Difference between revisions of "Getting Started with Simmodeler"
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==Launching the Software == | ==Launching the Software == | ||
− | Once your environment is properly set, as shown in the | + | Once your environment is properly set, as shown in the [https://fluid.colorado.edu/tutorials/Convert2Sim_Tutorial.mp4/ convert step video], run: <code> vglrun /projects/tools/SimmetrixTest/SimModeler7.0-190626 </code> in your terminal to launch simmodeler. Note that 7.0-190626 specifies the version of simmodeler you are launching. |
==Applying Mesh Attributes== | ==Applying Mesh Attributes== |
Revision as of 16:58, 9 September 2020
Contents
Launching the Software
Once your environment is properly set, as shown in the convert step video, run: vglrun /projects/tools/SimmetrixTest/SimModeler7.0-190626
in your terminal to launch simmodeler. Note that 7.0-190626 specifies the version of simmodeler you are launching.
Applying Mesh Attributes
3D Boundary Layers
One of the most important aspects of proper mesh development is generating proper 3D boundary layers. This process is well outlined here from around 8:30 to 16:00.
2D and 1D Boundary Layers
To generate a proper surface mesh, it is important that both 2D and 1D boundary layers are implemented. Note that a 2D Boundary layer is defined on a surface and a 1D Boundary layer is defined on a line. The linked video shows both 2D and 1D boundary layers being applied to the front of an airfoil.