Searched refs:recursive (Results 1 – 12 of 12) sorted by relevance
| /petsc/src/binding/petsc4py/ |
| H A D | MANIFEST.in | 3 recursive-include demo [M,m]akefile* *.py *.pyx *.i *.[hc] 4 recursive-include demo .f2py_f2cmap *.pyf *.[fF]90 5 recursive-include conf *.py *.sh *.cfg 6 recursive-include src *.py *.pyx *.px[di] *.h *.c *.i *.cfg 7 recursive-include test *.py 8 recursive-include * [M,m]akefile
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| /petsc/src/mat/graphops/partition/impls/party/ |
| H A D | party.c | 14 PetscBool recursive; member 80 rec = party->recursive ? 1 : 0; /* recursive bisection */ in MatPartitioningApply_Party() 147 …if (party->recursive) PetscCall(PetscViewerASCIIPrintf(viewer, " Using recursive bipartitioning\n… in MatPartitioningView_Party() 336 party->recursive = bp; in MatPartitioningPartySetBipart_Party() 356 …partitioning on/off", "MatPartitioningPartySetBipart", party->recursive, &party->recursive, NULL)); in MatPartitioningSetFromOptions_Party() 403 party->recursive = PETSC_TRUE; in MatPartitioningCreate_Party()
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| /petsc/src/ksp/ksp/utils/lmvm/tests/output/ |
| H A D | solve_performance_0.out | 9 Mult algorithm: recursive
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| /petsc/src/binding/petsc4py/docs/source/_templates/autosummary/ |
| H A D | module.rst | 57 :recursive:
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| /petsc/src/dm/tutorials/ |
| H A D | ex13f90aux.F90 | 38 …recursive subroutine forw_euler(t, dt, ib1, ibn, jb1, jbn, kb1, kbn, imax, jmax, kmax, neq, y, dfd…
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| /petsc/src/ts/tutorials/multirate/ |
| H A D | finitevolume1d.h | 128 PetscBool recursive; member
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| H A D | ex5.c | 666 …Bool("-recursive_split", "Split the domain recursively", "", ctx.recursive, &ctx.recursive, NULL)); in main() 725 if (ctx.recursive) { in main()
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| /petsc/share/petsc/ |
| H A D | chkerrconvert.py | 228 file_list = glob.iglob(str(start_path/'**'),recursive=True)
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| /petsc/doc/overview/ |
| H A D | linear_solve_table.md | 120 - Algebraic recursive multilevel
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| /petsc/ |
| H A D | gmakefile.test | 333 # Run the tests in each batch using recursive invocation of make because 335 # doesn't guarantee an exploration order for the graph. Only recursive
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| /petsc/doc/manual/ |
| H A D | mat.md | 662 classical recursive versions - on both CPU and GPU. It should be noted 666 implementation is to enable classical recursive algorithms to avoid 673 seen as a hybrid implementation to avoid both recursive implementation
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| H A D | snes.md | 712 each level, there is a recursive cycle control `SNES` instance, and
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