1*c4762a1bSJed Brown static const char help[] = "-Laplacian u = b as a nonlinear problem.\n\n"; 2*c4762a1bSJed Brown 3*c4762a1bSJed Brown /*T 4*c4762a1bSJed Brown Concepts: SNES^parallel Bratu example 5*c4762a1bSJed Brown Concepts: DMDA^using distributed arrays; 6*c4762a1bSJed Brown Concepts: IS coloirng types; 7*c4762a1bSJed Brown Processors: n 8*c4762a1bSJed Brown T*/ 9*c4762a1bSJed Brown 10*c4762a1bSJed Brown 11*c4762a1bSJed Brown 12*c4762a1bSJed Brown /* 13*c4762a1bSJed Brown 14*c4762a1bSJed Brown The linear and nonlinear versions of these should give almost identical results on this problem 15*c4762a1bSJed Brown 16*c4762a1bSJed Brown Richardson 17*c4762a1bSJed Brown Nonlinear: 18*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -snes_type nrichardson -snes_linesearch_monitor 19*c4762a1bSJed Brown 20*c4762a1bSJed Brown Linear: 21*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -ksp_rtol 1.e-12 -ksp_monitor -ksp_type richardson -pc_type none -ksp_richardson_self_scale -info 22*c4762a1bSJed Brown 23*c4762a1bSJed Brown GMRES 24*c4762a1bSJed Brown Nonlinear: 25*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -snes_type ngmres 26*c4762a1bSJed Brown 27*c4762a1bSJed Brown Linear: 28*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -ksp_type gmres -ksp_monitor -ksp_rtol 1.e-12 -pc_type none 29*c4762a1bSJed Brown 30*c4762a1bSJed Brown CG 31*c4762a1bSJed Brown Nonlinear: 32*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -snes_type ncg -snes_linesearch_monitor 33*c4762a1bSJed Brown 34*c4762a1bSJed Brown Linear: 35*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -ksp_type cg -ksp_monitor -ksp_rtol 1.e-12 -pc_type none 36*c4762a1bSJed Brown 37*c4762a1bSJed Brown Multigrid 38*c4762a1bSJed Brown Linear: 39*c4762a1bSJed Brown 1 level: 40*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -pc_type mg -mg_levels_ksp_type richardson -mg_levels_pc_type none -mg_levels_ksp_monitor 41*c4762a1bSJed Brown -mg_levels_ksp_richardson_self_scale -ksp_type richardson -ksp_monitor -ksp_rtol 1.e-12 -ksp_monitor_true_residual 42*c4762a1bSJed Brown 43*c4762a1bSJed Brown n levels: 44*c4762a1bSJed Brown -da_refine n 45*c4762a1bSJed Brown 46*c4762a1bSJed Brown Nonlinear: 47*c4762a1bSJed Brown 1 level: 48*c4762a1bSJed Brown -snes_rtol 1.e-12 -snes_monitor -snes_type fas -fas_levels_snes_monitor 49*c4762a1bSJed Brown 50*c4762a1bSJed Brown n levels: 51*c4762a1bSJed Brown -da_refine n -fas_coarse_snes_type newtonls -fas_coarse_pc_type lu -fas_coarse_ksp_type preonly 52*c4762a1bSJed Brown 53*c4762a1bSJed Brown */ 54*c4762a1bSJed Brown 55*c4762a1bSJed Brown /* 56*c4762a1bSJed Brown Include "petscdmda.h" so that we can use distributed arrays (DMDAs). 57*c4762a1bSJed Brown Include "petscsnes.h" so that we can use SNES solvers. Note that this 58*c4762a1bSJed Brown */ 59*c4762a1bSJed Brown #include <petscdm.h> 60*c4762a1bSJed Brown #include <petscdmda.h> 61*c4762a1bSJed Brown #include <petscsnes.h> 62*c4762a1bSJed Brown 63*c4762a1bSJed Brown /* 64*c4762a1bSJed Brown User-defined routines 65*c4762a1bSJed Brown */ 66*c4762a1bSJed Brown extern PetscErrorCode FormMatrix(DM,Mat); 67*c4762a1bSJed Brown extern PetscErrorCode MyComputeFunction(SNES,Vec,Vec,void*); 68*c4762a1bSJed Brown extern PetscErrorCode MyComputeJacobian(SNES,Vec,Mat,Mat,void*); 69*c4762a1bSJed Brown extern PetscErrorCode NonlinearGS(SNES,Vec); 70*c4762a1bSJed Brown 71*c4762a1bSJed Brown int main(int argc,char **argv) 72*c4762a1bSJed Brown { 73*c4762a1bSJed Brown SNES snes; /* nonlinear solver */ 74*c4762a1bSJed Brown SNES psnes; /* nonlinear Gauss-Seidel approximate solver */ 75*c4762a1bSJed Brown Vec x,b; /* solution vector */ 76*c4762a1bSJed Brown PetscInt its; /* iterations for convergence */ 77*c4762a1bSJed Brown PetscErrorCode ierr; 78*c4762a1bSJed Brown DM da; 79*c4762a1bSJed Brown PetscBool use_ngs_as_npc = PETSC_FALSE; /* use the nonlinear Gauss-Seidel approximate solver */ 80*c4762a1bSJed Brown 81*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 82*c4762a1bSJed Brown Initialize program 83*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 84*c4762a1bSJed Brown 85*c4762a1bSJed Brown ierr = PetscInitialize(&argc,&argv,(char*)0,help);if (ierr) return ierr; 86*c4762a1bSJed Brown 87*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 88*c4762a1bSJed Brown Create nonlinear solver context 89*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 90*c4762a1bSJed Brown ierr = SNESCreate(PETSC_COMM_WORLD,&snes);CHKERRQ(ierr); 91*c4762a1bSJed Brown 92*c4762a1bSJed Brown ierr = PetscOptionsGetBool(NULL,NULL,"-use_ngs_as_npc",&use_ngs_as_npc,0);CHKERRQ(ierr); 93*c4762a1bSJed Brown 94*c4762a1bSJed Brown if (use_ngs_as_npc) { 95*c4762a1bSJed Brown ierr = SNESGetNPC(snes,&psnes);CHKERRQ(ierr); 96*c4762a1bSJed Brown ierr = SNESSetType(psnes,SNESSHELL);CHKERRQ(ierr); 97*c4762a1bSJed Brown ierr = SNESShellSetSolve(psnes,NonlinearGS);CHKERRQ(ierr); 98*c4762a1bSJed Brown } 99*c4762a1bSJed Brown 100*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 101*c4762a1bSJed Brown Create distributed array (DMDA) to manage parallel grid and vectors 102*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 103*c4762a1bSJed Brown ierr = DMDACreate2d(PETSC_COMM_WORLD, DM_BOUNDARY_NONE, DM_BOUNDARY_NONE,DMDA_STENCIL_STAR,4,4,PETSC_DECIDE,PETSC_DECIDE,1,1,NULL,NULL,&da);CHKERRQ(ierr); 104*c4762a1bSJed Brown ierr = DMSetFromOptions(da);CHKERRQ(ierr); 105*c4762a1bSJed Brown ierr = DMSetUp(da);CHKERRQ(ierr); 106*c4762a1bSJed Brown ierr = DMDASetUniformCoordinates(da, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0);CHKERRQ(ierr); 107*c4762a1bSJed Brown ierr = SNESSetDM(snes,da);CHKERRQ(ierr); 108*c4762a1bSJed Brown if (use_ngs_as_npc) { 109*c4762a1bSJed Brown ierr = SNESShellSetContext(psnes,da);CHKERRQ(ierr); 110*c4762a1bSJed Brown } 111*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 112*c4762a1bSJed Brown Extract global vectors from DMDA; then duplicate for remaining 113*c4762a1bSJed Brown vectors that are the same types 114*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 115*c4762a1bSJed Brown ierr = DMCreateGlobalVector(da,&x);CHKERRQ(ierr); 116*c4762a1bSJed Brown ierr = DMCreateGlobalVector(da,&b);CHKERRQ(ierr); 117*c4762a1bSJed Brown ierr = VecSet(b,1.0);CHKERRQ(ierr); 118*c4762a1bSJed Brown 119*c4762a1bSJed Brown ierr = SNESSetFunction(snes,NULL,MyComputeFunction,NULL);CHKERRQ(ierr); 120*c4762a1bSJed Brown ierr = SNESSetJacobian(snes,NULL,NULL,MyComputeJacobian,NULL);CHKERRQ(ierr); 121*c4762a1bSJed Brown 122*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 123*c4762a1bSJed Brown Customize nonlinear solver; set runtime options 124*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 125*c4762a1bSJed Brown ierr = SNESSetFromOptions(snes);CHKERRQ(ierr); 126*c4762a1bSJed Brown 127*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 128*c4762a1bSJed Brown Solve nonlinear system 129*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 130*c4762a1bSJed Brown ierr = SNESSolve(snes,b,x);CHKERRQ(ierr); 131*c4762a1bSJed Brown ierr = SNESGetIterationNumber(snes,&its);CHKERRQ(ierr); 132*c4762a1bSJed Brown 133*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 134*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 135*c4762a1bSJed Brown 136*c4762a1bSJed Brown /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 137*c4762a1bSJed Brown Free work space. All PETSc objects should be destroyed when they 138*c4762a1bSJed Brown are no longer needed. 139*c4762a1bSJed Brown - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 140*c4762a1bSJed Brown ierr = VecDestroy(&x);CHKERRQ(ierr); 141*c4762a1bSJed Brown ierr = VecDestroy(&b);CHKERRQ(ierr); 142*c4762a1bSJed Brown ierr = SNESDestroy(&snes);CHKERRQ(ierr); 143*c4762a1bSJed Brown ierr = DMDestroy(&da);CHKERRQ(ierr); 144*c4762a1bSJed Brown ierr = PetscFinalize(); 145*c4762a1bSJed Brown return ierr; 146*c4762a1bSJed Brown } 147*c4762a1bSJed Brown 148*c4762a1bSJed Brown /* ------------------------------------------------------------------- */ 149*c4762a1bSJed Brown PetscErrorCode MyComputeFunction(SNES snes,Vec x,Vec F,void *ctx) 150*c4762a1bSJed Brown { 151*c4762a1bSJed Brown PetscErrorCode ierr; 152*c4762a1bSJed Brown Mat J; 153*c4762a1bSJed Brown DM dm; 154*c4762a1bSJed Brown 155*c4762a1bSJed Brown PetscFunctionBeginUser; 156*c4762a1bSJed Brown ierr = SNESGetDM(snes,&dm);CHKERRQ(ierr); 157*c4762a1bSJed Brown ierr = DMGetApplicationContext(dm,&J);CHKERRQ(ierr); 158*c4762a1bSJed Brown if (!J) { 159*c4762a1bSJed Brown ierr = DMSetMatType(dm,MATAIJ);CHKERRQ(ierr); 160*c4762a1bSJed Brown ierr = DMCreateMatrix(dm,&J);CHKERRQ(ierr); 161*c4762a1bSJed Brown ierr = MatSetDM(J, NULL);CHKERRQ(ierr); 162*c4762a1bSJed Brown ierr = FormMatrix(dm,J);CHKERRQ(ierr); 163*c4762a1bSJed Brown ierr = DMSetApplicationContext(dm,J);CHKERRQ(ierr); 164*c4762a1bSJed Brown ierr = DMSetApplicationContextDestroy(dm,(PetscErrorCode (*)(void**))MatDestroy);CHKERRQ(ierr); 165*c4762a1bSJed Brown } 166*c4762a1bSJed Brown ierr = MatMult(J,x,F);CHKERRQ(ierr); 167*c4762a1bSJed Brown PetscFunctionReturn(0); 168*c4762a1bSJed Brown } 169*c4762a1bSJed Brown 170*c4762a1bSJed Brown PetscErrorCode MyComputeJacobian(SNES snes,Vec x,Mat J,Mat Jp,void *ctx) 171*c4762a1bSJed Brown { 172*c4762a1bSJed Brown PetscErrorCode ierr; 173*c4762a1bSJed Brown DM dm; 174*c4762a1bSJed Brown 175*c4762a1bSJed Brown PetscFunctionBeginUser; 176*c4762a1bSJed Brown ierr = SNESGetDM(snes,&dm);CHKERRQ(ierr); 177*c4762a1bSJed Brown ierr = FormMatrix(dm,Jp);CHKERRQ(ierr); 178*c4762a1bSJed Brown PetscFunctionReturn(0); 179*c4762a1bSJed Brown } 180*c4762a1bSJed Brown 181*c4762a1bSJed Brown PetscErrorCode FormMatrix(DM da,Mat jac) 182*c4762a1bSJed Brown { 183*c4762a1bSJed Brown PetscErrorCode ierr; 184*c4762a1bSJed Brown PetscInt i,j,nrows = 0; 185*c4762a1bSJed Brown MatStencil col[5],row,*rows; 186*c4762a1bSJed Brown PetscScalar v[5],hx,hy,hxdhy,hydhx; 187*c4762a1bSJed Brown DMDALocalInfo info; 188*c4762a1bSJed Brown 189*c4762a1bSJed Brown PetscFunctionBeginUser; 190*c4762a1bSJed Brown ierr = DMDAGetLocalInfo(da,&info);CHKERRQ(ierr); 191*c4762a1bSJed Brown hx = 1.0/(PetscReal)(info.mx-1); 192*c4762a1bSJed Brown hy = 1.0/(PetscReal)(info.my-1); 193*c4762a1bSJed Brown hxdhy = hx/hy; 194*c4762a1bSJed Brown hydhx = hy/hx; 195*c4762a1bSJed Brown 196*c4762a1bSJed Brown ierr = PetscMalloc1(info.ym*info.xm,&rows);CHKERRQ(ierr); 197*c4762a1bSJed Brown /* 198*c4762a1bSJed Brown Compute entries for the locally owned part of the Jacobian. 199*c4762a1bSJed Brown - Currently, all PETSc parallel matrix formats are partitioned by 200*c4762a1bSJed Brown contiguous chunks of rows across the processors. 201*c4762a1bSJed Brown - Each processor needs to insert only elements that it owns 202*c4762a1bSJed Brown locally (but any non-local elements will be sent to the 203*c4762a1bSJed Brown appropriate processor during matrix assembly). 204*c4762a1bSJed Brown - Here, we set all entries for a particular row at once. 205*c4762a1bSJed Brown - We can set matrix entries either using either 206*c4762a1bSJed Brown MatSetValuesLocal() or MatSetValues(), as discussed above. 207*c4762a1bSJed Brown */ 208*c4762a1bSJed Brown for (j=info.ys; j<info.ys+info.ym; j++) { 209*c4762a1bSJed Brown for (i=info.xs; i<info.xs+info.xm; i++) { 210*c4762a1bSJed Brown row.j = j; row.i = i; 211*c4762a1bSJed Brown /* boundary points */ 212*c4762a1bSJed Brown if (i == 0 || j == 0 || i == info.mx-1 || j == info.my-1) { 213*c4762a1bSJed Brown v[0] = 2.0*(hydhx + hxdhy); 214*c4762a1bSJed Brown ierr = MatSetValuesStencil(jac,1,&row,1,&row,v,INSERT_VALUES);CHKERRQ(ierr); 215*c4762a1bSJed Brown rows[nrows].i = i; 216*c4762a1bSJed Brown rows[nrows++].j = j; 217*c4762a1bSJed Brown } else { 218*c4762a1bSJed Brown /* interior grid points */ 219*c4762a1bSJed Brown v[0] = -hxdhy; col[0].j = j - 1; col[0].i = i; 220*c4762a1bSJed Brown v[1] = -hydhx; col[1].j = j; col[1].i = i-1; 221*c4762a1bSJed Brown v[2] = 2.0*(hydhx + hxdhy); col[2].j = row.j; col[2].i = row.i; 222*c4762a1bSJed Brown v[3] = -hydhx; col[3].j = j; col[3].i = i+1; 223*c4762a1bSJed Brown v[4] = -hxdhy; col[4].j = j + 1; col[4].i = i; 224*c4762a1bSJed Brown ierr = MatSetValuesStencil(jac,1,&row,5,col,v,INSERT_VALUES);CHKERRQ(ierr); 225*c4762a1bSJed Brown } 226*c4762a1bSJed Brown } 227*c4762a1bSJed Brown } 228*c4762a1bSJed Brown 229*c4762a1bSJed Brown /* 230*c4762a1bSJed Brown Assemble matrix, using the 2-step process: 231*c4762a1bSJed Brown MatAssemblyBegin(), MatAssemblyEnd(). 232*c4762a1bSJed Brown */ 233*c4762a1bSJed Brown ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr); 234*c4762a1bSJed Brown ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr); 235*c4762a1bSJed Brown ierr = MatZeroRowsColumnsStencil(jac,nrows,rows,2.0*(hydhx + hxdhy),NULL,NULL);CHKERRQ(ierr); 236*c4762a1bSJed Brown ierr = PetscFree(rows);CHKERRQ(ierr); 237*c4762a1bSJed Brown /* 238*c4762a1bSJed Brown Tell the matrix we will never add a new nonzero location to the 239*c4762a1bSJed Brown matrix. If we do, it will generate an error. 240*c4762a1bSJed Brown */ 241*c4762a1bSJed Brown ierr = MatSetOption(jac,MAT_NEW_NONZERO_LOCATION_ERR,PETSC_TRUE);CHKERRQ(ierr); 242*c4762a1bSJed Brown PetscFunctionReturn(0); 243*c4762a1bSJed Brown } 244*c4762a1bSJed Brown 245*c4762a1bSJed Brown 246*c4762a1bSJed Brown 247*c4762a1bSJed Brown /* ------------------------------------------------------------------- */ 248*c4762a1bSJed Brown /* 249*c4762a1bSJed Brown Applies some sweeps on nonlinear Gauss-Seidel on each process 250*c4762a1bSJed Brown 251*c4762a1bSJed Brown */ 252*c4762a1bSJed Brown PetscErrorCode NonlinearGS(SNES snes,Vec X) 253*c4762a1bSJed Brown { 254*c4762a1bSJed Brown PetscInt i,j,Mx,My,xs,ys,xm,ym,its,l; 255*c4762a1bSJed Brown PetscErrorCode ierr; 256*c4762a1bSJed Brown PetscReal hx,hy,hxdhy,hydhx; 257*c4762a1bSJed Brown PetscScalar **x,F,J,u,uxx,uyy; 258*c4762a1bSJed Brown DM da; 259*c4762a1bSJed Brown Vec localX; 260*c4762a1bSJed Brown 261*c4762a1bSJed Brown PetscFunctionBeginUser; 262*c4762a1bSJed Brown ierr = SNESGetTolerances(snes,NULL,NULL,NULL,&its,NULL);CHKERRQ(ierr); 263*c4762a1bSJed Brown ierr = SNESShellGetContext(snes,(void**)&da);CHKERRQ(ierr); 264*c4762a1bSJed Brown 265*c4762a1bSJed Brown ierr = DMDAGetInfo(da,PETSC_IGNORE,&Mx,&My,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE,PETSC_IGNORE);CHKERRQ(ierr); 266*c4762a1bSJed Brown 267*c4762a1bSJed Brown hx = 1.0/(PetscReal)(Mx-1); 268*c4762a1bSJed Brown hy = 1.0/(PetscReal)(My-1); 269*c4762a1bSJed Brown hxdhy = hx/hy; 270*c4762a1bSJed Brown hydhx = hy/hx; 271*c4762a1bSJed Brown 272*c4762a1bSJed Brown 273*c4762a1bSJed Brown ierr = DMGetLocalVector(da,&localX);CHKERRQ(ierr); 274*c4762a1bSJed Brown 275*c4762a1bSJed Brown for (l=0; l<its; l++) { 276*c4762a1bSJed Brown 277*c4762a1bSJed Brown ierr = DMGlobalToLocalBegin(da,X,INSERT_VALUES,localX);CHKERRQ(ierr); 278*c4762a1bSJed Brown ierr = DMGlobalToLocalEnd(da,X,INSERT_VALUES,localX);CHKERRQ(ierr); 279*c4762a1bSJed Brown /* 280*c4762a1bSJed Brown Get a pointer to vector data. 281*c4762a1bSJed Brown - For default PETSc vectors, VecGetArray() returns a pointer to 282*c4762a1bSJed Brown the data array. Otherwise, the routine is implementation dependent. 283*c4762a1bSJed Brown - You MUST call VecRestoreArray() when you no longer need access to 284*c4762a1bSJed Brown the array. 285*c4762a1bSJed Brown */ 286*c4762a1bSJed Brown ierr = DMDAVecGetArray(da,localX,&x);CHKERRQ(ierr); 287*c4762a1bSJed Brown 288*c4762a1bSJed Brown /* 289*c4762a1bSJed Brown Get local grid boundaries (for 2-dimensional DMDA): 290*c4762a1bSJed Brown xs, ys - starting grid indices (no ghost points) 291*c4762a1bSJed Brown xm, ym - widths of local grid (no ghost points) 292*c4762a1bSJed Brown 293*c4762a1bSJed Brown */ 294*c4762a1bSJed Brown ierr = DMDAGetCorners(da,&xs,&ys,NULL,&xm,&ym,NULL);CHKERRQ(ierr); 295*c4762a1bSJed Brown 296*c4762a1bSJed Brown for (j=ys; j<ys+ym; j++) { 297*c4762a1bSJed Brown for (i=xs; i<xs+xm; i++) { 298*c4762a1bSJed Brown if (i == 0 || j == 0 || i == Mx-1 || j == My-1) { 299*c4762a1bSJed Brown /* boundary conditions are all zero Dirichlet */ 300*c4762a1bSJed Brown x[j][i] = 0.0; 301*c4762a1bSJed Brown } else { 302*c4762a1bSJed Brown u = x[j][i]; 303*c4762a1bSJed Brown uxx = (2.0*u - x[j][i-1] - x[j][i+1])*hydhx; 304*c4762a1bSJed Brown uyy = (2.0*u - x[j-1][i] - x[j+1][i])*hxdhy; 305*c4762a1bSJed Brown F = uxx + uyy; 306*c4762a1bSJed Brown J = 2.0*(hydhx + hxdhy); 307*c4762a1bSJed Brown u = u - F/J; 308*c4762a1bSJed Brown 309*c4762a1bSJed Brown x[j][i] = u; 310*c4762a1bSJed Brown } 311*c4762a1bSJed Brown } 312*c4762a1bSJed Brown } 313*c4762a1bSJed Brown 314*c4762a1bSJed Brown /* 315*c4762a1bSJed Brown Restore vector 316*c4762a1bSJed Brown */ 317*c4762a1bSJed Brown ierr = DMDAVecRestoreArray(da,localX,&x);CHKERRQ(ierr); 318*c4762a1bSJed Brown ierr = DMLocalToGlobalBegin(da,localX,INSERT_VALUES,X);CHKERRQ(ierr); 319*c4762a1bSJed Brown ierr = DMLocalToGlobalEnd(da,localX,INSERT_VALUES,X);CHKERRQ(ierr); 320*c4762a1bSJed Brown } 321*c4762a1bSJed Brown ierr = DMRestoreLocalVector(da,&localX);CHKERRQ(ierr); 322*c4762a1bSJed Brown PetscFunctionReturn(0); 323*c4762a1bSJed Brown } 324*c4762a1bSJed Brown 325*c4762a1bSJed Brown 326*c4762a1bSJed Brown /*TEST 327*c4762a1bSJed Brown 328*c4762a1bSJed Brown test: 329*c4762a1bSJed Brown args: -snes_monitor_short -snes_type nrichardson 330*c4762a1bSJed Brown requires: !single 331*c4762a1bSJed Brown 332*c4762a1bSJed Brown test: 333*c4762a1bSJed Brown suffix: 2 334*c4762a1bSJed Brown args: -snes_monitor_short -ksp_monitor_short -ksp_type richardson -pc_type none -ksp_richardson_self_scale 335*c4762a1bSJed Brown requires: !single 336*c4762a1bSJed Brown 337*c4762a1bSJed Brown test: 338*c4762a1bSJed Brown suffix: 3 339*c4762a1bSJed Brown args: -snes_monitor_short -snes_type ngmres 340*c4762a1bSJed Brown 341*c4762a1bSJed Brown test: 342*c4762a1bSJed Brown suffix: 4 343*c4762a1bSJed Brown args: -snes_monitor_short -ksp_type gmres -ksp_monitor_short -pc_type none 344*c4762a1bSJed Brown 345*c4762a1bSJed Brown test: 346*c4762a1bSJed Brown suffix: 5 347*c4762a1bSJed Brown args: -snes_monitor_short -snes_type ncg 348*c4762a1bSJed Brown 349*c4762a1bSJed Brown test: 350*c4762a1bSJed Brown suffix: 6 351*c4762a1bSJed Brown args: -snes_monitor_short -ksp_type cg -ksp_monitor_short -pc_type none 352*c4762a1bSJed Brown 353*c4762a1bSJed Brown test: 354*c4762a1bSJed Brown suffix: 7 355*c4762a1bSJed Brown args: -da_refine 2 -snes_monitor_short -pc_type mg -mg_levels_ksp_type richardson -mg_levels_pc_type none -mg_levels_ksp_monitor_short -mg_levels_ksp_richardson_self_scale -ksp_type richardson -ksp_monitor_short 356*c4762a1bSJed Brown requires: !single 357*c4762a1bSJed Brown 358*c4762a1bSJed Brown test: 359*c4762a1bSJed Brown suffix: 8 360*c4762a1bSJed Brown args: -da_refine 2 -snes_monitor_short -snes_type fas -fas_levels_snes_monitor_short -fas_coarse_snes_type newtonls -fas_coarse_pc_type lu -fas_coarse_ksp_type preonly -snes_type fas -snes_rtol 1.e-5 361*c4762a1bSJed Brown 362*c4762a1bSJed Brown TEST*/ 363