xref: /petsc/include/petscvec.h (revision 3a40ed3dce77c081171d005ae1a6ff4bb9d13b6f)
1 /* $Id: vec.h,v 1.66 1997/08/22 15:20:23 bsmith Exp bsmith $ */
2 /*
3     Defines the vector component of PETSc. Vectors generally represent
4   degrees of freedom for finite element/finite difference functions
5   on a grid. They have more mathematical structure then simple arrays.
6 */
7 
8 #ifndef __VEC_PACKAGE
9 #define __VEC_PACKAGE
10 #include "is.h"
11 #include "sys.h"
12 
13 #define VEC_COOKIE         PETSC_COOKIE+3
14 #define VEC_SCATTER_COOKIE PETSC_COOKIE+4
15 
16 typedef enum {VECSAME=-1, VECSEQ, VECMPI} VecType;
17 
18 typedef struct _p_Vec*         Vec;
19 typedef struct _p_VecScatter*  VecScatter;
20 
21 extern int VecCreateSeq(MPI_Comm,int,Vec*);
22 extern int VecCreateMPI(MPI_Comm,int,int,Vec*);
23 extern int VecCreateSeqWithArray(MPI_Comm,int,Scalar*,Vec*);
24 extern int VecCreateMPIWithArray(MPI_Comm,int,int,Scalar*,Vec*);
25 extern int VecCreate(MPI_Comm,int,Vec*);
26 
27 extern int VecDestroy(Vec);
28 
29 extern int VecDot(Vec,Vec,Scalar*);
30 extern int VecTDot(Vec,Vec,Scalar*);
31 extern int VecMDot(int,Vec,Vec*,Scalar*);
32 extern int VecMTDot(int,Vec,Vec*,Scalar*);
33 
34 typedef enum {NORM_1=1,NORM_2=2,NORM_FROBENIUS=3,NORM_INFINITY=4,NORM_1_AND_2=5} NormType;
35 #define NORM_MAX NORM_INFINITY
36 extern int VecNorm(Vec,NormType,double *);
37 extern int VecSum(Vec,Scalar*);
38 extern int VecMax(Vec,int*,double*);
39 extern int VecMin(Vec,int*,double*);
40 extern int VecScale(Scalar*,Vec);
41 extern int VecCopy(Vec,Vec);
42 extern int VecSetRandom(PetscRandom,Vec);
43 extern int VecSet(Scalar*,Vec);
44 extern int VecSwap(Vec,Vec);
45 extern int VecAXPY(Scalar*,Vec,Vec);
46 extern int VecAXPBY(Scalar*,Scalar *,Vec,Vec);
47 extern int VecMAXPY(int,Scalar*,Vec,Vec*);
48 extern int VecAYPX(Scalar*,Vec,Vec);
49 extern int VecWAXPY(Scalar*,Vec,Vec,Vec);
50 extern int VecPointwiseMult(Vec,Vec,Vec);
51 extern int VecPointwiseDivide(Vec,Vec,Vec);
52 extern int VecShift(Scalar*,Vec);
53 extern int VecReciprocal(Vec);
54 extern int VecAbs(Vec);
55 extern int VecDuplicate(Vec,Vec*);
56 extern int VecDuplicateVecs(Vec,int,Vec**);
57 extern int VecDestroyVecs(Vec*,int);
58 
59 typedef enum {NOT_SET_VALUES, INSERT_VALUES, ADD_VALUES} InsertMode;
60 extern int VecSetValues(Vec,int,int*,Scalar*,InsertMode);
61 extern int VecAssemblyBegin(Vec);
62 extern int VecAssemblyEnd(Vec);
63 #define VecSetValue(v,i,va,mode) \
64 {int _ierr,_row = i; Scalar _va = va; \
65   _ierr = VecSetValues(v,1,&_row,&_va,mode);CHKERRQ(_ierr); \
66 }
67 
68 typedef enum {SCATTER_FORWARD=0,SCATTER_REVERSE=1,SCATTER_FORWARD_LOCAL=2,
69               SCATTER_REVERSE_LOCAL=3,SCATTER_LOCAL=2} ScatterMode;
70 extern int VecScatterCreate(Vec,IS,Vec,IS,VecScatter *);
71 extern int VecScatterPostRecvs(Vec,Vec,InsertMode,ScatterMode,VecScatter);
72 extern int VecScatterBegin(Vec,Vec,InsertMode,ScatterMode,VecScatter);
73 extern int VecScatterEnd(Vec,Vec,InsertMode,ScatterMode,VecScatter);
74 extern int VecScatterDestroy(VecScatter);
75 extern int VecScatterCopy(VecScatter,VecScatter *);
76 extern int VecScatterView(VecScatter,Viewer);
77 extern int VecScatterRemap(VecScatter,int *,int*);
78 
79 extern int VecGetArray(Vec,Scalar**);
80 extern int VecRestoreArray(Vec,Scalar**);
81 extern int VecPlaceArray(Vec,Scalar*);
82 extern int VecGetArrays(Vec*,int,Scalar***);
83 extern int VecRestoreArrays(Vec*,int,Scalar***);
84 
85 extern int VecValid(Vec,PetscTruth*);
86 extern int VecView(Vec,Viewer);
87 extern int VecEqual(Vec,Vec,PetscTruth*);
88 extern int VecLoad(Viewer,Vec*);
89 
90 extern int VecGetSize(Vec,int*);
91 extern int VecGetType(Vec,VecType*,char**);
92 extern int VecGetLocalSize(Vec,int*);
93 extern int VecGetOwnershipRange(Vec,int*,int*);
94 
95 extern int VecSetLocalToGlobalMapping(Vec, ISLocalToGlobalMapping);
96 extern int VecSetValuesLocal(Vec,int,int*,Scalar*,InsertMode);
97 
98 typedef enum {VEC_IGNORE_OFF_PROCESSOR_ENTRIES} VecOption;
99 extern int VecSetOption(Vec,VecOption);
100 
101 /*
102      Routines for dealing with ghosted vectors:
103   vectors with ghost elements at the end of the array.
104 */
105 extern int VecCreateGhost(MPI_Comm,int,int,int,int*,Vec*);
106 extern int VecCreateGhostWithArray(MPI_Comm,int,int,int,int*,Scalar*,Vec*);
107 extern int VecGhostGetLocalRepresentation(Vec,Vec*);
108 extern int VecGhostRestoreLocalRepresentation(Vec,Vec*);
109 extern int VecGhostUpdateBegin(Vec,InsertMode,ScatterMode);
110 extern int VecGhostUpdateEnd(Vec,InsertMode,ScatterMode);
111 
112 
113 extern int DrawTensorContour(Draw,int,int,double *,double *,Vec);
114 
115 #endif
116 
117 
118 
119