xref: /libCEED/include/ceed/jit-source/gallery/ceed-vectorpoisson2dapply.h (revision fb455ff073519dc60531e3d0b72267e590b5c938)
1 // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2 // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3 //
4 // SPDX-License-Identifier: BSD-2-Clause
5 //
6 // This file is part of CEED:  http://github.com/ceed
7 
8 /**
9   @brief Ceed QFunction for applying the 2D Poisson operator
10            on a vector system with three components
11 **/
12 
13 #ifndef vectorpoisson2dapply_h
14 #define vectorpoisson2dapply_h
15 
16 #include <ceed.h>
17 
18 CEED_QFUNCTION(Vector3Poisson2DApply)(void *ctx, const CeedInt Q,
19                                       const CeedScalar *const *in,
20                                       CeedScalar *const *out) {
21   // *INDENT-OFF*
22   // in[0] is gradient u, shape [2, nc=3, Q]
23   // in[1] is quadrature data, size (3*Q)
24   const CeedScalar (*ug)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0],
25                   (*q_data)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[1];
26   // out[0] is output to multiply against gradient v, shape [2, nc=3, Q]
27   CeedScalar       (*vg)[3][CEED_Q_VLA] = (CeedScalar(*)[3][CEED_Q_VLA])out[0];
28   // *INDENT-ON*
29 
30   const CeedInt dim = 2, num_comp = 3;
31 
32   // Quadrature point loop
33   CeedPragmaSIMD
34   for (CeedInt i=0; i<Q; i++) {
35     // Read qdata (dXdxdXdxT symmetric matrix)
36     // Stored in Voigt convention
37     // 0 2
38     // 2 1
39     // *INDENT-OFF*
40     const CeedScalar dXdxdXdxT[2][2] = {{q_data[0][i],
41                                          q_data[2][i]},
42                                         {q_data[2][i],
43                                          q_data[1][i]}
44                                        };
45     // *INDENT-ON*
46 
47     // Apply Poisson operator
48     // j = direction of vg
49     for (CeedInt j=0; j<dim; j++)
50       for (CeedInt c=0; c<num_comp; c++)
51         vg[j][c][i] = (ug[0][c][i] * dXdxdXdxT[0][j] +
52                        ug[1][c][i] * dXdxdXdxT[1][j]);
53   } // End of Quadrature Point Loop
54 
55   return CEED_ERROR_SUCCESS;
56 }
57 
58 #endif // vectorpoisson2dapply_h
59