1*c4762a1bSJed Brown 2*c4762a1bSJed Brown 3*c4762a1bSJed Brown========================= Assembled system ========================= 4*c4762a1bSJed Brown 5*c4762a1bSJed Brown 0 SNES Function norm 6.04152 6*c4762a1bSJed Brown 1 SNES Function norm 4.78676 7*c4762a1bSJed Brown 2 SNES Function norm 2.98646 8*c4762a1bSJed Brown 3 SNES Function norm 0.230624 9*c4762a1bSJed Brown 4 SNES Function norm 0.00193631 10*c4762a1bSJed Brown 5 SNES Function norm 1.43559e-07 11*c4762a1bSJed Brown 6 SNES Function norm < 1.e-11 12*c4762a1bSJed Brownnumber of SNES iterations = 6 13*c4762a1bSJed Brown 14*c4762a1bSJed Brown 15*c4762a1bSJed Brown 16*c4762a1bSJed Brown========================= Block system ========================= 17*c4762a1bSJed Brown 18*c4762a1bSJed Brown 0 SNES Function norm 6.04152 19*c4762a1bSJed Brown 1 SNES Function norm 4.78676 20*c4762a1bSJed Brown 2 SNES Function norm 2.98646 21*c4762a1bSJed Brown 3 SNES Function norm 0.230624 22*c4762a1bSJed Brown 4 SNES Function norm 0.00193631 23*c4762a1bSJed Brown 5 SNES Function norm 1.43559e-07 24*c4762a1bSJed Brown 6 SNES Function norm < 1.e-11 25*c4762a1bSJed Brownnumber of SNES iterations = 6 26*c4762a1bSJed Brown 27