1a0154adeSJed Brown // Copyright (c) 2017-2022, Lawrence Livermore National Security, LLC and other CEED contributors. 2a0154adeSJed Brown // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3a0154adeSJed Brown // 4a0154adeSJed Brown // SPDX-License-Identifier: BSD-2-Clause 5a0154adeSJed Brown // 6a0154adeSJed Brown // This file is part of CEED: http://github.com/ceed 7a0154adeSJed Brown 8b2165e7aSSebastian Grimberg /// @file 9b2165e7aSSebastian Grimberg /// Internal header for HIP tensor product basis 10*94b7b29bSJeremy L Thompson #ifndef CEED_HIP_REF_BASIS_TENSOR_H 11*94b7b29bSJeremy L Thompson #define CEED_HIP_REF_BASIS_TENSOR_H 12b2165e7aSSebastian Grimberg 13c9c2c079SJeremy L Thompson #include <ceed.h> 14c9c2c079SJeremy L Thompson 15a0154adeSJed Brown //------------------------------------------------------------------------------ 16a0154adeSJed Brown // Tensor Basis Kernels 17a0154adeSJed Brown //------------------------------------------------------------------------------ 18a0154adeSJed Brown 19a0154adeSJed Brown //------------------------------------------------------------------------------ 20a0154adeSJed Brown // Interp 21a0154adeSJed Brown //------------------------------------------------------------------------------ 222b730f8bSJeremy L Thompson extern "C" __global__ void Interp(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d, 232b730f8bSJeremy L Thompson const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) { 24a0154adeSJed Brown const CeedInt i = threadIdx.x; 25a0154adeSJed Brown 26a0154adeSJed Brown __shared__ CeedScalar s_mem[BASIS_Q_1D * BASIS_P_1D + 2 * BASIS_BUF_LEN]; 27a0154adeSJed Brown CeedScalar *s_interp_1d = s_mem; 28a0154adeSJed Brown CeedScalar *s_buffer_1 = s_mem + BASIS_Q_1D * BASIS_P_1D; 29a0154adeSJed Brown CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN; 30a0154adeSJed Brown for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) { 31a0154adeSJed Brown s_interp_1d[k] = interp_1d[k]; 32a0154adeSJed Brown } 33a0154adeSJed Brown 34a0154adeSJed Brown const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D; 35a0154adeSJed Brown const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D; 362a86cc9dSSebastian Grimberg const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D; 372a86cc9dSSebastian Grimberg const CeedInt stride_1 = transpose ? BASIS_P_1D : 1; 38a0154adeSJed Brown const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 39a0154adeSJed Brown const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS; 40a0154adeSJed Brown const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES); 41a0154adeSJed Brown const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS); 42a0154adeSJed Brown const CeedInt u_size = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 43a0154adeSJed Brown 44a0154adeSJed Brown // Apply basis element by element 45a0154adeSJed Brown for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) { 46a0154adeSJed Brown for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) { 47a0154adeSJed Brown const CeedScalar *cur_u = u + elem * u_stride + comp * u_comp_stride; 48a0154adeSJed Brown CeedScalar *cur_v = v + elem * v_stride + comp * v_comp_stride; 49a0154adeSJed Brown for (CeedInt k = i; k < u_size; k += blockDim.x) { 50a0154adeSJed Brown s_buffer_1[k] = cur_u[k]; 51a0154adeSJed Brown } 52a0154adeSJed Brown CeedInt pre = u_size; 53a0154adeSJed Brown CeedInt post = 1; 54a0154adeSJed Brown for (CeedInt d = 0; d < BASIS_DIM; d++) { 55a0154adeSJed Brown __syncthreads(); 56a0154adeSJed Brown // Update buffers used 57a0154adeSJed Brown pre /= P; 58a0154adeSJed Brown const CeedScalar *in = d % 2 ? s_buffer_2 : s_buffer_1; 59a0154adeSJed Brown CeedScalar *out = d == BASIS_DIM - 1 ? cur_v : (d % 2 ? s_buffer_1 : s_buffer_2); 60a0154adeSJed Brown 61a0154adeSJed Brown // Contract along middle index 62a0154adeSJed Brown const CeedInt writeLen = pre * post * Q; 63a0154adeSJed Brown for (CeedInt k = i; k < writeLen; k += blockDim.x) { 64a0154adeSJed Brown const CeedInt c = k % post; 65a0154adeSJed Brown const CeedInt j = (k / post) % Q; 66a0154adeSJed Brown const CeedInt a = k / (post * Q); 67a0154adeSJed Brown 68a0154adeSJed Brown CeedScalar vk = 0; 692a86cc9dSSebastian Grimberg for (CeedInt b = 0; b < P; b++) vk += s_interp_1d[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c]; 70a0154adeSJed Brown 71a0154adeSJed Brown out[k] = vk; 72a0154adeSJed Brown } 73a0154adeSJed Brown 74a0154adeSJed Brown post *= Q; 75a0154adeSJed Brown } 76a0154adeSJed Brown } 77a0154adeSJed Brown } 78a0154adeSJed Brown } 79a0154adeSJed Brown 80a0154adeSJed Brown //------------------------------------------------------------------------------ 81a0154adeSJed Brown // Grad 82a0154adeSJed Brown //------------------------------------------------------------------------------ 832b730f8bSJeremy L Thompson extern "C" __global__ void Grad(const CeedInt num_elem, const CeedInt transpose, const CeedScalar *__restrict__ interp_1d, 842b730f8bSJeremy L Thompson const CeedScalar *__restrict__ grad_1d, const CeedScalar *__restrict__ u, CeedScalar *__restrict__ v) { 85a0154adeSJed Brown const CeedInt i = threadIdx.x; 86a0154adeSJed Brown 87a0154adeSJed Brown __shared__ CeedScalar s_mem[2 * (BASIS_Q_1D * BASIS_P_1D + BASIS_BUF_LEN)]; 88a0154adeSJed Brown CeedScalar *s_interp_1d = s_mem; 89a0154adeSJed Brown CeedScalar *s_grad_1d = s_interp_1d + BASIS_Q_1D * BASIS_P_1D; 90a0154adeSJed Brown CeedScalar *s_buffer_1 = s_grad_1d + BASIS_Q_1D * BASIS_P_1D; 91a0154adeSJed Brown CeedScalar *s_buffer_2 = s_buffer_1 + BASIS_BUF_LEN; 92a0154adeSJed Brown for (CeedInt k = i; k < BASIS_Q_1D * BASIS_P_1D; k += blockDim.x) { 93a0154adeSJed Brown s_interp_1d[k] = interp_1d[k]; 94a0154adeSJed Brown s_grad_1d[k] = grad_1d[k]; 95a0154adeSJed Brown } 96a0154adeSJed Brown 97a0154adeSJed Brown const CeedInt P = transpose ? BASIS_Q_1D : BASIS_P_1D; 98a0154adeSJed Brown const CeedInt Q = transpose ? BASIS_P_1D : BASIS_Q_1D; 992a86cc9dSSebastian Grimberg const CeedInt stride_0 = transpose ? 1 : BASIS_P_1D; 1002a86cc9dSSebastian Grimberg const CeedInt stride_1 = transpose ? BASIS_P_1D : 1; 101a0154adeSJed Brown const CeedInt u_stride = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 102a0154adeSJed Brown const CeedInt v_stride = transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS; 103a0154adeSJed Brown const CeedInt u_comp_stride = num_elem * (transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES); 104a0154adeSJed Brown const CeedInt v_comp_stride = num_elem * (transpose ? BASIS_NUM_NODES : BASIS_NUM_QPTS); 105a0154adeSJed Brown const CeedInt u_dim_stride = transpose ? num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP : 0; 106a0154adeSJed Brown const CeedInt v_dim_stride = transpose ? 0 : num_elem * BASIS_NUM_QPTS * BASIS_NUM_COMP; 107a0154adeSJed Brown 108a0154adeSJed Brown // Apply basis element by element 109a0154adeSJed Brown for (CeedInt elem = blockIdx.x; elem < num_elem; elem += gridDim.x) { 110a0154adeSJed Brown for (CeedInt comp = 0; comp < BASIS_NUM_COMP; comp++) { 111a0154adeSJed Brown // dim*dim contractions for grad 112a0154adeSJed Brown for (CeedInt dim_1 = 0; dim_1 < BASIS_DIM; dim_1++) { 113a0154adeSJed Brown CeedInt pre = transpose ? BASIS_NUM_QPTS : BASIS_NUM_NODES; 114a0154adeSJed Brown CeedInt post = 1; 1152b730f8bSJeremy L Thompson const CeedScalar *cur_u = u + elem * u_stride + dim_1 * u_dim_stride + comp * u_comp_stride; 1162b730f8bSJeremy L Thompson CeedScalar *cur_v = v + elem * v_stride + dim_1 * v_dim_stride + comp * v_comp_stride; 117a0154adeSJed Brown for (CeedInt dim_2 = 0; dim_2 < BASIS_DIM; dim_2++) { 118a0154adeSJed Brown __syncthreads(); 119a0154adeSJed Brown // Update buffers used 120a0154adeSJed Brown pre /= P; 121a0154adeSJed Brown const CeedScalar *op = dim_1 == dim_2 ? s_grad_1d : s_interp_1d; 1222b730f8bSJeremy L Thompson const CeedScalar *in = dim_2 == 0 ? cur_u : (dim_2 % 2 ? s_buffer_2 : s_buffer_1); 1232b730f8bSJeremy L Thompson CeedScalar *out = dim_2 == BASIS_DIM - 1 ? cur_v : (dim_2 % 2 ? s_buffer_1 : s_buffer_2); 124a0154adeSJed Brown 125a0154adeSJed Brown // Contract along middle index 126a0154adeSJed Brown const CeedInt writeLen = pre * post * Q; 127a0154adeSJed Brown for (CeedInt k = i; k < writeLen; k += blockDim.x) { 128a0154adeSJed Brown const CeedInt c = k % post; 129a0154adeSJed Brown const CeedInt j = (k / post) % Q; 130a0154adeSJed Brown const CeedInt a = k / (post * Q); 131a0154adeSJed Brown CeedScalar v_k = 0; 1322a86cc9dSSebastian Grimberg for (CeedInt b = 0; b < P; b++) v_k += op[j * stride_0 + b * stride_1] * in[(a * P + b) * post + c]; 133a0154adeSJed Brown 1342b730f8bSJeremy L Thompson if (transpose && dim_2 == BASIS_DIM - 1) out[k] += v_k; 1352b730f8bSJeremy L Thompson else out[k] = v_k; 136a0154adeSJed Brown } 137a0154adeSJed Brown 138a0154adeSJed Brown post *= Q; 139a0154adeSJed Brown } 140a0154adeSJed Brown } 141a0154adeSJed Brown } 142a0154adeSJed Brown } 143a0154adeSJed Brown } 144a0154adeSJed Brown 145a0154adeSJed Brown //------------------------------------------------------------------------------ 146a0154adeSJed Brown // 1D quadrature weights 147a0154adeSJed Brown //------------------------------------------------------------------------------ 1482b730f8bSJeremy L Thompson __device__ void Weight1d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 149b2165e7aSSebastian Grimberg const CeedInt i = threadIdx.x; 150b2165e7aSSebastian Grimberg if (i < BASIS_Q_1D) { 151b2165e7aSSebastian Grimberg const size_t elem = blockIdx.x; 152b2165e7aSSebastian Grimberg if (elem < num_elem) w[elem * BASIS_Q_1D + i] = q_weight_1d[i]; 153a0154adeSJed Brown } 154a0154adeSJed Brown } 155a0154adeSJed Brown 156a0154adeSJed Brown //------------------------------------------------------------------------------ 157a0154adeSJed Brown // 2D quadrature weights 158a0154adeSJed Brown //------------------------------------------------------------------------------ 1592b730f8bSJeremy L Thompson __device__ void Weight2d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 160b2165e7aSSebastian Grimberg const CeedInt i = threadIdx.x; 161b2165e7aSSebastian Grimberg const CeedInt j = threadIdx.y; 162b2165e7aSSebastian Grimberg if (i < BASIS_Q_1D && j < BASIS_Q_1D) { 163b2165e7aSSebastian Grimberg const size_t elem = blockIdx.x; 164b2165e7aSSebastian Grimberg if (elem < num_elem) { 165b2165e7aSSebastian Grimberg const size_t ind = (elem * BASIS_Q_1D + j) * BASIS_Q_1D + i; 166b2165e7aSSebastian Grimberg w[ind] = q_weight_1d[i] * q_weight_1d[j]; 167b2165e7aSSebastian Grimberg } 168a0154adeSJed Brown } 169a0154adeSJed Brown } 170a0154adeSJed Brown 171a0154adeSJed Brown //------------------------------------------------------------------------------ 172a0154adeSJed Brown // 3D quadrature weights 173a0154adeSJed Brown //------------------------------------------------------------------------------ 1742b730f8bSJeremy L Thompson __device__ void Weight3d(const CeedInt num_elem, const CeedScalar *q_weight_1d, CeedScalar *w) { 175b2165e7aSSebastian Grimberg const CeedInt i = threadIdx.x; 176b2165e7aSSebastian Grimberg const CeedInt j = threadIdx.y; 177b2165e7aSSebastian Grimberg if (i < BASIS_Q_1D && j < BASIS_Q_1D) { 178b2165e7aSSebastian Grimberg const size_t elem = blockIdx.x; 179b2165e7aSSebastian Grimberg if (elem < num_elem) { 180a0154adeSJed Brown for (CeedInt k = 0; k < BASIS_Q_1D; k++) { 181b2165e7aSSebastian Grimberg const size_t ind = ((elem * BASIS_Q_1D + k) * BASIS_Q_1D + j) * BASIS_Q_1D + i; 182b2165e7aSSebastian Grimberg w[ind] = q_weight_1d[i] * q_weight_1d[j] * q_weight_1d[k]; 183b2165e7aSSebastian Grimberg } 184b2165e7aSSebastian Grimberg } 185a0154adeSJed Brown } 186a0154adeSJed Brown } 187a0154adeSJed Brown 188a0154adeSJed Brown //------------------------------------------------------------------------------ 189a0154adeSJed Brown // Quadrature weights 190a0154adeSJed Brown //------------------------------------------------------------------------------ 1912b730f8bSJeremy L Thompson extern "C" __global__ void Weight(const CeedInt num_elem, const CeedScalar *__restrict__ q_weight_1d, CeedScalar *__restrict__ v) { 1922b730f8bSJeremy L Thompson if (BASIS_DIM == 1) Weight1d(num_elem, q_weight_1d, v); 1932b730f8bSJeremy L Thompson else if (BASIS_DIM == 2) Weight2d(num_elem, q_weight_1d, v); 1942b730f8bSJeremy L Thompson else if (BASIS_DIM == 3) Weight3d(num_elem, q_weight_1d, v); 195a0154adeSJed Brown } 196a0154adeSJed Brown 197a0154adeSJed Brown //------------------------------------------------------------------------------ 198b2165e7aSSebastian Grimberg 199*94b7b29bSJeremy L Thompson #endif // CEED_HIP_REF_BASIS_TENSOR_H 200