xref: /petsc/include/petscsnestypes.h (revision 76d6960897ba55d8238485170da43545084300c6)
1 #pragma once
2 
3 /* SUBMANSEC = SNES */
4 
5 /*S
6   SNES - Abstract PETSc object that manages nonlinear solves
7 
8   Level: beginner
9 
10   Notes:
11   The most commonly used `SNESType` is `SNESNEWTONLS` which uses Newton's method with a line search. For all the Newton based `SNES` nonlinear
12   solvers, `KSP`, the PETSc abstract linear solver object, is used to (approximately) solve the required linear systems.
13 
14   See `SNESType` for a list of all the nonlinear solver algorithms provided by PETSc.
15 
16   Some of the `SNES` solvers support nonlinear preconditioners, which themselves are also `SNES` objects managed with `SNESGetNPC()`
17 
18 .seealso: [](doc_nonlinsolve), [](ch_snes), `SNESCreate()`, `SNESSolve()`, `SNESSetType()`, `SNESType`, `TS`, `SNESType`, `KSP`, `PC`, `SNESDestroy()`
19 S*/
20 typedef struct _p_SNES *SNES;
21