1*5aed82e4SJeremy L Thompson // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors. 23d8e8822SJeremy L Thompson // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3ed264d09SValeria Barra // 43d8e8822SJeremy L Thompson // SPDX-License-Identifier: BSD-2-Clause 5ed264d09SValeria Barra // 63d8e8822SJeremy L Thompson // This file is part of CEED: http://github.com/ceed 7ed264d09SValeria Barra 8ed264d09SValeria Barra /// @file 9ed264d09SValeria Barra /// libCEED QFunctions for mass operator example for a vector field on the sphere using PETSc 10ed264d09SValeria Barra 11f6b55d2cSvaleriabarra #ifndef bp4sphere_h 12f6b55d2cSvaleriabarra #define bp4sphere_h 13f6b55d2cSvaleriabarra 14c9c2c079SJeremy L Thompson #include <ceed.h> 15ed264d09SValeria Barra #include <math.h> 16ed264d09SValeria Barra 17e83e87a5Sjeremylt // ----------------------------------------------------------------------------- 18ed264d09SValeria Barra // This QFunction sets up the rhs and true solution for the problem 19ed264d09SValeria Barra // ----------------------------------------------------------------------------- 202b730f8bSJeremy L Thompson CEED_QFUNCTION(SetupDiffRhs3)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) { 21ed264d09SValeria Barra // Inputs 229b072555Sjeremylt const CeedScalar *X = in[0], *q_data = in[1]; 23ed264d09SValeria Barra // Outputs 24ed264d09SValeria Barra CeedScalar *true_soln = out[0], *rhs = out[1]; 25ed264d09SValeria Barra 26ed264d09SValeria Barra // Context 27ed264d09SValeria Barra const CeedScalar *context = (const CeedScalar *)ctx; 28ed264d09SValeria Barra const CeedScalar R = context[0]; 29ed264d09SValeria Barra 30ed264d09SValeria Barra // Quadrature Point Loop 312b730f8bSJeremy L Thompson CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) { 32ed264d09SValeria Barra // Read global Cartesian coordinates 33ed264d09SValeria Barra CeedScalar x = X[i + Q * 0], y = X[i + Q * 1], z = X[i + Q * 2]; 34ed264d09SValeria Barra // Normalize quadrature point coordinates to sphere 35ed264d09SValeria Barra CeedScalar rad = sqrt(x * x + y * y + z * z); 36ed264d09SValeria Barra x *= R / rad; 37ed264d09SValeria Barra y *= R / rad; 38ed264d09SValeria Barra z *= R / rad; 39ed264d09SValeria Barra // Compute latitude and longitude 40ed264d09SValeria Barra const CeedScalar theta = asin(z / R); // latitude 41ed264d09SValeria Barra const CeedScalar lambda = atan2(y, x); // longitude 42ed264d09SValeria Barra 439b072555Sjeremylt // Use absolute value of latitude for true solution 44ed264d09SValeria Barra // Component 1 45ed264d09SValeria Barra true_soln[i + 0 * Q] = sin(lambda) * cos(theta); 46ed264d09SValeria Barra // Component 2 47ed264d09SValeria Barra true_soln[i + 1 * Q] = 2 * true_soln[i + 0 * Q]; 48ed264d09SValeria Barra // Component 3 49ed264d09SValeria Barra true_soln[i + 2 * Q] = 3 * true_soln[i + 0 * Q]; 50ed264d09SValeria Barra 51ed264d09SValeria Barra // Component 1 529b072555Sjeremylt rhs[i + 0 * Q] = q_data[i + Q * 0] * 2 * sin(lambda) * cos(theta) / (R * R); 53ed264d09SValeria Barra // Component 2 54ed264d09SValeria Barra rhs[i + 1 * Q] = 2 * rhs[i + 0 * Q]; 55ed264d09SValeria Barra // Component 3 56ed264d09SValeria Barra rhs[i + 2 * Q] = 3 * rhs[i + 0 * Q]; 57ed264d09SValeria Barra } // End of Quadrature Point Loop 58ed264d09SValeria Barra 59ed264d09SValeria Barra return 0; 60ed264d09SValeria Barra } 61ed264d09SValeria Barra 62e83e87a5Sjeremylt // ----------------------------------------------------------------------------- 63ed264d09SValeria Barra // This QFunction applies the diffusion operator for a vector field of 3 components. 64ed264d09SValeria Barra // 65ed264d09SValeria Barra // Inputs: 66ed264d09SValeria Barra // ug - Input vector Jacobian at quadrature points 679b072555Sjeremylt // q_data - Geometric factors 68ed264d09SValeria Barra // 69ed264d09SValeria Barra // Output: 70ed264d09SValeria Barra // vJ - Output vector (test functions) Jacobian at quadrature points 71ed264d09SValeria Barra // ----------------------------------------------------------------------------- 722b730f8bSJeremy L Thompson CEED_QFUNCTION(Diff3)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) { 739b072555Sjeremylt const CeedScalar *ug = in[0], *q_data = in[1]; 74ed264d09SValeria Barra CeedScalar *vJ = out[0]; 75ed264d09SValeria Barra 76ed264d09SValeria Barra // Quadrature Point Loop 772b730f8bSJeremy L Thompson CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) { 78ed264d09SValeria Barra // Read spatial derivatives of u 792b730f8bSJeremy L Thompson const CeedScalar uJ[3][2] = { 802b730f8bSJeremy L Thompson {ug[i + (0 + 0 * 3) * Q], ug[i + (0 + 1 * 3) * Q]}, 812b730f8bSJeremy L Thompson {ug[i + (1 + 0 * 3) * Q], ug[i + (1 + 1 * 3) * Q]}, 822b730f8bSJeremy L Thompson {ug[i + (2 + 0 * 3) * Q], ug[i + (2 + 1 * 3) * Q]} 83ed264d09SValeria Barra }; 849b072555Sjeremylt // Read q_data 859b072555Sjeremylt const CeedScalar w_det_J = q_data[i + Q * 0]; 869b072555Sjeremylt // -- Grad-to-Grad q_data 87ed264d09SValeria Barra // ---- dXdx_j,k * dXdx_k,j 882b730f8bSJeremy L Thompson const CeedScalar dXdxdXdx_T[2][2] = { 892b730f8bSJeremy L Thompson {q_data[i + Q * 1], q_data[i + Q * 3]}, 902b730f8bSJeremy L Thompson {q_data[i + Q * 3], q_data[i + Q * 2]} 91ed264d09SValeria Barra }; 92ed264d09SValeria Barra 932b730f8bSJeremy L Thompson for (int k = 0; k < 3; k++) { // k = component 942b730f8bSJeremy L Thompson for (int j = 0; j < 2; j++) { // j = direction of vg 952b730f8bSJeremy L Thompson vJ[i + (k + j * 3) * Q] = w_det_J * (uJ[k][0] * dXdxdXdx_T[0][j] + uJ[k][1] * dXdxdXdx_T[1][j]); 962b730f8bSJeremy L Thompson } 972b730f8bSJeremy L Thompson } 98ed264d09SValeria Barra } // End of Quadrature Point Loop 99ed264d09SValeria Barra 100ed264d09SValeria Barra return 0; 101ed264d09SValeria Barra } 102ed264d09SValeria Barra // ----------------------------------------------------------------------------- 103f6b55d2cSvaleriabarra 104f6b55d2cSvaleriabarra #endif // bp4sphere_h 105