xref: /libCEED/examples/solids/qfunctions/traction-boundary.h (revision 392d940c90dcc80d2c8cd0455511b2e57938a796)
1 // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 /// @file
9 /// Geometric factors for solid mechanics example using PETSc
10 
11 #include <ceed.h>
12 
13 // -----------------------------------------------------------------------------
14 // This QFunction computes the surface integral of the user traction vector on the constrained faces.
15 //
16 // Reference (parent) 2D coordinates: X
17 // Physical (current) 3D coordinates: x
18 // Change of coordinate matrix:
19 //   dxdX_{i,j} = dx_i/dX_j (indicial notation) [3 * 2]
20 //
21 // (J1,J2,J3) is given by the cross product of the columns of dxdX_{i,j}
22 //
23 // detJb is the magnitude of (J1,J2,J3)
24 //
25 // Computed:
26 //   t * (w detJb)
27 // -----------------------------------------------------------------------------
28 CEED_QFUNCTION(SetupTractionBCs)(void *ctx, CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
29   // Inputs
30   const CeedScalar(*J)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0], (*w) = in[1];
31   // Outputs
32   CeedScalar(*v)[CEED_Q_VLA] = (CeedScalar(*)[CEED_Q_VLA])out[0];
33 
34   // User stress tensor
35   const CeedScalar(*traction) = (const CeedScalar(*))ctx;
36 
37   CeedPragmaSIMD
38       // Quadrature Point Loop
39       for (CeedInt i = 0; i < Q; i++) {
40     // Setup
41     const CeedScalar dxdX[3][2] = {
42         {J[0][0][i], J[1][0][i]},
43         {J[0][1][i], J[1][1][i]},
44         {J[0][2][i], J[1][2][i]}
45     };
46     // J1, J2, and J3 are given by the cross product of the columns of dxdX
47     const CeedScalar J1 = dxdX[1][0] * dxdX[2][1] - dxdX[2][0] * dxdX[1][1];
48     const CeedScalar J2 = dxdX[2][0] * dxdX[0][1] - dxdX[0][0] * dxdX[2][1];
49     const CeedScalar J3 = dxdX[0][0] * dxdX[1][1] - dxdX[1][0] * dxdX[0][1];
50 
51     // Qdata
52     // -- Interp-to-Interp q_data
53     CeedScalar wdetJb = w[i] * sqrt(J1 * J1 + J2 * J2 + J3 * J3);
54 
55     // Traction surface integral
56     for (CeedInt j = 0; j < 3; j++) v[j][i] = traction[j] * wdetJb;
57 
58   }  // End of Quadrature Point Loop
59 
60   // Return
61   return 0;
62 }
63 // -----------------------------------------------------------------------------
64