xref: /libCEED/include/ceed/jit-source/gallery/ceed-mass3dbuild.h (revision a0154adecfab8547cdc0febbbf40ac009dbe9d1d)
1*a0154adeSJed Brown // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2*a0154adeSJed Brown // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3*a0154adeSJed Brown //
4*a0154adeSJed Brown // SPDX-License-Identifier: BSD-2-Clause
5*a0154adeSJed Brown //
6*a0154adeSJed Brown // This file is part of CEED:  http://github.com/ceed
7*a0154adeSJed Brown 
8*a0154adeSJed Brown /**
9*a0154adeSJed Brown   @brief Ceed QFunction for building the geometric data for the 3D mass matrix
10*a0154adeSJed Brown **/
11*a0154adeSJed Brown 
12*a0154adeSJed Brown #ifndef mass3dbuild_h
13*a0154adeSJed Brown #define mass3dbuild_h
14*a0154adeSJed Brown 
15*a0154adeSJed Brown CEED_QFUNCTION(Mass3DBuild)(void *ctx, const CeedInt Q,
16*a0154adeSJed Brown                             const CeedScalar *const *in, CeedScalar *const *out) {
17*a0154adeSJed Brown   // *INDENT-OFF*
18*a0154adeSJed Brown   // in[0] is Jacobians with shape [2, nc=3, Q]
19*a0154adeSJed Brown   // in[1] is quadrature weights, size (Q)
20*a0154adeSJed Brown   const CeedScalar (*J)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0],
21*a0154adeSJed Brown                                     *w = in[1];
22*a0154adeSJed Brown   // out[0] is quadrature data, size (Q)
23*a0154adeSJed Brown   CeedScalar                   *q_data = out[0];
24*a0154adeSJed Brown   // *INDENT-ON*
25*a0154adeSJed Brown 
26*a0154adeSJed Brown   // Quadrature point loop
27*a0154adeSJed Brown   CeedPragmaSIMD
28*a0154adeSJed Brown   for (CeedInt i=0; i<Q; i++) {
29*a0154adeSJed Brown     q_data[i] = (J[0][0][i]*(J[1][1][i]*J[2][2][i] - J[1][2][i]*J[2][1][i]) -
30*a0154adeSJed Brown                  J[0][1][i]*(J[1][0][i]*J[2][2][i] - J[1][2][i]*J[2][0][i]) +
31*a0154adeSJed Brown                  J[0][2][i]*(J[1][0][i]*J[2][1][i] - J[1][1][i]*J[2][0][i])) * w[i];
32*a0154adeSJed Brown   } // End of Quadrature Point Loop
33*a0154adeSJed Brown 
34*a0154adeSJed Brown   return CEED_ERROR_SUCCESS;
35*a0154adeSJed Brown }
36*a0154adeSJed Brown 
37*a0154adeSJed Brown #endif // mass3dbuild_h
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