Difference between revisions of "Getting Started with Simmodeler"

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==Launching the Software ==
 
==Launching the Software ==
 
Once your environment is properly set, as shown in the [https://fluid.colorado.edu/tutorials/Convert2Sim_Tutorial.mp4/ convert step video], run: <code> vglrun /projects/tools/SimmetrixTest/SimModeler7.0-190626 </code> in your terminal to launch simmodeler. Note that 7.0-190626 specifies the version of simmodeler you are launching.
 
Once your environment is properly set, as shown in the [https://fluid.colorado.edu/tutorials/Convert2Sim_Tutorial.mp4/ convert step video], run: <code> vglrun /projects/tools/SimmetrixTest/SimModeler7.0-190626 </code> in your terminal to launch simmodeler. Note that 7.0-190626 specifies the version of simmodeler you are launching.
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==Accessing the User Manual==
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==Applying Mesh Attributes==
 
==Applying Mesh Attributes==

Revision as of 17:25, 9 September 2020

Launching the Software

Once your environment is properly set, as shown in the convert step video, run: vglrun /projects/tools/SimmetrixTest/SimModeler7.0-190626 in your terminal to launch simmodeler. Note that 7.0-190626 specifies the version of simmodeler you are launching.

Accessing the User Manual

Applying Mesh Attributes

3D Boundary Layers

One of the most important aspects of proper volume mesh development is generating proper 3D boundary layers. This process is well outlined here from around 8:30 to 16:00.

2D and 1D Boundary Layers

To generate a proper surface mesh, it is important that both 2D and 1D boundary layers are implemented. Note that a 2D Boundary layer is defined on a surface and a 1D Boundary layer is defined on a line. The linked video shows both 2D and 1D boundary layers being applied to an airfoil and the mesh that results from these applied attributes.

Mesh Size and Face Extrusions

Two more useful attributes when generating a proper surface mesh are defining mesh sizes and Face Extrusions