xref: /libCEED/include/ceed/jit-source/gallery/ceed-vectorpoisson3dapply.h (revision 5aed82e4fa97acf4ba24a7f10a35f5303a6798e0)
1*5aed82e4SJeremy L Thompson // Copyright (c) 2017-2024, Lawrence Livermore National Security, LLC and other CEED contributors.
2a0154adeSJed Brown // All Rights Reserved. See the top-level LICENSE and NOTICE files for details.
3a0154adeSJed Brown //
4a0154adeSJed Brown // SPDX-License-Identifier: BSD-2-Clause
5a0154adeSJed Brown //
6a0154adeSJed Brown // This file is part of CEED:  http://github.com/ceed
7a0154adeSJed Brown 
8a0154adeSJed Brown /**
9ea61e9acSJeremy L Thompson   @brief Ceed QFunction for applying the geometric data for the 3D Poisson on a vector system with three components operator
10a0154adeSJed Brown **/
11a0154adeSJed Brown 
1294b7b29bSJeremy L Thompson #ifndef CEED_VECTORPOISSON3DAPPLY_H
1394b7b29bSJeremy L Thompson #define CEED_VECTORPOISSON3DAPPLY_H
14a0154adeSJed Brown 
15c9c2c079SJeremy L Thompson #include <ceed.h>
16c9c2c079SJeremy L Thompson 
172b730f8bSJeremy L Thompson CEED_QFUNCTION(Vector3Poisson3DApply)(void *ctx, const CeedInt Q, const CeedScalar *const *in, CeedScalar *const *out) {
18a0154adeSJed Brown   // in[0] is gradient u, shape [3, nc=3, Q]
19a0154adeSJed Brown   // in[1] is quadrature data, size (6*Q)
202b730f8bSJeremy L Thompson   const CeedScalar(*ug)[3][CEED_Q_VLA] = (const CeedScalar(*)[3][CEED_Q_VLA])in[0], (*q_data)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[1];
21a0154adeSJed Brown   // out[0] is output to multiply against gradient v, shape [3, nc=3, Q]
22a0154adeSJed Brown   CeedScalar(*vg)[3][CEED_Q_VLA] = (CeedScalar(*)[3][CEED_Q_VLA])out[0];
23a0154adeSJed Brown 
24a0154adeSJed Brown   const CeedInt dim = 3, num_comp = 3;
25a0154adeSJed Brown 
26a0154adeSJed Brown   // Quadrature point loop
272b730f8bSJeremy L Thompson   CeedPragmaSIMD for (CeedInt i = 0; i < Q; i++) {
28a0154adeSJed Brown     // Read qdata (dXdxdXdxT symmetric matrix)
29a0154adeSJed Brown     // Stored in Voigt convention
30a0154adeSJed Brown     // 0 5 4
31a0154adeSJed Brown     // 5 1 3
32a0154adeSJed Brown     // 4 3 2
332b730f8bSJeremy L Thompson     const CeedScalar dXdxdXdxT[3][3] = {
342b730f8bSJeremy L Thompson         {q_data[0][i], q_data[5][i], q_data[4][i]},
352b730f8bSJeremy L Thompson         {q_data[5][i], q_data[1][i], q_data[3][i]},
362b730f8bSJeremy L Thompson         {q_data[4][i], q_data[3][i], q_data[2][i]}
37a0154adeSJed Brown     };
38a0154adeSJed Brown 
39a0154adeSJed Brown     // Apply Poisson Operator
40a0154adeSJed Brown     // j = direction of vg
41a0154adeSJed Brown     for (CeedInt j = 0; j < dim; j++)
42a0154adeSJed Brown       for (CeedInt c = 0; c < num_comp; c++)
432b730f8bSJeremy L Thompson         vg[j][c][i] = (ug[0][c][i] * dXdxdXdxT[0][j] + ug[1][c][i] * dXdxdXdxT[1][j] + ug[2][c][i] * dXdxdXdxT[2][j]);
44a0154adeSJed Brown   }  // End of Quadrature Point Loop
45a0154adeSJed Brown 
46a0154adeSJed Brown   return CEED_ERROR_SUCCESS;
47a0154adeSJed Brown }
48a0154adeSJed Brown 
4994b7b29bSJeremy L Thompson #endif  // CEED_VECTORPOISSON3DAPPLY_H
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