xref: /libCEED/examples/solids/qfunctions/constant-force.h (revision 2ba3f748b44edc091d4082cfe571655b6bd7a424)
1 // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 /// @file
9 /// Constant forcing term for solid mechanics example using PETSc
10 
11 #ifndef CONSTANT_H
12 #define CONSTANT_H
13 
14 #include <ceed.h>
15 #include <math.h>
16 
17 #ifndef PHYSICS_STRUCT
18 #define PHYSICS_STRUCT
19 typedef struct Physics_private *Physics;
20 struct Physics_private {
21   CeedScalar   nu;      // Poisson's ratio
22   CeedScalar   E;       // Young's Modulus
23 };
24 #endif
25 
26 // -----------------------------------------------------------------------------
27 // Constant forcing term along specified vector
28 // -----------------------------------------------------------------------------
29 CEED_QFUNCTION(SetupConstantForce)(void *ctx, const CeedInt Q,
30                                    const CeedScalar *const *in,
31                                    CeedScalar *const *out) {
32   // Inputs
33   const CeedScalar *q_data = in[1];
34 
35   // Outputs
36   CeedScalar *force = out[0];
37 
38   // Context
39   const CeedScalar *forcing_vector = (CeedScalar(*))ctx;
40 
41   // Quadrature Point Loop
42   CeedPragmaSIMD
43   for (CeedInt i=0; i<Q; i++) {
44     // Setup
45     CeedScalar wdetJ = q_data[i];
46 
47     // Forcing function
48     // -- Component 1
49     force[i+0*Q] = forcing_vector[0]*wdetJ;
50 
51     // -- Component 2
52     force[i+1*Q] = forcing_vector[1]*wdetJ;
53 
54     // -- Component 3
55     force[i+2*Q] = forcing_vector[2]*wdetJ;
56 
57   } // End of Quadrature Point Loop
58 
59   return 0;
60 }
61 // -----------------------------------------------------------------------------
62 
63 #endif // End of CONSTANT_H
64