; i<Q; i++) {
75     // Read spatial derivatives of u components
76     const CeedScalar uJ[3][3]         = {{ug[i+(0+0*3)*Q],
77                                           ug[i+(0+1*3)*Q],
78                                           ug[i+(0+2*3)*Q]},
79                                          {ug[i+(1+0*3)*Q],
80                                           ug[i+(1+1*3)*Q],
81                                           ug[i+(1+2*3)*Q]},
82                                          {ug[i+(2+0*3)*Q],
83                                           ug[i+(2+1*3)*Q],
84                                           ug[i+(2+2*3)*Q]}
85                                         };
86     // Read q_data (dXdxdXdx_T symmetric matrix)
87     const CeedScalar dXdxdXdx_T[3][3] = {{qd[i+0*Q],
88                                           qd[i+1*Q],
89                                           qd[i+2*Q]},
90                                          {qd[i+1*Q],
91                                           qd[i+3*Q],
92                                           qd[i+4*Q]},
93                                          {qd[i+2*Q],
94                                           qd[i+4*Q],
95                                           qd[i+5*Q]}
96                                         };
97 
98     for (int k=0; k<3; k++) // k = component
99       for (int j=0; j<3; j++) // j = direction of vg
100         vg[i+(k+j*3)*Q] = (uJ[k][0] * dXdxdXdx_T[0][j] +
101                            uJ[k][1] * dXdxdXdx_T[1][j] +
102                            uJ[k][2] * dXdxdXdx_T[2][j]);
103   } // End of Quadrature Point Loop
104 
105   return 0;
106 }
107 // -----------------------------------------------------------------------------
108 
109 #endif // bp4_h
110