1a0154adeSJed Brown // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors. 2a0154adeSJed Brown // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3a0154adeSJed Brown // 4a0154adeSJed Brown // SPDX-License-Identifier: BSD-2-Clause 5a0154adeSJed Brown // 6a0154adeSJed Brown // This file is part of CEED: http://github.com/ceed 7a0154adeSJed Brown 8b2165e7aSSebastian Grimberg /// @file 9b2165e7aSSebastian Grimberg /// Internal header for CUDA tensor product basis 1094b7b29bSJeremy L Thompson #ifndef CEED_CUDA_REF_BASIS_TENSOR_H 1194b7b29bSJeremy L Thompson #define CEED_CUDA_REF_BASIS_TENSOR_H 12b2165e7aSSebastian Grimberg 13c9c2c079SJeremy L Thompson #include <ceed.h> 14a0154adeSJed Brown 15a0154adeSJed Brown //------------------------------------------------------------------------------ 16a0154adeSJed Brown // Tensor Basis Kernels 17a0154adeSJed Brown //------------------------------------------------------------------------------ 18a0154adeSJed Brown 19a0154adeSJed Brown //------------------------------------------------------------------------------ 20a0154adeSJed Brown // Interp 21a0154adeSJed Brown //------------------------------------------------------------------------------ 222b730f8bSJeremy L Thompson extern "C" __global__ void Interp(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d, 232b730f8bSJeremy L Thompson const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) { 24a0154adeSJed Brown const CeedInt i = threadIdx.x; 25a0154adeSJed Brown 26a0154adeSJed Brown __shared__ CeedScalar s_mem[BASIS_Q_1D * BASIS_P_1D + 2 * BASIS_BUF_LEN]; 27a0154adeSJed Brown CeedScalar *s_interp_1d = s_mem; 28a0154adeSJed Brown CeedScalar *s_buffer_1 = s_mem + BASIS_Q_1D * BASIS_P_1D; 29a0154adeSJed Brown CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN; 30a0154adeSJed Brown for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) { 31a0154adeSJed Brown s_interp_1d[k] = interp_1d[k]; 32a0154adeSJed Brown } 33a0154adeSJed Brown 34a0154adeSJed Brown const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D; 35a0154adeSJed Brown const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D; 36a0154adeSJed Brown const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D; 37a0154adeSJed Brown const CeedInt stride_1 = transpose ? BASIS_P_1D : 1; 38a0154adeSJed Brown const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 39a0154adeSJed Brown const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS; 40a0154adeSJed Brown const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES); 41a0154adeSJed Brown const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS); 42a0154adeSJed Brown const CeedInt u_size = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 43a0154adeSJed Brown 44a0154adeSJed Brown // Apply basis element by element 45a0154adeSJed Brown for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) { 46a0154adeSJed Brown for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) { 47a0154adeSJed Brown const CeedScalar *cur_u = u + elem * u_stride + comp * u_comp_stride; 48a0154adeSJed Brown CeedScalar *cur_v = v + elem * v_stride + comp * v_comp_stride; 49*ca735530SJeremy L Thompson 50a0154adeSJed Brown for (CeedInt k = i; k < u_size; k += blockDim.x) { 51a0154adeSJed Brown s_buffer_1[k] = cur_u[k]; 52a0154adeSJed Brown } 53a0154adeSJed Brown CeedInt pre = u_size; 54a0154adeSJed Brown CeedInt post = 1; 55*ca735530SJeremy L Thompson 56a0154adeSJed Brown for (CeedInt d = 0; d < BASIS_DIM; d++) { 57a0154adeSJed Brown __syncthreads(); 582a86cc9dSSebastian Grimberg // Update buffers used 59a0154adeSJed Brown pre /= P; 60a0154adeSJed Brown const CeedScalar *in = d % 2 ? s_buffer_2 : s_buffer_1; 61a0154adeSJed Brown CeedScalar *out = d == BASIS_DIM - 1 ? cur_v : (d % 2 ? s_buffer_1 : s_buffer_2); 62a0154adeSJed Brown 63a0154adeSJed Brown // Contract along middle index 64a0154adeSJed Brown const CeedInt writeLen = pre * post * Q; 65a0154adeSJed Brown for (CeedInt k = i; k < writeLen; k += blockDim.x) { 66a0154adeSJed Brown const CeedInt c = k % post; 67a0154adeSJed Brown const CeedInt j = (k / post) % Q; 68a0154adeSJed Brown const CeedInt a = k / (post * Q); 69a0154adeSJed Brown 70a0154adeSJed Brown CeedScalar vk = 0; 712b730f8bSJeremy L Thompson for (CeedInt b = 0; b < P; b++) vk += s_interp_1d[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c]; 72a0154adeSJed Brown out[k] = vk; 73a0154adeSJed Brown } 74a0154adeSJed Brown post *= Q; 75a0154adeSJed Brown } 76a0154adeSJed Brown } 77a0154adeSJed Brown } 78a0154adeSJed Brown } 79a0154adeSJed Brown 80a0154adeSJed Brown //------------------------------------------------------------------------------ 81a0154adeSJed Brown // Grad 82a0154adeSJed Brown //------------------------------------------------------------------------------ 832b730f8bSJeremy L Thompson extern "C" __global__ void Grad(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d, 842b730f8bSJeremy L Thompson const CeedScalar *__restrict__ grad_1d, const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) { 85a0154adeSJed Brown const CeedInt i = threadIdx.x; 86a0154adeSJed Brown 87a0154adeSJed Brown __shared__ CeedScalar s_mem[2 * (BASIS_Q_1D * BASIS_P_1D + BASIS_BUF_LEN)]; 88a0154adeSJed Brown CeedScalar *s_interp_1d = s_mem; 89a0154adeSJed Brown CeedScalar *s_grad_1d = s_interp_1d + BASIS_Q_1D * BASIS_P_1D; 90a0154adeSJed Brown CeedScalar *s_buffer_1 = s_grad_1d + BASIS_Q_1D * BASIS_P_1D; 91a0154adeSJed Brown CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN; 92a0154adeSJed Brown for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) { 93a0154adeSJed Brown s_interp_1d[k] = interp_1d[k]; 94a0154adeSJed Brown s_grad_1d[k] = grad_1d[k]; 95a0154adeSJed Brown } 96a0154adeSJed Brown 97a0154adeSJed Brown const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D; 98a0154adeSJed Brown const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D; 99a0154adeSJed Brown const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D; 100a0154adeSJed Brown const CeedInt stride_1 = transpose ? BASIS_P_1D : 1; 101a0154adeSJed Brown const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 102a0154adeSJed Brown const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS; 103a0154adeSJed Brown const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES); 104a0154adeSJed Brown const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS); 105a0154adeSJed Brown const CeedInt u_dim_stride = transpose ? num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP : 0; 106a0154adeSJed Brown const CeedInt v_dim_stride = transpose ? 0 : num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP; 107a0154adeSJed Brown 108a0154adeSJed Brown // Apply basis element by element 109a0154adeSJed Brown for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) { 110a0154adeSJed Brown for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) { 111a0154adeSJed Brown // dim*dim contractions for grad 112a0154adeSJed Brown for (CeedInt dim_1 = 0; dim_1 < BASIS_DIM; dim_1++) { 113a0154adeSJed Brown CeedInt pre = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 114a0154adeSJed Brown CeedInt post = 1; 1152b730f8bSJeremy L Thompson const CeedScalar *cur_u = u + elem * u_stride + dim_1 * u_dim_stride + comp * u_comp_stride; 1162b730f8bSJeremy L Thompson CeedScalar *cur_v = v + elem * v_stride + dim_1 * v_dim_stride + comp * v_comp_stride; 117*ca735530SJeremy L Thompson 118a0154adeSJed Brown for (CeedInt dim_2 = 0; dim_2 < BASIS_DIM; dim_2++) { 119a0154adeSJed Brown __syncthreads(); 120b2165e7aSSebastian Grimberg // Update buffers used 121a0154adeSJed Brown pre /= P; 122a0154adeSJed Brown const CeedScalar *op = dim_1 == dim_2 ? s_grad_1d : s_interp_1d; 1232b730f8bSJeremy L Thompson const CeedScalar *in = dim_2 == 0 ? cur_u : (dim_2 % 2 ? s_buffer_2 : s_buffer_1); 1242b730f8bSJeremy L Thompson CeedScalar *out = dim_2 == BASIS_DIM - 1 ? cur_v : (dim_2 % 2 ? s_buffer_1 : s_buffer_2); 125a0154adeSJed Brown 126a0154adeSJed Brown // Contract along middle index 127a0154adeSJed Brown const CeedInt writeLen = pre * post * Q; 128a0154adeSJed Brown for (CeedInt k = i; k < writeLen; k += blockDim.x) { 129a0154adeSJed Brown const CeedInt c = k % post; 130a0154adeSJed Brown const CeedInt j = (k / post) % Q; 131a0154adeSJed Brown const CeedInt a = k / (post * Q); 132a0154adeSJed Brown CeedScalar v_k = 0; 133*ca735530SJeremy L Thompson 1342b730f8bSJeremy L Thompson for (CeedInt b = 0; b < P; b++) v_k += op[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c]; 135a0154adeSJed Brown 1362b730f8bSJeremy L Thompson if (transpose && dim_2 == BASIS_DIM - 1) out[k] += v_k; 1372b730f8bSJeremy L Thompson else out[k] = v_k; 138a0154adeSJed Brown } 139a0154adeSJed Brown post *= Q; 140a0154adeSJed Brown } 141a0154adeSJed Brown } 142a0154adeSJed Brown } 143a0154adeSJed Brown } 144a0154adeSJed Brown } 145a0154adeSJed Brown 146a0154adeSJed Brown //------------------------------------------------------------------------------ 147a0154adeSJed Brown // 1D quadrature weights 148a0154adeSJed Brown //------------------------------------------------------------------------------ 1492b730f8bSJeremy L Thompson __device__ void Weight1d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 150a0154adeSJed Brown const CeedInt i = threadIdx.x; 151*ca735530SJeremy L Thompson 152a0154adeSJed Brown if (i < BASIS_Q_1D) { 153a0154adeSJed Brown const size_t elem = blockIdx.x; 154*ca735530SJeremy L Thompson 1552b730f8bSJeremy L Thompson if (elem < num_elem) w[elem * BASIS_Q_1D + i] = q_weight_1d[i]; 156a0154adeSJed Brown } 157a0154adeSJed Brown } 158a0154adeSJed Brown 159a0154adeSJed Brown //------------------------------------------------------------------------------ 160a0154adeSJed Brown // 2D quadrature weights 161a0154adeSJed Brown //------------------------------------------------------------------------------ 1622b730f8bSJeremy L Thompson __device__ void Weight2d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 163a0154adeSJed Brown const CeedInt i = threadIdx.x; 164a0154adeSJed Brown const CeedInt j = threadIdx.y; 165*ca735530SJeremy L Thompson 166a0154adeSJed Brown if (i < BASIS_Q_1D && j < BASIS_Q_1D) { 167a0154adeSJed Brown const size_t elem = blockIdx.x; 168*ca735530SJeremy L Thompson 169a0154adeSJed Brown if (elem < num_elem) { 170a0154adeSJed Brown const size_t ind = (elem * BASIS_Q_1D + j) * BASIS_Q_1D + i; 171*ca735530SJeremy L Thompson 172a0154adeSJed Brown w[ind] = q_weight_1d[i] * q_weight_1d[j]; 173a0154adeSJed Brown } 174a0154adeSJed Brown } 175a0154adeSJed Brown } 176a0154adeSJed Brown 177a0154adeSJed Brown //------------------------------------------------------------------------------ 178a0154adeSJed Brown // 3D quadrature weights 179a0154adeSJed Brown //------------------------------------------------------------------------------ 1802b730f8bSJeremy L Thompson __device__ void Weight3d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 181a0154adeSJed Brown const CeedInt i = threadIdx.x; 182a0154adeSJed Brown const CeedInt j = threadIdx.y; 183*ca735530SJeremy L Thompson 184a0154adeSJed Brown if (i < BASIS_Q_1D && j < BASIS_Q_1D) { 185a0154adeSJed Brown const size_t elem = blockIdx.x; 186*ca735530SJeremy L Thompson 187a0154adeSJed Brown if (elem < num_elem) { 188a0154adeSJed Brown for (CeedInt k = 0; k < BASIS_Q_1D; k++) { 189a0154adeSJed Brown const size_t ind = ((elem * BASIS_Q_1D + k) * BASIS_Q_1D + j) * BASIS_Q_1D + i; 190*ca735530SJeremy L Thompson 191a0154adeSJed Brown w[ind] = q_weight_1d[i] * q_weight_1d[j] * q_weight_1d[k]; 192a0154adeSJed Brown } 193a0154adeSJed Brown } 194a0154adeSJed Brown } 195a0154adeSJed Brown } 196a0154adeSJed Brown 197a0154adeSJed Brown //------------------------------------------------------------------------------ 198a0154adeSJed Brown // Quadrature weights 199a0154adeSJed Brown //------------------------------------------------------------------------------ 2002b730f8bSJeremy L Thompson extern "C" __global__ void Weight(const CeedInt num_elem, const CeedScalar *__restrict__ q_weight_1d, CeedScalar *__restrict__ v) { 2012b730f8bSJeremy L Thompson if (BASIS_DIM == 1) Weight1d(num_elem, q_weight_1d, v); 2022b730f8bSJeremy L Thompson else if (BASIS_DIM == 2) Weight2d(num_elem, q_weight_1d, v); 2032b730f8bSJeremy L Thompson else if (BASIS_DIM == 3) Weight3d(num_elem, q_weight_1d, v); 204a0154adeSJed Brown } 205a0154adeSJed Brown 206a0154adeSJed Brown //------------------------------------------------------------------------------ 207b2165e7aSSebastian Grimberg 20894b7b29bSJeremy L Thompson #endif // CEED_CUDA_REF_BASIS_TENSOR_H 209