1 // Copyright (c) 2017-2025, Lawrence Livermore National Security, LLC and other CEED contributors. 2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3 // 4 // SPDX-License-Identifier: BSD-2-Clause 5 // 6 // This file is part of CEED: http://github.com/ceed 7 8 /// @file 9 /// Linear elasticity manufactured solution true solution for solid mechanics example using PETSc 10 11 #include <ceed/types.h> 12 #ifndef CEED_RUNNING_JIT_PASS 13 #include <math.h> 14 #endif 15 16 // ----------------------------------------------------------------------------- 17 // True solution for linear elasticity manufactured solution 18 // ----------------------------------------------------------------------------- 19 CEED_QFUNCTION(MMSTrueSoln)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) { 20 // Inputs 21 const CeedScalar *coords = in[0]; 22 23 // Outputs 24 CeedScalar *true_soln = out[0]; 25 26 // Quadrature Point Loop 27 CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) { 28 // Setup 29 CeedScalar x = coords[i + 0 * Q], y = coords[i + 1 * Q], z = coords[i + 2 * Q]; 30 31 // True solution 32 // -- Component 1 33 true_soln[i + 0 * Q] = exp(2 * x) * sin(3 * y) * cos(4 * z) / 1e8; 34 35 // -- Component 2 36 true_soln[i + 1 * Q] = exp(3 * y) * sin(4 * z) * cos(2 * x) / 1e8; 37 38 // -- Component 3 39 true_soln[i + 2 * Q] = exp(4 * z) * sin(2 * x) * cos(3 * y) / 1e8; 40 41 } // End of Quadrature Point Loop 42 43 return 0; 44 } 45 // ----------------------------------------------------------------------------- 46