xref: /libCEED/include/ceed/jit-source/gallery/ceed-vectorpoisson3dapply.h (revision 2b730f8b5a9c809740a0b3b302db43a719c636b1)
1a0154adeSJed Brown // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors.
2a0154adeSJed Brown // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3a0154adeSJed Brown //
4a0154adeSJed Brown // SPDX-License-Identifier: BSD-2-Clause
5a0154adeSJed Brown //
6a0154adeSJed Brown // This file is part of CEED:  http://github.com/ceed
7a0154adeSJed Brown 
8a0154adeSJed Brown /**
9a0154adeSJed Brown   @brief Ceed QFunction for applying the geometric data for the 3D Poisson
10a0154adeSJed Brown            on a vector system with three components
11a0154adeSJed Brown            operator
12a0154adeSJed Brown **/
13a0154adeSJed Brown 
14a0154adeSJed Brown #ifndef vectorpoisson3dapply_h
15a0154adeSJed Brown #define vectorpoisson3dapply_h
16a0154adeSJed Brown 
17c9c2c079SJeremy L Thompson #include <ceed.h>
18c9c2c079SJeremy L Thompson 
19*2b730f8bSJeremy L Thompson CEED_QFUNCTION(Vector3Poisson3DApply)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
20a0154adeSJed Brown   // *INDENT-OFF*
21a0154adeSJed Brown   // in[0] is gradient u, shape [3, nc=3, Q]
22a0154adeSJed Brown   // in[1] is quadrature data, size (6*Q)
23*2b730f8bSJeremy L Thompson   const CeedScalar(*ug)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0], (*q_data)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[1];
24a0154adeSJed Brown   // out[0] is output to multiply against gradient v, shape [3, nc=3, Q]
25a0154adeSJed Brown   CeedScalar(*vg)[3][CEED_Q_VLA] = (CeedScalar(*)[3][CEED_Q_VLA])out[0];
26a0154adeSJed Brown   // *INDENT-ON*
27a0154adeSJed Brown 
28a0154adeSJed Brown   const CeedInt dim = 3, num_comp = 3;
29a0154adeSJed Brown 
30a0154adeSJed Brown   // Quadrature point loop
31*2b730f8bSJeremy L Thompson   CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) {
32a0154adeSJed Brown     // Read qdata (dXdxdXdxT symmetric matrix)
33a0154adeSJed Brown     // Stored in Voigt convention
34a0154adeSJed Brown     // 0 5 4
35a0154adeSJed Brown     // 5 1 3
36a0154adeSJed Brown     // 4 3 2
37a0154adeSJed Brown     // *INDENT-OFF*
38*2b730f8bSJeremy L Thompson     const CeedScalar dXdxdXdxT[3][3] = {
39*2b730f8bSJeremy L Thompson         {q_data[0][i], q_data[5][i], q_data[4][i]},
40*2b730f8bSJeremy L Thompson         {q_data[5][i], q_data[1][i], q_data[3][i]},
41*2b730f8bSJeremy L Thompson         {q_data[4][i], q_data[3][i], q_data[2][i]}
42a0154adeSJed Brown     };
43a0154adeSJed Brown     // *INDENT-ON*
44a0154adeSJed Brown 
45a0154adeSJed Brown     // Apply Poisson Operator
46a0154adeSJed Brown     // j = direction of vg
47a0154adeSJed Brown     for (CeedInt j = 0; j < dim; j++)
48a0154adeSJed Brown       for (CeedInt c = 0; c < num_comp; c++)
49*2b730f8bSJeremy L Thompson         vg[j][c][i] = (ug[0][c][i] * dXdxdXdxT[0][j] + ug[1][c][i] * dXdxdXdxT[1][j] + ug[2][c][i] * dXdxdXdxT[2][j]);
50a0154adeSJed Brown   }  // End of Quadrature Point Loop
51a0154adeSJed Brown 
52a0154adeSJed Brown   return CEED_ERROR_SUCCESS;
53a0154adeSJed Brown }
54a0154adeSJed Brown 
55a0154adeSJed Brown #endif  // vectorpoisson3dapply_h
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