xref: /libCEED/examples/petsc/qfunctions/bps/bp4sphere.h (revision 3d8e882215d238700cdceb37404f76ca7fa24eaa)
1*3d8e8822SJeremy L Thompson // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2*3d8e8822SJeremy L Thompson // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3ed264d09SValeria Barra //
4*3d8e8822SJeremy L Thompson // SPDX-License-Identifier: BSD-2-Clause
5ed264d09SValeria Barra //
6*3d8e8822SJeremy L Thompson // This file is part of CEED:  http://github.com/ceed
7ed264d09SValeria Barra 
8ed264d09SValeria Barra /// @file
9ed264d09SValeria Barra /// libCEED QFunctions for mass operator example for a vector field on the sphere using PETSc
10ed264d09SValeria Barra 
11f6b55d2cSvaleriabarra #ifndef bp4sphere_h
12f6b55d2cSvaleriabarra #define bp4sphere_h
13f6b55d2cSvaleriabarra 
14ed264d09SValeria Barra #include <math.h>
15ed264d09SValeria Barra 
16e83e87a5Sjeremylt // -----------------------------------------------------------------------------
17ed264d09SValeria Barra // This QFunction sets up the rhs and true solution for the problem
18ed264d09SValeria Barra // -----------------------------------------------------------------------------
19ed264d09SValeria Barra CEED_QFUNCTION(SetupDiffRhs3)(void *ctx, const CeedInt Q,
20ed264d09SValeria Barra                              const CeedScalar *const *in,
21ed264d09SValeria Barra                              CeedScalar *const *out) {
22ed264d09SValeria Barra   // Inputs
239b072555Sjeremylt   const CeedScalar *X = in[0], *q_data = in[1];
24ed264d09SValeria Barra   // Outputs
25ed264d09SValeria Barra   CeedScalar *true_soln = out[0], *rhs = out[1];
26ed264d09SValeria Barra 
27ed264d09SValeria Barra   // Context
28ed264d09SValeria Barra   const CeedScalar *context = (const CeedScalar*)ctx;
29ed264d09SValeria Barra   const CeedScalar R        = context[0];
30ed264d09SValeria Barra 
31ed264d09SValeria Barra   // Quadrature Point Loop
32ed264d09SValeria Barra   CeedPragmaSIMD
33ed264d09SValeria Barra   for (CeedInt i=0; i<Q; i++) {
34ed264d09SValeria Barra     // Read global Cartesian coordinates
35ed264d09SValeria Barra     CeedScalar x = X[i+Q*0], y = X[i+Q*1], z = X[i+Q*2];
36ed264d09SValeria Barra     // Normalize quadrature point coordinates to sphere
37ed264d09SValeria Barra     CeedScalar rad = sqrt(x*x + y*y + z*z);
38ed264d09SValeria Barra     x *= R / rad;
39ed264d09SValeria Barra     y *= R / rad;
40ed264d09SValeria Barra     z *= R / rad;
41ed264d09SValeria Barra     // Compute latitude and longitude
42ed264d09SValeria Barra     const CeedScalar theta  = asin(z / R); // latitude
43ed264d09SValeria Barra     const CeedScalar lambda = atan2(y, x); // longitude
44ed264d09SValeria Barra 
459b072555Sjeremylt     // Use absolute value of latitude for true solution
46ed264d09SValeria Barra     // Component 1
47ed264d09SValeria Barra     true_soln[i+0*Q] = sin(lambda) * cos(theta);
48ed264d09SValeria Barra     // Component 2
49ed264d09SValeria Barra     true_soln[i+1*Q] = 2 * true_soln[i+0*Q];
50ed264d09SValeria Barra     // Component 3
51ed264d09SValeria Barra     true_soln[i+2*Q] = 3 * true_soln[i+0*Q];
52ed264d09SValeria Barra 
53ed264d09SValeria Barra     // Component 1
549b072555Sjeremylt     rhs[i+0*Q] = q_data[i+Q*0] * 2 * sin(lambda)*cos(theta) / (R*R);
55ed264d09SValeria Barra     // Component 2
56ed264d09SValeria Barra     rhs[i+1*Q] = 2 * rhs[i+0*Q];
57ed264d09SValeria Barra     // Component 3
58ed264d09SValeria Barra     rhs[i+2*Q] = 3 * rhs[i+0*Q];
59ed264d09SValeria Barra   } // End of Quadrature Point Loop
60ed264d09SValeria Barra 
61ed264d09SValeria Barra   return 0;
62ed264d09SValeria Barra }
63ed264d09SValeria Barra 
64e83e87a5Sjeremylt // -----------------------------------------------------------------------------
65ed264d09SValeria Barra // This QFunction applies the diffusion operator for a vector field of 3 components.
66ed264d09SValeria Barra //
67ed264d09SValeria Barra // Inputs:
68ed264d09SValeria Barra //   ug     - Input vector Jacobian at quadrature points
699b072555Sjeremylt //   q_data  - Geometric factors
70ed264d09SValeria Barra //
71ed264d09SValeria Barra // Output:
72ed264d09SValeria Barra //   vJ     - Output vector (test functions) Jacobian at quadrature points
73ed264d09SValeria Barra //
74ed264d09SValeria Barra // -----------------------------------------------------------------------------
75ed264d09SValeria Barra CEED_QFUNCTION(Diff3)(void *ctx, const CeedInt Q,
76ed264d09SValeria Barra                       const CeedScalar *const *in, CeedScalar *const *out) {
779b072555Sjeremylt   const CeedScalar *ug = in[0], *q_data = in[1];
78ed264d09SValeria Barra   CeedScalar *vJ = out[0];
79ed264d09SValeria Barra 
80ed264d09SValeria Barra   // Quadrature Point Loop
81ed264d09SValeria Barra   CeedPragmaSIMD
82ed264d09SValeria Barra   for (CeedInt i=0; i<Q; i++) {
83ed264d09SValeria Barra     // Read spatial derivatives of u
84ed264d09SValeria Barra     const CeedScalar uJ[3][2]         = {{ug[i+(0+0*3)*Q],
85ed264d09SValeria Barra                                           ug[i+(0+1*3)*Q]},
86ed264d09SValeria Barra                                          {ug[i+(1+0*3)*Q],
87ed264d09SValeria Barra                                           ug[i+(1+1*3)*Q]},
88ed264d09SValeria Barra                                          {ug[i+(2+0*3)*Q],
89ed264d09SValeria Barra                                           ug[i+(2+1*3)*Q]}
90ed264d09SValeria Barra                                         };
919b072555Sjeremylt     // Read q_data
929b072555Sjeremylt     const CeedScalar w_det_J          =   q_data[i+Q*0];
939b072555Sjeremylt     // -- Grad-to-Grad q_data
94ed264d09SValeria Barra     // ---- dXdx_j,k * dXdx_k,j
959b072555Sjeremylt     const CeedScalar dXdxdXdx_T[2][2] = {{q_data[i+Q*1],
969b072555Sjeremylt                                           q_data[i+Q*3]},
979b072555Sjeremylt                                          {q_data[i+Q*3],
989b072555Sjeremylt                                           q_data[i+Q*2]}
99ed264d09SValeria Barra                                         };
100ed264d09SValeria Barra 
101ed264d09SValeria Barra     for (int k=0; k<3; k++) // k = component
102ed264d09SValeria Barra       for (int j=0; j<2; j++) // j = direction of vg
1039b072555Sjeremylt         vJ[i+(k+j*3)*Q] = w_det_J * (uJ[k][0] * dXdxdXdx_T[0][j] +
1049b072555Sjeremylt                                    uJ[k][1] * dXdxdXdx_T[1][j]);
105ed264d09SValeria Barra 
106ed264d09SValeria Barra   } // End of Quadrature Point Loop
107ed264d09SValeria Barra 
108ed264d09SValeria Barra   return 0;
109ed264d09SValeria Barra }
110ed264d09SValeria Barra // -----------------------------------------------------------------------------
111f6b55d2cSvaleriabarra 
112f6b55d2cSvaleriabarra #endif // bp4sphere_h
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