1*c4762a1bSJed Brownlid velocity = 100., prandtl # = 1., grashof # = 40000. 2*c4762a1bSJed Brown 0 SNES Function norm 1667.67 3*c4762a1bSJed Brown 1 SNES Function norm 227.403 4*c4762a1bSJed Brown 2 SNES Function norm 94.4608 5*c4762a1bSJed Brown 3 SNES Function norm 20.4338 6*c4762a1bSJed Brown 4 SNES Function norm 17.4824 7*c4762a1bSJed Brown 5 SNES Function norm 7.3683 8*c4762a1bSJed Brown 6 SNES Function norm 3.09882 9*c4762a1bSJed Brown 7 SNES Function norm 0.802497 10*c4762a1bSJed Brown 8 SNES Function norm 0.554518 11*c4762a1bSJed Brown 9 SNES Function norm 0.317551 12*c4762a1bSJed Brown 10 SNES Function norm 0.112427 13*c4762a1bSJed Brown 11 SNES Function norm 0.0653051 14*c4762a1bSJed Brown 12 SNES Function norm 0.0269511 15*c4762a1bSJed Brown 13 SNES Function norm 0.0119595 16*c4762a1bSJed Brown 14 SNES Function norm 0.0028156 17*c4762a1bSJed Brown 15 SNES Function norm 0.00123369 18*c4762a1bSJed Brown 16 SNES Function norm 0.000380486 19*c4762a1bSJed Brown 17 SNES Function norm 0.000176153 20*c4762a1bSJed Brown 18 SNES Function norm 4.13595e-05 21*c4762a1bSJed Brown 19 SNES Function norm 7.31965e-06 22*c4762a1bSJed BrownNumber of SNES iterations = 19 23