1*c4762a1bSJed Brownlid velocity = 100., prandtl # = 1., grashof # = 40000. 2*c4762a1bSJed Brown 0 SNES Function norm 1065.74 3*c4762a1bSJed Brown 1 SNES Function norm 4261.75 4*c4762a1bSJed Brown 2 SNES Function norm 821.709 5*c4762a1bSJed Brown 3 SNES Function norm 742.022 6*c4762a1bSJed Brown 4 SNES Function norm 612.632 7*c4762a1bSJed Brown 5 SNES Function norm 299.895 8*c4762a1bSJed Brown 6 SNES Function norm 113.113 9*c4762a1bSJed Brown 7 SNES Function norm 56.5564 10*c4762a1bSJed Brown 8 SNES Function norm 36.8842 11*c4762a1bSJed Brown 9 SNES Function norm 25.241 12*c4762a1bSJed Brown 10 SNES Function norm 19.6722 13*c4762a1bSJed BrownNumber of SNES iterations = 10 14