xref: /petsc/src/sys/classes/draw/interface/dmouse.c (revision e611a964e9853b74d61a56642fe9d06a6e51780f)
1 
2 /*
3        Provides the calling sequences for all the basic PetscDraw routines.
4 */
5 #include <petsc/private/drawimpl.h>  /*I "petscdraw.h" I*/
6 
7 #undef __FUNCT__
8 #define __FUNCT__ "PetscDrawGetMouseButton"
9 /*@
10     PetscDrawGetMouseButton - Returns location of mouse and which button was
11     pressed. Waits for button to be pressed.
12 
13     Collective over PetscDraw
14 
15     Input Parameter:
16 .   draw - the window to be used
17 
18     Output Parameters:
19 +   button - one of PETSC_BUTTON_LEFT, PETSC_BUTTON_CENTER, PETSC_BUTTON_RIGHT, PETSC_BUTTON_WHEEL_UP, PETSC_BUTTON_WHEEL_DOWN
20 .   x_user, y_user - user coordinates of location (user may pass in NULL).
21 -   x_phys, y_phys - window coordinates (user may pass in NULL).
22 
23     Notes: Only processor 0 actually waits for the button to be pressed.
24 
25     Level: intermediate
26 @*/
27 PetscErrorCode  PetscDrawGetMouseButton(PetscDraw draw,PetscDrawButton *button,PetscReal *x_user,PetscReal *y_user,PetscReal *x_phys,PetscReal *y_phys)
28 {
29   PetscReal      bcast[4] = {0,0,0,0};
30   PetscErrorCode ierr;
31 
32   PetscFunctionBegin;
33   PetscValidHeaderSpecific(draw,PETSC_DRAW_CLASSID,1);
34   PetscValidPointer(button,2);
35   *button = PETSC_BUTTON_NONE;
36   if (!draw->ops->getmousebutton) PetscFunctionReturn(0);
37 
38   ierr = (*draw->ops->getmousebutton)(draw,button,x_user,y_user,x_phys,y_phys);CHKERRQ(ierr);
39 
40   ierr = MPI_Bcast((PetscEnum*)button,1,MPIU_ENUM,0,PetscObjectComm((PetscObject)draw));CHKERRQ(ierr);
41   if (x_user) bcast[0] = *x_user;
42   if (y_user) bcast[1] = *y_user;
43   if (x_phys) bcast[2] = *x_phys;
44   if (y_phys) bcast[3] = *y_phys;
45   ierr = MPI_Bcast(bcast,4,MPIU_REAL,0,PetscObjectComm((PetscObject)draw));CHKERRQ(ierr);
46   if (x_user) *x_user = bcast[0];
47   if (y_user) *y_user = bcast[1];
48   if (x_phys) *x_phys = bcast[2];
49   if (y_phys) *y_phys = bcast[3];
50   PetscFunctionReturn(0);
51 }
52 
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